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SubscribeDeep Multimodal Fusion for Surgical Feedback Classification
Quantification of real-time informal feedback delivered by an experienced surgeon to a trainee during surgery is important for skill improvements in surgical training. Such feedback in the live operating room is inherently multimodal, consisting of verbal conversations (e.g., questions and answers) as well as non-verbal elements (e.g., through visual cues like pointing to anatomic elements). In this work, we leverage a clinically-validated five-category classification of surgical feedback: "Anatomic", "Technical", "Procedural", "Praise" and "Visual Aid". We then develop a multi-label machine learning model to classify these five categories of surgical feedback from inputs of text, audio, and video modalities. The ultimate goal of our work is to help automate the annotation of real-time contextual surgical feedback at scale. Our automated classification of surgical feedback achieves AUCs ranging from 71.5 to 77.6 with the fusion improving performance by 3.1%. We also show that high-quality manual transcriptions of feedback audio from experts improve AUCs to between 76.5 and 96.2, which demonstrates a clear path toward future improvements. Empirically, we find that the Staged training strategy, with first pre-training each modality separately and then training them jointly, is more effective than training different modalities altogether. We also present intuitive findings on the importance of modalities for different feedback categories. This work offers an important first look at the feasibility of automated classification of real-world live surgical feedback based on text, audio, and video modalities.
GOAT-SLM: A Spoken Language Model with Paralinguistic and Speaker Characteristic Awareness
Recent advances in end-to-end spoken language models (SLMs) have significantly improved the ability of AI systems to engage in natural spoken interactions. However, most existing models treat speech merely as a vehicle for linguistic content, often overlooking the rich paralinguistic and speaker characteristic cues embedded in human speech, such as dialect, age, emotion, and non-speech vocalizations. In this work, we introduce GOAT-SLM, a novel spoken language model with paralinguistic and speaker characteristic awareness, designed to extend spoken language modeling beyond text semantics. GOAT-SLM adopts a dual-modality head architecture that decouples linguistic modeling from acoustic realization, enabling robust language understanding while supporting expressive and adaptive speech generation. To enhance model efficiency and versatility, we propose a modular, staged training strategy that progressively aligns linguistic, paralinguistic, and speaker characteristic information using large-scale speech-text corpora. Experimental results on TELEVAL, a multi-dimensional evaluation benchmark, demonstrate that GOAT-SLM achieves well-balanced performance across both semantic and non-semantic tasks, and outperforms existing open-source models in handling emotion, dialectal variation, and age-sensitive interactions. This work highlights the importance of modeling beyond linguistic content and advances the development of more natural, adaptive, and socially aware spoken language systems.
Adaptive Training Meets Progressive Scaling: Elevating Efficiency in Diffusion Models
Diffusion models have demonstrated remarkable efficacy in various generative tasks with the predictive prowess of denoising model. Currently, diffusion models employ a uniform denoising model across all timesteps. However, the inherent variations in data distributions at different timesteps lead to conflicts during training, constraining the potential of diffusion models. To address this challenge, we propose a novel two-stage divide-and-conquer training strategy termed TDC Training. It groups timesteps based on task similarity and difficulty, assigning highly customized denoising models to each group, thereby enhancing the performance of diffusion models. While two-stage training avoids the need to train each model separately, the total training cost is even lower than training a single unified denoising model. Additionally, we introduce Proxy-based Pruning to further customize the denoising models. This method transforms the pruning problem of diffusion models into a multi-round decision-making problem, enabling precise pruning of diffusion models. Our experiments validate the effectiveness of TDC Training, demonstrating improvements in FID of 1.5 on ImageNet64 compared to original IDDPM, while saving about 20\% of computational resources.
RedOne: Revealing Domain-specific LLM Post-Training in Social Networking Services
As a primary medium for modern information dissemination, social networking services (SNS) have experienced rapid growth, which has proposed significant challenges for platform content management and interaction quality improvement. Recently, the development of large language models (LLMs) has offered potential solutions but existing studies focus on isolated tasks, which not only encounter diminishing benefit from the data scaling within individual scenarios but also fail to flexibly adapt to diverse real-world context. To address these challenges, we introduce RedOne, a domain-specific LLM designed to break the performance bottleneck of single-task baselines and establish a comprehensive foundation for the SNS. RedOne was developed through a three-stage training strategy consisting of continue pretraining, supervised fine-tuning, and preference optimization, using a large-scale real-world dataset. Through extensive experiments, RedOne maintains strong general capabilities, and achieves an average improvement up to 14.02% across 8 major SNS tasks and 7.56% in SNS bilingual evaluation benchmark, compared with base models. Furthermore, through online testing, RedOne reduced the exposure rate in harmful content detection by 11.23% and improved the click page rate in post-view search by 14.95% compared with single-tasks finetuned baseline models. These results establish RedOne as a robust domain-specific LLM for SNS, demonstrating excellent generalization across various tasks and promising applicability in real-world scenarios.
A Large Convolutional Neural Network for Clinical Target and Multi-organ Segmentation in Gynecologic Brachytherapy with Multi-stage Learning
Purpose: Accurate segmentation of clinical target volumes (CTV) and organs-at-risk is crucial for optimizing gynecologic brachytherapy (GYN-BT) treatment planning. However, anatomical variability, low soft-tissue contrast in CT imaging, and limited annotated datasets pose significant challenges. This study presents GynBTNet, a novel multi-stage learning framework designed to enhance segmentation performance through self-supervised pretraining and hierarchical fine-tuning strategies. Methods: GynBTNet employs a three-stage training strategy: (1) self-supervised pretraining on large-scale CT datasets using sparse submanifold convolution to capture robust anatomical representations, (2) supervised fine-tuning on a comprehensive multi-organ segmentation dataset to refine feature extraction, and (3) task-specific fine-tuning on a dedicated GYN-BT dataset to optimize segmentation performance for clinical applications. The model was evaluated against state-of-the-art methods using the Dice Similarity Coefficient (DSC), 95th percentile Hausdorff Distance (HD95), and Average Surface Distance (ASD). Results: Our GynBTNet achieved superior segmentation performance, significantly outperforming nnU-Net and Swin-UNETR. Notably, it yielded a DSC of 0.837 +/- 0.068 for CTV, 0.940 +/- 0.052 for the bladder, 0.842 +/- 0.070 for the rectum, and 0.871 +/- 0.047 for the uterus, with reduced HD95 and ASD compared to baseline models. Self-supervised pretraining led to consistent performance improvements, particularly for structures with complex boundaries. However, segmentation of the sigmoid colon remained challenging, likely due to anatomical ambiguities and inter-patient variability. Statistical significance analysis confirmed that GynBTNet's improvements were significant compared to baseline models.
ContentV: Efficient Training of Video Generation Models with Limited Compute
Recent advances in video generation demand increasingly efficient training recipes to mitigate escalating computational costs. In this report, we present ContentV, an 8B-parameter text-to-video model that achieves state-of-the-art performance (85.14 on VBench) after training on 256 x 64GB Neural Processing Units (NPUs) for merely four weeks. ContentV generates diverse, high-quality videos across multiple resolutions and durations from text prompts, enabled by three key innovations: (1) A minimalist architecture that maximizes reuse of pre-trained image generation models for video generation; (2) A systematic multi-stage training strategy leveraging flow matching for enhanced efficiency; and (3) A cost-effective reinforcement learning with human feedback framework that improves generation quality without requiring additional human annotations. All the code and models are available at: https://contentv.github.io.
InfiniteYou: Flexible Photo Recrafting While Preserving Your Identity
Achieving flexible and high-fidelity identity-preserved image generation remains formidable, particularly with advanced Diffusion Transformers (DiTs) like FLUX. We introduce InfiniteYou (InfU), one of the earliest robust frameworks leveraging DiTs for this task. InfU addresses significant issues of existing methods, such as insufficient identity similarity, poor text-image alignment, and low generation quality and aesthetics. Central to InfU is InfuseNet, a component that injects identity features into the DiT base model via residual connections, enhancing identity similarity while maintaining generation capabilities. A multi-stage training strategy, including pretraining and supervised fine-tuning (SFT) with synthetic single-person-multiple-sample (SPMS) data, further improves text-image alignment, ameliorates image quality, and alleviates face copy-pasting. Extensive experiments demonstrate that InfU achieves state-of-the-art performance, surpassing existing baselines. In addition, the plug-and-play design of InfU ensures compatibility with various existing methods, offering a valuable contribution to the broader community.
InteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn Dialogue
We introduce InteractiveOmni, a unified and open-source omni-modal large language model for audio-visual multi-turn interaction, ranging from 4B to 8B parameters, designed to lead the field of lightweight models by offering comprehensive omni-modal understanding and speech generation capabilities. To achieve this, we integrate the vision encoder, audio encoder, large language model, and speech decoder into a unified model for understanding and generation tasks. We design a multi-stage training strategy to ensure robust cross-modal capabilities, including pre-training for omni-modal understanding, followed by post-training with speech conversation and audio-visual interaction. To enable human-like long-term conversational ability, we meticulously curate a multi-turn training dataset that enhances the model's ability to handle complex and multi-turn interactions. To effectively evaluate the multi-turn memory and speech interaction capabilities, we construct the multi-modal multi-turn memory benchmark and the multi-turn speech interaction benchmark. Experiments demonstrate that InteractiveOmni significantly outperforms leading open-source models and provides a more intelligent multi-turn audio-visual experience, particularly in its long-term memory capabilities. Notably, InteractiveOmni-4B is comparable to the much larger model like Qwen2.5-Omni-7B on general benchmarks, and it can retain 97% of the performance of the InteractiveOmni-8B while utilizing only 50% of the model size. Achieving state-of-the-art results against similarly sized models across image, audio, video understanding, and speech generation tasks, InteractiveOmni is an accessible, open-source foundation for next-generation intelligent interactive systems.
IC-Effect: Precise and Efficient Video Effects Editing via In-Context Learning
We propose IC-Effect, an instruction-guided, DiT-based framework for few-shot video VFX editing that synthesizes complex effects (\eg flames, particles and cartoon characters) while strictly preserving spatial and temporal consistency. Video VFX editing is highly challenging because injected effects must blend seamlessly with the background, the background must remain entirely unchanged, and effect patterns must be learned efficiently from limited paired data. However, existing video editing models fail to satisfy these requirements. IC-Effect leverages the source video as clean contextual conditions, exploiting the contextual learning capability of DiT models to achieve precise background preservation and natural effect injection. A two-stage training strategy, consisting of general editing adaptation followed by effect-specific learning via Effect-LoRA, ensures strong instruction following and robust effect modeling. To further improve efficiency, we introduce spatiotemporal sparse tokenization, enabling high fidelity with substantially reduced computation. We also release a paired VFX editing dataset spanning 15 high-quality visual styles. Extensive experiments show that IC-Effect delivers high-quality, controllable, and temporally consistent VFX editing, opening new possibilities for video creation.
Personalized Text-to-Image Generation with Auto-Regressive Models
Personalized image synthesis has emerged as a pivotal application in text-to-image generation, enabling the creation of images featuring specific subjects in diverse contexts. While diffusion models have dominated this domain, auto-regressive models, with their unified architecture for text and image modeling, remain underexplored for personalized image generation. This paper investigates the potential of optimizing auto-regressive models for personalized image synthesis, leveraging their inherent multimodal capabilities to perform this task. We propose a two-stage training strategy that combines optimization of text embeddings and fine-tuning of transformer layers. Our experiments on the auto-regressive model demonstrate that this method achieves comparable subject fidelity and prompt following to the leading diffusion-based personalization methods. The results highlight the effectiveness of auto-regressive models in personalized image generation, offering a new direction for future research in this area.
DepthMaster: Taming Diffusion Models for Monocular Depth Estimation
Monocular depth estimation within the diffusion-denoising paradigm demonstrates impressive generalization ability but suffers from low inference speed. Recent methods adopt a single-step deterministic paradigm to improve inference efficiency while maintaining comparable performance. However, they overlook the gap between generative and discriminative features, leading to suboptimal results. In this work, we propose DepthMaster, a single-step diffusion model designed to adapt generative features for the discriminative depth estimation task. First, to mitigate overfitting to texture details introduced by generative features, we propose a Feature Alignment module, which incorporates high-quality semantic features to enhance the denoising network's representation capability. Second, to address the lack of fine-grained details in the single-step deterministic framework, we propose a Fourier Enhancement module to adaptively balance low-frequency structure and high-frequency details. We adopt a two-stage training strategy to fully leverage the potential of the two modules. In the first stage, we focus on learning the global scene structure with the Feature Alignment module, while in the second stage, we exploit the Fourier Enhancement module to improve the visual quality. Through these efforts, our model achieves state-of-the-art performance in terms of generalization and detail preservation, outperforming other diffusion-based methods across various datasets. Our project page can be found at https://indu1ge.github.io/DepthMaster_page.
UNIMO-G: Unified Image Generation through Multimodal Conditional Diffusion
Existing text-to-image diffusion models primarily generate images from text prompts. However, the inherent conciseness of textual descriptions poses challenges in faithfully synthesizing images with intricate details, such as specific entities or scenes. This paper presents UNIMO-G, a simple multimodal conditional diffusion framework that operates on multimodal prompts with interleaved textual and visual inputs, which demonstrates a unified ability for both text-driven and subject-driven image generation. UNIMO-G comprises two core components: a Multimodal Large Language Model (MLLM) for encoding multimodal prompts, and a conditional denoising diffusion network for generating images based on the encoded multimodal input. We leverage a two-stage training strategy to effectively train the framework: firstly pre-training on large-scale text-image pairs to develop conditional image generation capabilities, and then instruction tuning with multimodal prompts to achieve unified image generation proficiency. A well-designed data processing pipeline involving language grounding and image segmentation is employed to construct multi-modal prompts. UNIMO-G excels in both text-to-image generation and zero-shot subject-driven synthesis, and is notably effective in generating high-fidelity images from complex multimodal prompts involving multiple image entities.
UniUGP: Unifying Understanding, Generation, and Planing For End-to-end Autonomous Driving
Autonomous driving (AD) systems struggle in long-tail scenarios due to limited world knowledge and weak visual dynamic modeling. Existing vision-language-action (VLA)-based methods cannot leverage unlabeled videos for visual causal learning, while world model-based methods lack reasoning capabilities from large language models. In this paper, we construct multiple specialized datasets providing reasoning and planning annotations for complex scenarios. Then, a unified Understanding-Generation-Planning framework, named UniUGP, is proposed to synergize scene reasoning, future video generation, and trajectory planning through a hybrid expert architecture. By integrating pre-trained VLMs and video generation models, UniUGP leverages visual dynamics and semantic reasoning to enhance planning performance. Taking multi-frame observations and language instructions as input, it produces interpretable chain-of-thought reasoning, physically consistent trajectories, and coherent future videos. We introduce a four-stage training strategy that progressively builds these capabilities across multiple existing AD datasets, along with the proposed specialized datasets. Experiments demonstrate state-of-the-art performance in perception, reasoning, and decision-making, with superior generalization to challenging long-tail situations.
Warm Up Before You Train: Unlocking General Reasoning in Resource-Constrained Settings
Designing effective reasoning-capable LLMs typically requires training using Reinforcement Learning with Verifiable Rewards (RLVR) or distillation with carefully curated Long Chain of Thoughts (CoT), both of which depend heavily on extensive training data. This creates a major challenge when the amount of quality training data is scarce. We propose a sample-efficient, two-stage training strategy to develop reasoning LLMs under limited supervision. In the first stage, we "warm up" the model by distilling Long CoTs from a toy domain, namely, Knights \& Knaves (K\&K) logic puzzles to acquire general reasoning skills. In the second stage, we apply RLVR to the warmed-up model using a limited set of target-domain examples. Our experiments demonstrate that this two-phase approach offers several benefits: (i) the warmup phase alone facilitates generalized reasoning, leading to performance improvements across a range of tasks, including MATH, HumanEval^{+}, and MMLU-Pro. (ii) When both the base model and the warmed-up model are RLVR trained on the same small dataset (leq100 examples), the warmed-up model consistently outperforms the base model; (iii) Warming up before RLVR training allows a model to maintain cross-domain generalizability even after training on a specific domain; (iv) Introducing warmup in the pipeline improves not only accuracy but also overall sample efficiency during RLVR training. The results in this paper highlight the promise of warmup for building robust reasoning LLMs in data-scarce environments.
UGC-VideoCaptioner: An Omni UGC Video Detail Caption Model and New Benchmarks
Real-world user-generated videos, especially on platforms like TikTok, often feature rich and intertwined audio visual content. However, existing video captioning benchmarks and models remain predominantly visual centric, overlooking the crucial role of audio in conveying scene dynamics, speaker intent, and narrative context. This lack of omni datasets and lightweight, capable models hampers progress in fine grained, multimodal video understanding. To address these challenges, we introduce UGC-VideoCap, a new benchmark and model framework specifically designed for detailed omnimodal captioning of short form user-generated videos. Unlike prior datasets, UGC-VideoCap emphasizes balanced integration of audio and visual modalities, featuring 1000 TikTok videos annotated through a structured three stage human-in-the-loop pipeline covering audio only, visual only, and joint audio visual semantics. The benchmark also includes 4000 carefully crafted QA pairs probing both unimodal and cross modal understanding. Alongside the dataset, we propose UGC-VideoCaptioner(3B), a 3B parameter captioning model distilled from Gemini 2.5 Flash. Using a novel two-stage training strategy supervised fine tuning followed by Group Relative Policy Optimization (GRPO), our approach enables efficient adaptation from limited data while maintaining competitive performance. Together, our benchmark and model offer a high-quality foundation and a data-efficient solution for advancing omnimodal video captioning in unconstrained real-world UGC settings.
FrameDiffuser: G-Buffer-Conditioned Diffusion for Neural Forward Frame Rendering
Neural rendering for interactive applications requires translating geometric and material properties (G-buffer) to photorealistic images with realistic lighting on a frame-by-frame basis. While recent diffusion-based approaches show promise for G-buffer-conditioned image synthesis, they face critical limitations: single-image models like RGBX generate frames independently without temporal consistency, while video models like DiffusionRenderer are too computationally expensive for most consumer gaming sets ups and require complete sequences upfront, making them unsuitable for interactive applications where future frames depend on user input. We introduce FrameDiffuser, an autoregressive neural rendering framework that generates temporally consistent, photorealistic frames by conditioning on G-buffer data and the models own previous output. After an initial frame, FrameDiffuser operates purely on incoming G-buffer data, comprising geometry, materials, and surface properties, while using its previously generated frame for temporal guidance, maintaining stable, temporal consistent generation over hundreds to thousands of frames. Our dual-conditioning architecture combines ControlNet for structural guidance with ControlLoRA for temporal coherence. A three-stage training strategy enables stable autoregressive generation. We specialize our model to individual environments, prioritizing consistency and inference speed over broad generalization, demonstrating that environment-specific training achieves superior photorealistic quality with accurate lighting, shadows, and reflections compared to generalized approaches.
Shakti-VLMs: Scalable Vision-Language Models for Enterprise AI
We introduce Shakti VLM, a family of vision-language models in the capacity of 1B and 4B parameters designed to address data efficiency challenges in multimodal learning. While recent VLMs achieve strong performance through extensive training data, Shakti models leverage architectural innovations to attain competitive results with fewer tokens. Key advancements include QK-Normalization for attention stability, hybrid normalization techniques, and enhanced positional encoding. A three-stage training strategy further optimizes learning efficiency. Evaluations show that Shakti-Shakti-VLM-1B and Shakti-VLM-4B excel in document understanding, Visual Reasoning, OCR extraction, and general multimodal reasoning. Our results highlight that high performance can be achieved through model design and training strategy rather than sheer data volume, making Shakti an efficient solution for enterprise-scale multimodal tasks.
VeritasFi: An Adaptable, Multi-tiered RAG Framework for Multi-modal Financial Question Answering
Retrieval-Augmented Generation (RAG) is becoming increasingly essential for Question Answering (QA) in the financial sector, where accurate and contextually grounded insights from complex public disclosures are crucial. However, existing financial RAG systems face two significant challenges: (1) they struggle to process heterogeneous data formats, such as text, tables, and figures; and (2) they encounter difficulties in balancing general-domain applicability with company-specific adaptation. To overcome these challenges, we present VeritasFi, an innovative hybrid RAG framework that incorporates a multi-modal preprocessing pipeline alongside a cutting-edge two-stage training strategy for its re-ranking component. VeritasFi enhances financial QA through three key innovations: (1) A multi-modal preprocessing pipeline that seamlessly transforms heterogeneous data into a coherent, machine-readable format. (2) A tripartite hybrid retrieval engine that operates in parallel, combining deep multi-path retrieval over a semantically indexed document corpus, real-time data acquisition through tool utilization, and an expert-curated memory bank for high-frequency questions, ensuring comprehensive scope, accuracy, and efficiency. (3) A two-stage training strategy for the document re-ranker, which initially constructs a general, domain-specific model using anonymized data, followed by rapid fine-tuning on company-specific data for targeted applications. By integrating our proposed designs, VeritasFi presents a groundbreaking framework that greatly enhances the adaptability and robustness of financial RAG systems, providing a scalable solution for both general-domain and company-specific QA tasks. Code accompanying this work is available at https://github.com/simplew4y/VeritasFi.git.
Retrieval-Augmented Fine-Tuning With Preference Optimization For Visual Program Generation
Visual programming languages (VPLs) allow users to create programs through graphical interfaces, which results in easier accessibility and their widespread usage in various domains. To further enhance this accessibility, recent research has focused on generating VPL code from user instructions using large language models (LLMs). Specifically, by employing prompting-based methods, these studies have shown promising results. Nevertheless, such approaches can be less effective for industrial VPLs such as Ladder Diagram (LD). LD is a pivotal language used in industrial automation processes and involves extensive domain-specific configurations, which are difficult to capture in a single prompt. In this work, we demonstrate that training-based methods outperform prompting-based methods for LD generation accuracy, even with smaller backbone models. Building on these findings, we propose a two-stage training strategy to further enhance VPL generation. First, we employ retrieval-augmented fine-tuning to leverage the repetitive use of subroutines commonly seen in industrial VPLs. Second, we apply direct preference optimization (DPO) to further guide the model toward accurate outputs, using systematically generated preference pairs through graph editing operations. Extensive experiments on real-world LD data demonstrate that our approach improves program-level accuracy by over 10% compared to supervised fine-tuning, which highlights its potential to advance industrial automation.
Autoregressive Video Autoencoder with Decoupled Temporal and Spatial Context
Video autoencoders compress videos into compact latent representations for efficient reconstruction, playing a vital role in enhancing the quality and efficiency of video generation. However, existing video autoencoders often entangle spatial and temporal information, limiting their ability to capture temporal consistency and leading to suboptimal performance. To address this, we propose Autoregressive Video Autoencoder (ARVAE), which compresses and reconstructs each frame conditioned on its predecessor in an autoregressive manner, allowing flexible processing of videos with arbitrary lengths. ARVAE introduces a temporal-spatial decoupled representation that combines downsampled flow field for temporal coherence with spatial relative compensation for newly emerged content, achieving high compression efficiency without information loss. Specifically, the encoder compresses the current and previous frames into the temporal motion and spatial supplement, while the decoder reconstructs the original frame from the latent representations given the preceding frame. A multi-stage training strategy is employed to progressively optimize the model. Extensive experiments demonstrate that ARVAE achieves superior reconstruction quality with extremely lightweight models and small-scale training data. Moreover, evaluations on video generation tasks highlight its strong potential for downstream applications.
Reasoning-Enhanced Large Language Models for Molecular Property Prediction
Molecular property prediction is crucial for drug discovery and materials science, yet existing approaches suffer from limited interpretability, poor cross-task generalization, and lack of chemical reasoning capabilities. Traditional machine learning models struggle with task transferability, while specialized molecular language models provide little insight into their decision-making processes. To address these limitations, we propose MPPReasoner, a multimodal large language model that incorporates chemical reasoning for molecular property prediction. Our approach, built upon Qwen2.5-VL-7B-Instruct, integrates molecular images with SMILES strings to enable comprehensive molecular understanding. We develop a two-stage training strategy: supervised fine-tuning (SFT) using 16,000 high-quality reasoning trajectories generated through expert knowledge and multiple teacher models, followed by Reinforcement Learning from Principle-Guided Rewards (RLPGR). RLPGR employs verifiable, rule-based rewards that systematically evaluate chemical principle application, molecular structure analysis, and logical consistency through computational verification. Extensive experiments across 8 datasets demonstrate significant performance improvements, with MPPReasoner outperforming the best baselines by 7.91\% and 4.53\% on in-distribution and out-of-distribution tasks respectively. MPPReasoner exhibits exceptional cross-task generalization and generates chemically sound reasoning paths that provide valuable insights into molecular property analysis, substantially enhancing both interpretability and practical utility for chemists. Code is available at https://anonymous.4open.science/r/MPPReasoner-12687.
Think Twice to See More: Iterative Visual Reasoning in Medical VLMs
Medical vision-language models (VLMs) excel at image-text understanding but typically rely on a single-pass reasoning that neglects localized visual cues. In clinical practice, however, human experts iteratively scan, focus, and refine the regions of interest before reaching a final diagnosis. To narrow this machine-human perception gap, we introduce ViTAR, a novel VLM framework that emulates the iterative reasoning process of human experts through a cognitive chain of "think-act-rethink-answer". ViTAR treats medical images as interactive objects, enabling models to engage multi-step visual reasoning. To support this approach, we curate a high-quality instruction dataset comprising 1K interactive examples that encode expert-like diagnostic behaviors. In addition, a 16K visual question answering training data has been curated towards fine-grained visual diagnosis. We introduce a two-stage training strategy that begins with supervised fine-tuning to guide cognitive trajectories, followed by the reinforcement learning to optimize decision-making. Extensive evaluations demonstrate that ViTAR outperforms strong state-of-the-art models. Visual attention analysis reveals that from the "think" to "rethink" rounds, ViTAR increasingly anchors visual grounding to clinically critical regions and maintains high attention allocation to visual tokens during reasoning, providing mechanistic insight into its improved performance. These findings demonstrate that embedding expert-style iterative thinking chains into VLMs enhances both performance and trustworthiness of medical AI.
Learning to Generate Object Interactions with Physics-Guided Video Diffusion
Recent models for video generation have achieved remarkable progress and are now deployed in film, social media production, and advertising. Beyond their creative potential, such models also hold promise as world simulators for robotics and embodied decision making. Despite strong advances, however, current approaches still struggle to generate physically plausible object interactions and lack physics-grounded control mechanisms. To address this limitation, we introduce KineMask, an approach for physics-guided video generation that enables realistic rigid body control, interactions, and effects. Given a single image and a specified object velocity, our method generates videos with inferred motions and future object interactions. We propose a two-stage training strategy that gradually removes future motion supervision via object masks. Using this strategy we train video diffusion models (VDMs) on synthetic scenes of simple interactions and demonstrate significant improvements of object interactions in real scenes. Furthermore, KineMask integrates low-level motion control with high-level textual conditioning via predictive scene descriptions, leading to effective support for synthesis of complex dynamical phenomena. Extensive experiments show that KineMask achieves strong improvements over recent models of comparable size. Ablation studies further highlight the complementary roles of low- and high-level conditioning in VDMs. Our code, model, and data will be made publicly available.
Fin-ExBERT: User Intent based Text Extraction in Financial Context using Graph-Augmented BERT and trainable Plugin
Financial dialogue transcripts pose a unique challenge for sentence-level information extraction due to their informal structure, domain-specific vocabulary, and variable intent density. We introduce Fin-ExBERT, a lightweight and modular framework for extracting user intent-relevant sentences from annotated financial service calls. Our approach builds on a domain-adapted BERT (Bidirectional Encoder Representations from Transformers) backbone enhanced with LoRA (Low-Rank Adaptation) adapters, enabling efficient fine-tuning using limited labeled data. We propose a two-stage training strategy with progressive unfreezing: initially training a classifier head while freezing the backbone, followed by gradual fine-tuning of the entire model with differential learning rates. To ensure robust extraction under uncertainty, we adopt a dynamic thresholding strategy based on probability curvature (elbow detection), avoiding fixed cutoff heuristics. Empirical results show strong precision and F1 performance on real-world transcripts, with interpretable output suitable for downstream auditing and question-answering workflows. The full framework supports batched evaluation, visualization, and calibrated export, offering a deployable solution for financial dialogue mining.
TAR-TVG: Enhancing VLMs with Timestamp Anchor-Constrained Reasoning for Temporal Video Grounding
Temporal Video Grounding (TVG) aims to precisely localize video segments corresponding to natural language queries, which is a critical capability for long-form video understanding. Although existing reinforcement learning approaches encourage models to generate reasoning chains before predictions, they fail to explicitly constrain the reasoning process to ensure the quality of the final temporal predictions. To address this limitation, we propose Timestamp Anchor-constrained Reasoning for Temporal Video Grounding (TAR-TVG), a novel framework that introduces timestamp anchors within the reasoning process to enforce explicit supervision to the thought content. These anchors serve as intermediate verification points. More importantly, we require each reasoning step to produce increasingly accurate temporal estimations, thereby ensuring that the reasoning process contributes meaningfully to the final prediction. To address the challenge of low-probability anchor generation in models (e.g., Qwen2.5-VL-3B), we develop an efficient self-distillation training strategy: (1) initial GRPO training to collect 30K high-quality reasoning traces containing multiple timestamp anchors, (2) supervised fine-tuning (SFT) on distilled data, and (3) final GRPO optimization on the SFT-enhanced model. This three-stage training strategy enables robust anchor generation while maintaining reasoning quality. Experiments show that our model achieves state-of-the-art performance while producing interpretable, verifiable reasoning chains with progressively refined temporal estimations.
PsyLite Technical Report
With the rapid development of digital technology, AI-driven psychological counseling has gradually become an important research direction in the field of mental health. However, existing models still have deficiencies in dialogue safety, detailed scenario handling, and lightweight deployment. To address these issues, this study proposes PsyLite, a lightweight psychological counseling large language model agent developed based on the base model InternLM2.5-7B-chat. Through a two-stage training strategy (hybrid distillation data fine-tuning and ORPO preference optimization), PsyLite enhances the model's deep-reasoning ability, psychological counseling ability, and safe dialogue ability. After deployment using Ollama and Open WebUI, a custom workflow is created with Pipelines. An innovative conditional RAG is designed to introduce crosstalk humor elements at appropriate times during psychological counseling to enhance user experience and decline dangerous requests to strengthen dialogue safety. Evaluations show that PsyLite outperforms the baseline models in the Chinese general evaluation (CEval), psychological counseling professional evaluation (CPsyCounE), and dialogue safety evaluation (SafeDialBench), particularly in psychological counseling professionalism (CPsyCounE score improvement of 47.6\%) and dialogue safety ( score improvement of 2.4\%). Additionally, the model uses quantization technology (GGUF q4\_k\_m) to achieve low hardware deployment (5GB memory is sufficient for operation), providing a feasible solution for psychological counseling applications in resource-constrained environments.
Toward Rich Video Human-Motion2D Generation
Generating realistic and controllable human motions, particularly those involving rich multi-character interactions, remains a significant challenge due to data scarcity and the complexities of modeling inter-personal dynamics. To address these limitations, we first introduce a new large-scale rich video human motion 2D dataset (Motion2D-Video-150K) comprising 150,000 video sequences. Motion2D-Video-150K features a balanced distribution of diverse single-character and, crucially, double-character interactive actions, each paired with detailed textual descriptions. Building upon this dataset, we propose a novel diffusion-based rich video human motion2D generation (RVHM2D) model. RVHM2D incorporates an enhanced textual conditioning mechanism utilizing either dual text encoders (CLIP-L/B) or T5-XXL with both global and local features. We devise a two-stage training strategy: the model is first trained with a standard diffusion objective, and then fine-tuned using reinforcement learning with an FID-based reward to further enhance motion realism and text alignment. Extensive experiments demonstrate that RVHM2D achieves leading performance on the Motion2D-Video-150K benchmark in generating both single and interactive double-character scenarios.
ChartSketcher: Reasoning with Multimodal Feedback and Reflection for Chart Understanding
Charts are high-density visualization carriers for complex data, serving as a crucial medium for information extraction and analysis. Automated chart understanding poses significant challenges to existing multimodal large language models (MLLMs) due to the need for precise and complex visual reasoning. Current step-by-step reasoning models primarily focus on text-based logical reasoning for chart understanding. However, they struggle to refine or correct their reasoning when errors stem from flawed visual understanding, as they lack the ability to leverage multimodal interaction for deeper comprehension. Inspired by human cognitive behavior, we propose ChartSketcher, a multimodal feedback-driven step-by-step reasoning method designed to address these limitations. ChartSketcher is a chart understanding model that employs Sketch-CoT, enabling MLLMs to annotate intermediate reasoning steps directly onto charts using a programmatic sketching library, iteratively feeding these visual annotations back into the reasoning process. This mechanism enables the model to visually ground its reasoning and refine its understanding over multiple steps. We employ a two-stage training strategy: a cold start phase to learn sketch-based reasoning patterns, followed by off-policy reinforcement learning to enhance reflection and generalization. Experiments demonstrate that ChartSketcher achieves promising performance on chart understanding benchmarks and general vision tasks, providing an interactive and interpretable approach to chart comprehension.
Freeze-Omni: A Smart and Low Latency Speech-to-speech Dialogue Model with Frozen LLM
Rapidly developing large language models (LLMs) have brought tremendous intelligent applications. Especially, the GPT-4o's excellent duplex speech interaction ability has brought impressive experience to users. Researchers have recently proposed several multi-modal LLMs in this direction that can achieve user-agent speech-to-speech conversations. This paper proposes a novel speech-text multimodal LLM architecture called Freeze-Omni. Our main contribution is that the speech input and output modalities can be easily connected to a textual LLM while keeping the LLM's parameters frozen throughout the training process. We design a three-stage training strategy for modeling both the speech input and output, enabling Freeze-Omni to obtain speech-to-speech conversation ability using text-speech paired data (such as ASR and TTS data) and only 60,000 multi-round text Q&A data on 8 GPUs. Moreover, we can effectively ensure that the intelligence of the Freeze-Omni in the speech modality is at the same level compared with that in the text modality of its backbone LLM, while achieving low latency end-to-end spoken response. In addition, we also designed a method to achieve duplex dialogue ability through multi-task training, giving Freeze-Omni a more natural style of dialogue ability between users and agents. In summary, Freeze-Omni holds great potential to conduct speech-to-speech dialogue based on a multimodal LLM under the condition of a frozen LLM, avoiding the catastrophic forgetting problem caused by limited data and training resources.
UnifiedMLLM: Enabling Unified Representation for Multi-modal Multi-tasks With Large Language Model
Significant advancements has recently been achieved in the field of multi-modal large language models (MLLMs), demonstrating their remarkable capabilities in understanding and reasoning across diverse tasks. However, these models are often trained for specific tasks and rely on task-specific input-output formats, limiting their applicability to a broader range of tasks. This raises a fundamental question: Can we develop a unified approach to represent and handle different multi-modal tasks to maximize the generalizability of MLLMs? In this paper, we propose UnifiedMLLM, a comprehensive model designed to represent various tasks using a unified representation. Our model exhibits strong capabilities in comprehending the implicit intent of user instructions and preforming reasoning. In addition to generating textual responses, our model also outputs task tokens and grounding tokens, serving as indicators of task types and task granularity. These outputs are subsequently routed through the task router and directed to specific expert models for task completion. To train our model, we construct a task-specific dataset and an 100k multi-task dataset encompassing complex scenarios. Employing a three-stage training strategy, we equip our model with robust reasoning and task processing capabilities while preserving its generalization capacity and knowledge reservoir. Extensive experiments showcase the impressive performance of our unified representation approach across various tasks, surpassing existing methodologies. Furthermore, our approach exhibits exceptional scalability and generality. Our code, model, and dataset will be available at https://github.com/lzw-lzw/UnifiedMLLM.
Mastering Text, Code and Math Simultaneously via Fusing Highly Specialized Language Models
Underlying data distributions of natural language, programming code, and mathematical symbols vary vastly, presenting a complex challenge for large language models (LLMs) that strive to achieve high performance across all three domains simultaneously. Achieving a very high level of proficiency for an LLM within a specific domain often requires extensive training with relevant corpora, which is typically accompanied by a sacrifice in performance in other domains. In this paper, we propose to fuse models that are already highly-specialized directly. The proposed fusing framework, UltraFuser, consists of three distinct specialists that are already sufficiently trained on language, coding, and mathematics. A token-level gating mechanism is introduced to blend the specialists' outputs. A two-stage training strategy accompanied by balanced sampling is designed to ensure stability. To effectively train the fused model, we further construct a high-quality supervised instruction tuning dataset, UltraChat 2, which includes text, code, and mathematical content. This dataset comprises approximately 300,000 instructions and covers a wide range of topics in each domain. Experiments show that our model could simultaneously achieve mastery of the three crucial domains.
VaLID: Variable-Length Input Diffusion for Novel View Synthesis
Novel View Synthesis (NVS), which tries to produce a realistic image at the target view given source view images and their corresponding poses, is a fundamental problem in 3D Vision. As this task is heavily under-constrained, some recent work, like Zero123, tries to solve this problem with generative modeling, specifically using pre-trained diffusion models. Although this strategy generalizes well to new scenes, compared to neural radiance field-based methods, it offers low levels of flexibility. For example, it can only accept a single-view image as input, despite realistic applications often offering multiple input images. This is because the source-view images and corresponding poses are processed separately and injected into the model at different stages. Thus it is not trivial to generalize the model into multi-view source images, once they are available. To solve this issue, we try to process each pose image pair separately and then fuse them as a unified visual representation which will be injected into the model to guide image synthesis at the target-views. However, inconsistency and computation costs increase as the number of input source-view images increases. To solve these issues, the Multi-view Cross Former module is proposed which maps variable-length input data to fix-size output data. A two-stage training strategy is introduced to further improve the efficiency during training time. Qualitative and quantitative evaluation over multiple datasets demonstrates the effectiveness of the proposed method against previous approaches. The code will be released according to the acceptance.
RankingGPT: Empowering Large Language Models in Text Ranking with Progressive Enhancement
Text ranking is a critical task in various information retrieval applications, and the recent success of Large Language Models (LLMs) in natural language processing has sparked interest in their application to text ranking. These methods primarily involve combining query and candidate documents and leveraging prompt learning to determine query-document relevance using the LLM's output probabilities for specific tokens or by directly generating a ranked list of candidate documents. Although these approaches have demonstrated promise, a noteworthy disparity arises between the training objective of LLMs, which typically centers around next token prediction, and the objective of evaluating query-document relevance. To address this gap and fully leverage LLM potential in text ranking tasks, we propose a progressive multi-stage training strategy. Firstly, we introduce a large-scale weakly supervised dataset of relevance texts to enable the LLMs to acquire the ability to predict relevant tokens without altering their original training objective. Subsequently, we incorporate supervised training to further enhance LLM ranking capability. Our experimental results on multiple benchmarks demonstrate the superior performance of our proposed method compared to previous competitive approaches, both in in-domain and out-of-domain scenarios.
FoodLMM: A Versatile Food Assistant using Large Multi-modal Model
Large Multi-modal Models (LMMs) have made impressive progress in many vision-language tasks. Nevertheless, the performance of general LMMs in specific domains is still far from satisfactory. This paper proposes FoodLMM, a versatile food assistant based on LMMs with various capabilities, including food recognition, ingredient recognition, recipe generation, nutrition estimation, food segmentation and multi-round conversation. To facilitate FoodLMM to deal with tasks beyond pure text output, we introduce a series of novel task-specific tokens and heads, enabling the model to predict food nutritional values and multiple segmentation masks. We adopt a two-stage training strategy. In the first stage, we utilize multiple public food benchmarks for multi-task learning by leveraging the instruct-following paradigm. In the second stage, we construct a multi-round conversation dataset and a reasoning segmentation dataset to fine-tune the model, enabling it to conduct professional dialogues and generate segmentation masks based on complex reasoning in the food domain. Our fine-tuned FoodLMM achieves state-of-the-art results across several food benchmarks. We will make our code, models and datasets publicly available.
LongVT: Incentivizing "Thinking with Long Videos" via Native Tool Calling
Large multimodal models (LMMs) have shown great potential for video reasoning with textual Chain-of-Thought. However, they remain vulnerable to hallucinations, especially when processing long-form videos where evidence is sparse and temporally dispersed. Inspired by how humans comprehend long videos - by first skimming globally and then examining relevant clips for details - we introduce LongVT, an end-to-end agentic framework that enables "Thinking with Long Videos" via interleaved Multimodal Chain-of-Tool-Thought. Specifically, we exploit LMMs' inherent temporal grounding ability as a native video cropping tool to zoom in on a specific video clip and resample finer-grained video frames. This global-to-local reasoning loop continues until answers are grounded in retrieved visual evidence. Given the scarcity of fine-grained question-answering (QA) data for the long video reasoning task, we curate and will release a data suite named VideoSIAH to facilitate both training and evaluation. Specifically, our training dataset consists of 247.9K samples for tool-integrated cold-start supervised fine-tuning, 1.6K samples for agentic reinforcement learning, and 15.4K samples for agentic reinforcement fine-tuning, respectively. Our evaluation benchmark consists of 1,280 QA pairs that are carefully curated through a semi-automatic data pipeline with human-in-the-loop validation. With a meticulously designed three-stage training strategy and extensive empirical validation, LongVT consistently outperforms existing strong baselines across four challenging long-video understanding and reasoning benchmarks. Our codes, data, and model checkpoints are publicly available at https://github.com/EvolvingLMMs-Lab/LongVT .
Thyme: Think Beyond Images
Following OpenAI's introduction of the ``thinking with images'' concept, recent efforts have explored stimulating the use of visual information in the reasoning process to enhance model performance in perception and reasoning tasks. However, to the best of our knowledge, no open-source work currently offers a feature set as rich as proprietary models (O3), which can perform diverse image manipulations and simultaneously enhance logical reasoning capabilities through code. In this paper, we make a preliminary attempt in this direction by introducing Thyme (Think Beyond Images), a novel paradigm for enabling MLLMs to transcend existing ``think with images'' approaches by autonomously generating and executing diverse image processing and computational operations via executable code. This approach not only facilitates a rich, on-the-fly set of image manipulations (e.g., cropping, rotation, contrast enhancement) but also allows for mathematical computations, all while maintaining high autonomy in deciding when and how to apply these operations. We activate this capability through a two-stage training strategy: an initial SFT on a curated dataset of 500K samples to teach code generation, followed by a RL phase to refine decision-making. For the RL stage, we manually collect and design high-resolution question-answer pairs to increase the learning difficulty, and we propose GRPO-ATS (Group Relative Policy Optimization with Adaptive Temperature Sampling), an algorithm that applies distinct temperatures to text and code generation to balance reasoning exploration with code execution precision. We conduct extensive experimental analysis and ablation studies. Comprehensive evaluations on nearly 20 benchmarks show that Thyme yields significant and consistent performance gains, particularly in challenging high-resolution perception and complex reasoning tasks.
Skyra: AI-Generated Video Detection via Grounded Artifact Reasoning
The misuse of AI-driven video generation technologies has raised serious social concerns, highlighting the urgent need for reliable AI-generated video detectors. However, most existing methods are limited to binary classification and lack the necessary explanations for human interpretation. In this paper, we present Skyra, a specialized multimodal large language model (MLLM) that identifies human-perceivable visual artifacts in AI-generated videos and leverages them as grounded evidence for both detection and explanation. To support this objective, we construct ViF-CoT-4K for Supervised Fine-Tuning (SFT), which represents the first large-scale AI-generated video artifact dataset with fine-grained human annotations. We then develop a two-stage training strategy that systematically enhances our model's spatio-temporal artifact perception, explanation capability, and detection accuracy. To comprehensively evaluate Skyra, we introduce ViF-Bench, a benchmark comprising 3K high-quality samples generated by over ten state-of-the-art video generators. Extensive experiments demonstrate that Skyra surpasses existing methods across multiple benchmarks, while our evaluation yields valuable insights for advancing explainable AI-generated video detection.
R1-Searcher++: Incentivizing the Dynamic Knowledge Acquisition of LLMs via Reinforcement Learning
Large Language Models (LLMs) are powerful but prone to hallucinations due to static knowledge. Retrieval-Augmented Generation (RAG) helps by injecting external information, but current methods often are costly, generalize poorly, or ignore the internal knowledge of the model. In this paper, we introduce R1-Searcher++, a novel framework designed to train LLMs to adaptively leverage both internal and external knowledge sources. R1-Searcher++ employs a two-stage training strategy: an initial SFT Cold-start phase for preliminary format learning, followed by RL for Dynamic Knowledge Acquisition. The RL stage uses outcome-supervision to encourage exploration, incorporates a reward mechanism for internal knowledge utilization, and integrates a memorization mechanism to continuously assimilate retrieved information, thereby enriching the model's internal knowledge. By leveraging internal knowledge and external search engine, the model continuously improves its capabilities, enabling efficient retrieval-augmented reasoning. Our experiments demonstrate that R1-Searcher++ outperforms previous RAG and reasoning methods and achieves efficient retrieval. The code is available at https://github.com/RUCAIBox/R1-Searcher-plus.
SpeakerLM: End-to-End Versatile Speaker Diarization and Recognition with Multimodal Large Language Models
The Speaker Diarization and Recognition (SDR) task aims to predict "who spoke when and what" within an audio clip, which is a crucial task in various real-world multi-speaker scenarios such as meeting transcription and dialogue systems. Existing SDR systems typically adopt a cascaded framework, combining multiple modules such as speaker diarization (SD) and automatic speech recognition (ASR). The cascaded systems suffer from several limitations, such as error propagation, difficulty in handling overlapping speech, and lack of joint optimization for exploring the synergy between SD and ASR tasks. To address these limitations, we introduce SpeakerLM, a unified multimodal large language model for SDR that jointly performs SD and ASR in an end-to-end manner. Moreover, to facilitate diverse real-world scenarios, we incorporate a flexible speaker registration mechanism into SpeakerLM, enabling SDR under different speaker registration settings. SpeakerLM is progressively developed with a multi-stage training strategy on large-scale real data. Extensive experiments show that SpeakerLM demonstrates strong data scaling capability and generalizability, outperforming state-of-the-art cascaded baselines on both in-domain and out-of-domain public SDR benchmarks. Furthermore, experimental results show that the proposed speaker registration mechanism effectively ensures robust SDR performance of SpeakerLM across diverse speaker registration conditions and varying numbers of registered speakers.
Deformable Model-Driven Neural Rendering for High-Fidelity 3D Reconstruction of Human Heads Under Low-View Settings
Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a two-stage, coarse-to-fine training strategy, allowing for progressively capturing high-frequency geometric details. We represent 3D human heads using the zero level-set of a combined signed distance field, comprising a smooth template, a non-rigid deformation, and a high-frequency displacement field. The template captures features that are independent of both identity and expression and is co-trained with the deformation network across multiple individuals with sparse and randomly selected views. The displacement field, capturing individual-specific details, undergoes separate training for each person. Our network training does not require 3D supervision or object masks. Experimental results demonstrate the effectiveness and robustness of our geometry decomposition and two-stage training strategy. Our method outperforms existing neural rendering approaches in terms of reconstruction accuracy and novel view synthesis under low-view settings. Moreover, the pre-trained template serves a good initialization for our model when encountering unseen individuals.
RzenEmbed: Towards Comprehensive Multimodal Retrieval
The rapid advancement of Multimodal Large Language Models (MLLMs) has extended CLIP-based frameworks to produce powerful, universal embeddings for retrieval tasks. However, existing methods primarily focus on natural images, offering limited support for other crucial visual modalities such as videos and visual documents. To bridge this gap, we introduce RzenEmbed, a unified framework to learn embeddings across a diverse set of modalities, including text, images, videos, and visual documents. We employ a novel two-stage training strategy to learn discriminative representations. The first stage focuses on foundational text and multimodal retrieval. In the second stage, we introduce an improved InfoNCE loss, incorporating two key enhancements. Firstly, a hardness-weighted mechanism guides the model to prioritize challenging samples by assigning them higher weights within each batch. Secondly, we implement an approach to mitigate the impact of false negatives and alleviate data noise. This strategy not only enhances the model's discriminative power but also improves its instruction-following capabilities. We further boost performance with learnable temperature parameter and model souping. RzenEmbed sets a new state-of-the-art on the MMEB benchmark. It not only achieves the best overall score but also outperforms all prior work on the challenging video and visual document retrieval tasks. Our models are available in https://huggingface.co/qihoo360/RzenEmbed.
Reasoning in the Dark: Interleaved Vision-Text Reasoning in Latent Space
Multimodal reasoning aims to enhance the capabilities of MLLMs by incorporating intermediate reasoning steps before reaching the final answer. It has evolved from text-only reasoning to the integration of visual information, enabling the thought process to be conveyed through both images and text. Despite its effectiveness, current multimodal reasoning methods depend on explicit reasoning steps that require labor-intensive vision-text annotations and inherently introduce significant inference latency. To address these issues, we introduce multimodal latent reasoning with the advantages of multimodal representation, reduced annotation, and inference efficiency. To facilicate it, we propose Interleaved Vision-Text Latent Reasoning (IVT-LR), which injects both visual and textual information in the reasoning process within the latent space. Specifically, IVT-LR represents each reasoning step by combining two implicit parts: latent text (the hidden states from the previous step) and latent vision (a set of selected image embeddings). We further introduce a progressive multi-stage training strategy to enable MLLMs to perform the above multimodal latent reasoning steps. Experiments on M3CoT and ScienceQA demonstrate that our IVT-LR method achieves an average performance increase of 5.45% in accuracy, while simultaneously achieving a speed increase of over 5 times compared to existing approaches. Code available at https://github.com/FYYDCC/IVT-LR.
DeepSport: A Multimodal Large Language Model for Comprehensive Sports Video Reasoning via Agentic Reinforcement Learning
Sports video understanding presents unique challenges, requiring models to perceive high-speed dynamics, comprehend complex rules, and reason over long temporal contexts. While Multimodal Large Language Models (MLLMs) have shown promise in genral domains, the current state of research in sports remains narrowly focused: existing approaches are either single-sport centric, limited to specific tasks, or rely on training-free paradigms that lack robust, learned reasoning process. To address this gap, we introduce DeepSport, the first end-to-end trained MLLM framework designed for multi-task, multi-sport video understanding. DeepSport shifts the paradigm from passive frame processing to active, iterative reasoning, empowering the model to ``think with videos'' by dynamically interrogating content via a specialized frame-extraction tool. To enable this, we propose a data distillation pipeline that synthesizes high-quality Chain-of-Thought (CoT) trajectories from 10 diverse data source, creating a unified resource of 78k training data. We then employ a two-stage training strategy, Supervised Fine-Tuning (SFT) followed by Reinforcement Learning (RL) with a novel gated tool-use reward, to optimize the model's reasoning process. Extensive experiments on the testing benchmark of 6.7k questions demonstrate that DeepSport achieves state-of-the-art performance, significantly outperforming baselines of both proprietary model and open-source models. Our work establishes a new foundation for domain-specific video reasoning to address the complexities of diverse sports.
RadarQA: Multi-modal Quality Analysis of Weather Radar Forecasts
Quality analysis of weather forecasts is an essential topic in meteorology. Although traditional score-based evaluation metrics can quantify certain forecast errors, they are still far from meteorological experts in terms of descriptive capability, interpretability, and understanding of dynamic evolution. With the rapid development of Multi-modal Large Language Models (MLLMs), these models become potential tools to overcome the above challenges. In this work, we introduce an MLLM-based weather forecast analysis method, RadarQA, integrating key physical attributes with detailed assessment reports. We introduce a novel and comprehensive task paradigm for multi-modal quality analysis, encompassing both single frame and sequence, under both rating and assessment scenarios. To support training and benchmarking, we design a hybrid annotation pipeline that combines human expert labeling with automated heuristics. With such an annotation method, we construct RQA-70K, a large-scale dataset with varying difficulty levels for radar forecast quality evaluation. We further design a multi-stage training strategy that iteratively improves model performance at each stage. Extensive experiments show that RadarQA outperforms existing general MLLMs across all evaluation settings, highlighting its potential for advancing quality analysis in weather prediction.
MiniGPT-3D: Efficiently Aligning 3D Point Clouds with Large Language Models using 2D Priors
Large 2D vision-language models (2D-LLMs) have gained significant attention by bridging Large Language Models (LLMs) with images using a simple projector. Inspired by their success, large 3D point cloud-language models (3D-LLMs) also integrate point clouds into LLMs. However, directly aligning point clouds with LLM requires expensive training costs, typically in hundreds of GPU-hours on A100, which hinders the development of 3D-LLMs. In this paper, we introduce MiniGPT-3D, an efficient and powerful 3D-LLM that achieves multiple SOTA results while training for only 27 hours on one RTX 3090. Specifically, we propose to align 3D point clouds with LLMs using 2D priors from 2D-LLMs, which can leverage the similarity between 2D and 3D visual information. We introduce a novel four-stage training strategy for modality alignment in a cascaded way, and a mixture of query experts module to adaptively aggregate features with high efficiency. Moreover, we utilize parameter-efficient fine-tuning methods LoRA and Norm fine-tuning, resulting in only 47.8M learnable parameters, which is up to 260x fewer than existing methods. Extensive experiments show that MiniGPT-3D achieves SOTA on 3D object classification and captioning tasks, with significantly cheaper training costs. Notably, MiniGPT-3D gains an 8.12 increase on GPT-4 evaluation score for the challenging object captioning task compared to ShapeLLM-13B, while the latter costs 160 total GPU-hours on 8 A800. We are the first to explore the efficient 3D-LLM, offering new insights to the community. Code and weights are available at https://github.com/TangYuan96/MiniGPT-3D.
Reference-based Video Super-Resolution Using Multi-Camera Video Triplets
We propose the first reference-based video super-resolution (RefVSR) approach that utilizes reference videos for high-fidelity results. We focus on RefVSR in a triple-camera setting, where we aim at super-resolving a low-resolution ultra-wide video utilizing wide-angle and telephoto videos. We introduce the first RefVSR network that recurrently aligns and propagates temporal reference features fused with features extracted from low-resolution frames. To facilitate the fusion and propagation of temporal reference features, we propose a propagative temporal fusion module. For learning and evaluation of our network, we present the first RefVSR dataset consisting of triplets of ultra-wide, wide-angle, and telephoto videos concurrently taken from triple cameras of a smartphone. We also propose a two-stage training strategy fully utilizing video triplets in the proposed dataset for real-world 4x video super-resolution. We extensively evaluate our method, and the result shows the state-of-the-art performance in 4x super-resolution.
Gaussian2Scene: 3D Scene Representation Learning via Self-supervised Learning with 3D Gaussian Splatting
Self-supervised learning (SSL) for point cloud pre-training has become a cornerstone for many 3D vision tasks, enabling effective learning from large-scale unannotated data. At the scene level, existing SSL methods often incorporate volume rendering into the pre-training framework, using RGB-D images as reconstruction signals to facilitate cross-modal learning. This strategy promotes alignment between 2D and 3D modalities and enables the model to benefit from rich visual cues in the RGB-D inputs. However, these approaches are limited by their reliance on implicit scene representations and high memory demands. Furthermore, since their reconstruction objectives are applied only in 2D space, they often fail to capture underlying 3D geometric structures. To address these challenges, we propose Gaussian2Scene, a novel scene-level SSL framework that leverages the efficiency and explicit nature of 3D Gaussian Splatting (3DGS) for pre-training. The use of 3DGS not only alleviates the computational burden associated with volume rendering but also supports direct 3D scene reconstruction, thereby enhancing the geometric understanding of the backbone network. Our approach follows a progressive two-stage training strategy. In the first stage, a dual-branch masked autoencoder learns both 2D and 3D scene representations. In the second stage, we initialize training with reconstructed point clouds and further supervise learning using the geometric locations of Gaussian primitives and rendered RGB images. This process reinforces both geometric and cross-modal learning. We demonstrate the effectiveness of Gaussian2Scene across several downstream 3D object detection tasks, showing consistent improvements over existing pre-training methods.
PosterCopilot: Toward Layout Reasoning and Controllable Editing for Professional Graphic Design
Graphic design forms the cornerstone of modern visual communication, serving as a vital medium for promoting cultural and commercial events. Recent advances have explored automating this process using Large Multimodal Models (LMMs), yet existing methods often produce geometrically inaccurate layouts and lack the iterative, layer-specific editing required in professional workflows. To address these limitations, we present PosterCopilot, a framework that advances layout reasoning and controllable editing for professional graphic design. Specifically, we introduce a progressive three-stage training strategy that equips LMMs with geometric understanding and aesthetic reasoning for layout design, consisting of Perturbed Supervised Fine-Tuning, Reinforcement Learning for Visual-Reality Alignment, and Reinforcement Learning from Aesthetic Feedback. Furthermore, we develop a complete workflow that couples the trained LMM-based design model with generative models, enabling layer-controllable, iterative editing for precise element refinement while maintaining global visual consistency. Extensive experiments demonstrate that PosterCopilot achieves geometrically accurate and aesthetically superior layouts, offering unprecedented controllability for professional iterative design.
Incentivizing Tool-augmented Thinking with Images for Medical Image Analysis
Recent reasoning based medical MLLMs have made progress in generating step by step textual reasoning chains. However, they still struggle with complex tasks that necessitate dynamic and iterative focusing on fine-grained visual regions to achieve precise grounding and diagnosis. We introduce Ophiuchus, a versatile, tool-augmented framework that equips an MLLM to (i) decide when additional visual evidence is needed, (ii) determine where to probe and ground within the medical image, and (iii) seamlessly weave the relevant sub-image content back into an interleaved, multimodal chain of thought. In contrast to prior approaches limited by the performance ceiling of specialized tools, Ophiuchus integrates the model's inherent grounding and perception capabilities with external tools, thereby fostering higher-level reasoning. The core of our method is a three-stage training strategy: cold-start training with tool-integrated reasoning data to achieve basic tool selection and adaptation for inspecting key regions; self-reflection fine-tuning to strengthen reflective reasoning and encourage revisiting tool outputs; and Agentic Tool Reinforcement Learning to directly optimize task-specific rewards and emulate expert-like diagnostic behavior. Extensive experiments show that Ophiuchus consistently outperforms both closed-source and open-source SOTA methods across diverse medical benchmarks, including VQA, detection, and reasoning-based segmentation. Our approach illuminates a path toward medical AI agents that can genuinely "think with images" through tool-integrated reasoning. Datasets, codes, and trained models will be released publicly.
Compressing Chain-of-Thought in LLMs via Step Entropy
Large Language Models (LLMs) using Chain-of-Thought (CoT) prompting excel at complex reasoning but generate verbose thought processes with considerable redundancy, leading to increased inference costs and reduced efficiency. We introduce a novel CoT compression framework based on step entropy, a metric that quantifies the informational contribution of individual reasoning steps to identify redundancy. Through theoretical analysis and extensive empirical validation on mathematical reasoning benchmarks, we demonstrate that steps with low entropy are indeed highly redundant. Our experiments reveal that an astonishing 80\% of low-entropy intermediate steps can be pruned with minor degradation in the final answer accuracy across DeepSeek-R1-7B, 14B and Qwen3-8B. This finding sharply contrasts with random or high-entropy pruning, which severely impairs reasoning performance. Building on this, we propose a novel two-stage training strategy combining Supervised Fine-Tuning (SFT) and Group Relative Policy Optimization (GRPO) reinforcement learning. This approach enables LLMs to autonomously learn to generate compressed COTs during inference by strategically incorporating [SKIP] tokens. Our method significantly enhances LLM inference efficiency while rigorously preserving accuracy, offering profound implications for practical LLM deployment and a deeper understanding of reasoning structures.
VLM-FO1: Bridging the Gap Between High-Level Reasoning and Fine-Grained Perception in VLMs
Vision-Language Models (VLMs) excel at high-level scene understanding but falter on fine-grained perception tasks requiring precise localization. This failure stems from a fundamental mismatch, as generating exact numerical coordinates is a challenging task for language-centric architectures. In this paper, we introduce VLM-FO1, a novel framework that overcomes this limitation by reframing object-centric perception from a brittle coordinate generation problem into a robust feature retrieval task. Our method operates as a plug-and-play module that integrates with any pre-trained VLM. It leverages a Hybrid Fine-grained Region Encoder (HFRE), featuring a dual vision encoder, to generate powerful region tokens rich in both semantic and spatial detail. A token-based referencing system then enables the LLM to seamlessly reason about and ground language in these specific visual regions. Experiments show that VLM-FO1 achieves state-of-the-art performance across a diverse suite of benchmarks, demonstrating exceptional capabilities in object grounding, region generational understanding, and visual region reasoning. Crucially, our two-stage training strategy ensures that these perception gains are achieved without compromising the base model's general visual understanding capabilities. VLM-FO1 establishes an effective and flexible paradigm for building perception-aware VLMs, bridging the gap between high-level reasoning and fine-grained visual grounding.
MoIIE: Mixture of Intra- and Inter-Modality Experts for Large Vision Language Models
Large Vision-Language Models (LVLMs) have demonstrated remarkable performance across multi-modal tasks by scaling model size and training data. However, these dense LVLMs incur significant computational costs and motivate the exploration of sparse Mixture of Experts (MoE) architectures. While MoE improve parameter efficiency, effectively applying MoE to simultaneously model modality-specific features and cross-modal associations in LVLMs remains challenging. In this work, we propose to incorporate Mixture of Intra- and Inter-Modality Experts (MoIIE) to LVLMs. For each token, expert routing is guided by its modality, directing tokens to their respective intra-modality experts as well as a shared pool of inter-modality experts, enabling the model to jointly learn rich intra-modal features and cross-modal interactions. We further introduce an effective and straightforward two-stage training strategy, which facilitates the direct activation of both MoE and multi-modal capabilities. Extensive experiments across different data scales and LLM backbone demonstrate the effectiveness, efficiency and generality of our approach. Notably, our MoIIE models with 5.5B and 11.3B activated parameters match or even surpass the performance of existing advanced open-source MoE-LLMs based multi-modal models that involve more activated parameters. The code is available at https://github.com/AlenjandroWang/MoIIE.
HoVLE: Unleashing the Power of Monolithic Vision-Language Models with Holistic Vision-Language Embedding
The rapid advance of Large Language Models (LLMs) has catalyzed the development of Vision-Language Models (VLMs). Monolithic VLMs, which avoid modality-specific encoders, offer a promising alternative to the compositional ones but face the challenge of inferior performance. Most existing monolithic VLMs require tuning pre-trained LLMs to acquire vision abilities, which may degrade their language capabilities. To address this dilemma, this paper presents a novel high-performance monolithic VLM named HoVLE. We note that LLMs have been shown capable of interpreting images, when image embeddings are aligned with text embeddings. The challenge for current monolithic VLMs actually lies in the lack of a holistic embedding module for both vision and language inputs. Therefore, HoVLE introduces a holistic embedding module that converts visual and textual inputs into a shared space, allowing LLMs to process images in the same way as texts. Furthermore, a multi-stage training strategy is carefully designed to empower the holistic embedding module. It is first trained to distill visual features from a pre-trained vision encoder and text embeddings from the LLM, enabling large-scale training with unpaired random images and text tokens. The whole model further undergoes next-token prediction on multi-modal data to align the embeddings. Finally, an instruction-tuning stage is incorporated. Our experiments show that HoVLE achieves performance close to leading compositional models on various benchmarks, outperforming previous monolithic models by a large margin. Model available at https://huggingface.co/OpenGVLab/HoVLE.
Towards a Multimodal Large Language Model with Pixel-Level Insight for Biomedicine
In recent years, Multimodal Large Language Models (MLLM) have achieved notable advancements, demonstrating the feasibility of developing an intelligent biomedical assistant. However, current biomedical MLLMs predominantly focus on image-level understanding and restrict interactions to textual commands, thus limiting their capability boundaries and the flexibility of usage. In this paper, we introduce a novel end-to-end multimodal large language model for the biomedical domain, named MedPLIB, which possesses pixel-level understanding. Excitingly, it supports visual question answering (VQA), arbitrary pixel-level prompts (points, bounding boxes, and free-form shapes), and pixel-level grounding. We propose a novel Mixture-of-Experts (MoE) multi-stage training strategy, which divides MoE into separate training phases for a visual-language expert model and a pixel-grounding expert model, followed by fine-tuning using MoE. This strategy effectively coordinates multitask learning while maintaining the computational cost at inference equivalent to that of a single expert model. To advance the research of biomedical MLLMs, we introduce the Medical Complex Vision Question Answering Dataset (MeCoVQA), which comprises an array of 8 modalities for complex medical imaging question answering and image region understanding. Experimental results indicate that MedPLIB has achieved state-of-the-art outcomes across multiple medical visual language tasks. More importantly, in zero-shot evaluations for the pixel grounding task, MedPLIB leads the best small and large models by margins of 19.7 and 15.6 respectively on the mDice metric. The codes, data, and model checkpoints will be made publicly available at https://github.com/ShawnHuang497/MedPLIB.
Baichuan-Omni-1.5 Technical Report
We introduce Baichuan-Omni-1.5, an omni-modal model that not only has omni-modal understanding capabilities but also provides end-to-end audio generation capabilities. To achieve fluent and high-quality interaction across modalities without compromising the capabilities of any modality, we prioritized optimizing three key aspects. First, we establish a comprehensive data cleaning and synthesis pipeline for multimodal data, obtaining about 500B high-quality data (text, audio, and vision). Second, an audio-tokenizer (Baichuan-Audio-Tokenizer) has been designed to capture both semantic and acoustic information from audio, enabling seamless integration and enhanced compatibility with MLLM. Lastly, we designed a multi-stage training strategy that progressively integrates multimodal alignment and multitask fine-tuning, ensuring effective synergy across all modalities. Baichuan-Omni-1.5 leads contemporary models (including GPT4o-mini and MiniCPM-o 2.6) in terms of comprehensive omni-modal capabilities. Notably, it achieves results comparable to leading models such as Qwen2-VL-72B across various multimodal medical benchmarks.
OmniMamba: Efficient and Unified Multimodal Understanding and Generation via State Space Models
Recent advancements in unified multimodal understanding and visual generation (or multimodal generation) models have been hindered by their quadratic computational complexity and dependence on large-scale training data. We present OmniMamba, the first linear-architecture-based multimodal generation model that generates both text and images through a unified next-token prediction paradigm. The model fully leverages Mamba-2's high computational and memory efficiency, extending its capabilities from text generation to multimodal generation. To address the data inefficiency of existing unified models, we propose two key innovations: (1) decoupled vocabularies to guide modality-specific generation, and (2) task-specific LoRA for parameter-efficient adaptation. Furthermore, we introduce a decoupled two-stage training strategy to mitigate data imbalance between two tasks. Equipped with these techniques, OmniMamba achieves competitive performance with JanusFlow while surpassing Show-o across benchmarks, despite being trained on merely 2M image-text pairs, which is 1,000 times fewer than Show-o. Notably, OmniMamba stands out with outstanding inference efficiency, achieving up to a 119.2 times speedup and 63% GPU memory reduction for long-sequence generation compared to Transformer-based counterparts. Code and models are released at https://github.com/hustvl/OmniMamba
LayerFlow: A Unified Model for Layer-aware Video Generation
We present LayerFlow, a unified solution for layer-aware video generation. Given per-layer prompts, LayerFlow generates videos for the transparent foreground, clean background, and blended scene. It also supports versatile variants like decomposing a blended video or generating the background for the given foreground and vice versa. Starting from a text-to-video diffusion transformer, we organize the videos for different layers as sub-clips, and leverage layer embeddings to distinguish each clip and the corresponding layer-wise prompts. In this way, we seamlessly support the aforementioned variants in one unified framework. For the lack of high-quality layer-wise training videos, we design a multi-stage training strategy to accommodate static images with high-quality layer annotations. Specifically, we first train the model with low-quality video data. Then, we tune a motion LoRA to make the model compatible with static frames. Afterward, we train the content LoRA on the mixture of image data with high-quality layered images along with copy-pasted video data. During inference, we remove the motion LoRA thus generating smooth videos with desired layers.
VidCRAFT3: Camera, Object, and Lighting Control for Image-to-Video Generation
Recent image-to-video generation methods have demonstrated success in enabling control over one or two visual elements, such as camera trajectory or object motion. However, these methods are unable to offer control over multiple visual elements due to limitations in data and network efficacy. In this paper, we introduce VidCRAFT3, a novel framework for precise image-to-video generation that enables control over camera motion, object motion, and lighting direction simultaneously. To better decouple control over each visual element, we propose the Spatial Triple-Attention Transformer, which integrates lighting direction, text, and image in a symmetric way. Since most real-world video datasets lack lighting annotations, we construct a high-quality synthetic video dataset, the VideoLightingDirection (VLD) dataset. This dataset includes lighting direction annotations and objects of diverse appearance, enabling VidCRAFT3 to effectively handle strong light transmission and reflection effects. Additionally, we propose a three-stage training strategy that eliminates the need for training data annotated with multiple visual elements (camera motion, object motion, and lighting direction) simultaneously. Extensive experiments on benchmark datasets demonstrate the efficacy of VidCRAFT3 in producing high-quality video content, surpassing existing state-of-the-art methods in terms of control granularity and visual coherence. All code and data will be publicly available. Project page: https://sixiaozheng.github.io/VidCRAFT3/.
V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
Experiencing high-fidelity volumetric video as seamlessly as 2D videos is a long-held dream. However, current dynamic 3DGS methods, despite their high rendering quality, face challenges in streaming on mobile devices due to computational and bandwidth constraints. In this paper, we introduce V3(Viewing Volumetric Videos), a novel approach that enables high-quality mobile rendering through the streaming of dynamic Gaussians. Our key innovation is to view dynamic 3DGS as 2D videos, facilitating the use of hardware video codecs. Additionally, we propose a two-stage training strategy to reduce storage requirements with rapid training speed. The first stage employs hash encoding and shallow MLP to learn motion, then reduces the number of Gaussians through pruning to meet the streaming requirements, while the second stage fine tunes other Gaussian attributes using residual entropy loss and temporal loss to improve temporal continuity. This strategy, which disentangles motion and appearance, maintains high rendering quality with compact storage requirements. Meanwhile, we designed a multi-platform player to decode and render 2D Gaussian videos. Extensive experiments demonstrate the effectiveness of V3, outperforming other methods by enabling high-quality rendering and streaming on common devices, which is unseen before. As the first to stream dynamic Gaussians on mobile devices, our companion player offers users an unprecedented volumetric video experience, including smooth scrolling and instant sharing. Our project page with source code is available at https://authoritywang.github.io/v3/.
PVChat: Personalized Video Chat with One-Shot Learning
Video large language models (ViLLMs) excel in general video understanding, e.g., recognizing activities like talking and eating, but struggle with identity-aware comprehension, such as "Wilson is receiving chemotherapy" or "Tom is discussing with Sarah", limiting their applicability in smart healthcare and smart home environments. To address this limitation, we propose a one-shot learning framework PVChat, the first personalized ViLLM that enables subject-aware question answering (QA) from a single video for each subject. Our approach optimizes a Mixture-of-Heads (MoH) enhanced ViLLM on a synthetically augmented video-QA dataset, leveraging a progressive image-to-video learning strategy. Specifically, we introduce an automated augmentation pipeline that synthesizes identity-preserving positive samples and retrieves hard negatives from existing video corpora, generating a diverse training dataset with four QA types: existence, appearance, action, and location inquiries. To enhance subject-specific learning, we propose a ReLU Routing MoH attention mechanism, alongside two novel objectives: (1) Smooth Proximity Regularization for progressive learning through exponential distance scaling and (2) Head Activation Enhancement for balanced attention routing. Finally, we adopt a two-stage training strategy, transitioning from image pre-training to video fine-tuning, enabling a gradual learning process from static attributes to dynamic representations. We evaluate PVChat on diverse datasets covering medical scenarios, TV series, anime, and real-world footage, demonstrating its superiority in personalized feature understanding after learning from a single video, compared to state-of-the-art ViLLMs.
EVTAR: End-to-End Try on with Additional Unpaired Visual Reference
We propose EVTAR, an End-to-End Virtual Try-on model with Additional Reference, that directly fits the target garment onto the person image while incorporating reference images to enhance try-on accuracy. Most existing virtual try-on approaches rely on complex inputs such as agnostic person images, human pose, densepose, or body keypoints, making them labor-intensive and impractical for real-world applications. In contrast, EVTAR adopts a two-stage training strategy, enabling simple inference with only the source image and the target garment inputs. Our model generates try-on results without masks, densepose, or segmentation maps. Moreover, EVTAR leverages additional reference images of different individuals wearing the same clothes to preserve garment texture and fine-grained details better. This mechanism is analogous to how humans consider reference models when choosing outfits, thereby simulating a more realistic and high-quality dressing effect. We enrich the training data with supplementary references and unpaired person images to support these capabilities. We evaluate EVTAR on two widely used benchmarks and diverse tasks, and the results consistently validate the effectiveness of our approach.
SpeechGPT: Empowering Large Language Models with Intrinsic Cross-Modal Conversational Abilities
Multi-modal large language models are regarded as a crucial step towards Artificial General Intelligence (AGI) and have garnered significant interest with the emergence of ChatGPT. However, current speech-language models typically adopt the cascade paradigm, preventing inter-modal knowledge transfer. In this paper, we propose SpeechGPT, a large language model with intrinsic cross-modal conversational abilities, capable of perceiving and generating multi-model content. With discrete speech representations, we first construct SpeechInstruct, a large-scale cross-modal speech instruction dataset. Additionally, we employ a three-stage training strategy that includes modality-adaptation pre-training, cross-modal instruction fine-tuning, and chain-of-modality instruction fine-tuning. The experimental results demonstrate that SpeechGPT has an impressive capacity to follow multi-modal human instructions and highlight the potential of handling multiple modalities with one model. Demos are shown in https://0nutation.github.io/SpeechGPT.github.io/.
Adaptive Graph Pruning for Multi-Agent Communication
Large Language Model (LLM) based multi-agent systems have shown remarkable performance in various tasks, especially when enhanced through collaborative communication. However, current methods often rely on a fixed number of agents and static communication structures, limiting their ability to adapt to varying task complexities. In this paper, we propose Adaptive Graph Pruning (AGP), a novel task-adaptive multi-agent collaboration framework that jointly optimizes agent quantity (hard-pruning) and communication topology (soft-pruning). Specifically, our method employs a two-stage training strategy: firstly, independently training soft-pruning networks for different agent quantities to determine optimal agent-quantity-specific complete graphs and positional masks across specific tasks; and then jointly optimizing hard-pruning and soft-pruning within a maximum complete graph to dynamically configure the number of agents and their communication topologies per task. Extensive experiments demonstrate that our approach is: (1) High-performing, achieving state-of-the-art results across six benchmarks and consistently generalizes across multiple mainstream LLM architectures, with a increase in performance of 2.58%sim 9.84%; (2) Task-adaptive, dynamically constructing optimized communication topologies tailored to specific tasks, with an extremely high performance in all three task categories (general reasoning, mathematical reasoning, and code generation); (3) Token-economical, having fewer training steps and token consumption at the same time, with a decrease in token consumption of 90%+; and (4) Training-efficient, achieving high performance with very few training steps compared with other methods. The performance will surpass the existing baselines after about ten steps of training under six benchmarks.
QZhou-Embedding Technical Report
We present QZhou-Embedding, a general-purpose contextual text embedding model with exceptional text representation capabilities. Built upon the Qwen2.5-7B-Instruct foundation model, we designed a unified multi-task framework comprising specialized data transformation and training strategies. The data transformation scheme enables the incorporation of more diverse textual training datasets, while the task-specific training strategies enhance model learning efficiency. We developed a data synthesis pipeline leveraging LLM API, incorporating techniques such as paraphrasing, augmentation, and hard negative example generation to improve the semantic richness and sample difficulty of the training set. Additionally, we employ a two-stage training strategy, comprising initial retrieval-focused pretraining followed by full-task fine-tuning, enabling the embedding model to extend its capabilities based on robust retrieval performance. Our model achieves state-of-the-art results on the MTEB and CMTEB benchmarks, ranking first on both leaderboards (August 27 2025), and simultaneously achieves state-of-the-art performance on tasks including reranking, clustering, etc. Our findings demonstrate that higher-quality, more diverse data is crucial for advancing retrieval model performance, and that leveraging LLMs generative capabilities can further optimize data quality for embedding model breakthroughs. Our model weights are released on HuggingFace under Apache 2.0 license. For reproducibility, we provide evaluation code and instructions on GitHub.
IMAGGarment-1: Fine-Grained Garment Generation for Controllable Fashion Design
This paper presents IMAGGarment-1, a fine-grained garment generation (FGG) framework that enables high-fidelity garment synthesis with precise control over silhouette, color, and logo placement. Unlike existing methods that are limited to single-condition inputs, IMAGGarment-1 addresses the challenges of multi-conditional controllability in personalized fashion design and digital apparel applications. Specifically, IMAGGarment-1 employs a two-stage training strategy to separately model global appearance and local details, while enabling unified and controllable generation through end-to-end inference. In the first stage, we propose a global appearance model that jointly encodes silhouette and color using a mixed attention module and a color adapter. In the second stage, we present a local enhancement model with an adaptive appearance-aware module to inject user-defined logos and spatial constraints, enabling accurate placement and visual consistency. To support this task, we release GarmentBench, a large-scale dataset comprising over 180K garment samples paired with multi-level design conditions, including sketches, color references, logo placements, and textual prompts. Extensive experiments demonstrate that our method outperforms existing baselines, achieving superior structural stability, color fidelity, and local controllability performance. The code and model are available at https://github.com/muzishen/IMAGGarment-1.
Compositional Image Retrieval via Instruction-Aware Contrastive Learning
Composed Image Retrieval (CIR) involves retrieving a target image based on a composed query of an image paired with text that specifies modifications or changes to the visual reference. CIR is inherently an instruction-following task, as the model needs to interpret and apply modifications to the image. In practice, due to the scarcity of annotated data in downstream tasks, Zero-Shot CIR (ZS-CIR) is desirable. While existing ZS-CIR models based on CLIP have shown promising results, their capability in interpreting and following modification instructions remains limited. Some research attempts to address this by incorporating Large Language Models (LLMs). However, these approaches still face challenges in effectively integrating multimodal information and instruction understanding. To tackle above challenges, we propose a novel embedding method utilizing an instruction-tuned Multimodal LLM (MLLM) to generate composed representation, which significantly enhance the instruction following capability for a comprehensive integration between images and instructions. Nevertheless, directly applying MLLMs introduces a new challenge since MLLMs are primarily designed for text generation rather than embedding extraction as required in CIR. To address this, we introduce a two-stage training strategy to efficiently learn a joint multimodal embedding space and further refining the ability to follow modification instructions by tuning the model in a triplet dataset similar to the CIR format. Extensive experiments on four public datasets: FashionIQ, CIRR, GeneCIS, and CIRCO demonstrates the superior performance of our model, outperforming state-of-the-art baselines by a significant margin. Codes are available at the GitHub repository.
RS-MoE: A Vision-Language Model with Mixture of Experts for Remote Sensing Image Captioning and Visual Question Answering
Remote Sensing Image Captioning (RSIC) presents unique challenges and plays a critical role in applications. Traditional RSIC methods often struggle to produce rich and diverse descriptions. Recently, with advancements in VLMs, efforts have emerged to integrate these models into the remote sensing domain and to introduce descriptive datasets specifically designed to enhance VLM training. This paper proposes RS-MoE, a first Mixture of Expert based VLM specifically customized for remote sensing domain. Unlike traditional MoE models, the core of RS-MoE is the MoE Block, which incorporates a novel Instruction Router and multiple lightweight Large Language Models (LLMs) as expert models. The Instruction Router is designed to generate specific prompts tailored for each corresponding LLM, guiding them to focus on distinct aspects of the RSIC task. This design not only allows each expert LLM to concentrate on a specific subset of the task, thereby enhancing the specificity and accuracy of the generated captions, but also improves the scalability of the model by facilitating parallel processing of sub-tasks. Additionally, we present a two-stage training strategy for tuning our RS-MoE model to prevent performance degradation due to sparsity. We fine-tuned our model on the RSICap dataset using our proposed training strategy. Experimental results on the RSICap dataset, along with evaluations on other traditional datasets where no additional fine-tuning was applied, demonstrate that our model achieves state-of-the-art performance in generating precise and contextually relevant captions. Notably, our RS-MoE-1B variant achieves performance comparable to 13B VLMs, demonstrating the efficiency of our model design. Moreover, our model demonstrates promising generalization capabilities by consistently achieving state-of-the-art performance on the Remote Sensing Visual Question Answering (RSVQA) task.
PostCam: Camera-Controllable Novel-View Video Generation with Query-Shared Cross-Attention
We propose PostCam, a framework for novel-view video generation that enables post-capture editing of camera trajectories in dynamic scenes. We find that existing video recapture methods suffer from suboptimal camera motion injection strategies; such suboptimal designs not only limit camera control precision but also result in generated videos that fail to preserve fine visual details from the source video. To achieve more accurate and flexible motion manipulation, PostCam introduces a query-shared cross-attention module. It integrates two distinct forms of control signals: the 6-DoF camera poses and the 2D rendered video frames. By fusing them into a unified representation within a shared feature space, our model can extract underlying motion cues, which enhances both control precision and generation quality. Furthermore, we adopt a two-stage training strategy: the model first learns coarse camera control from pose inputs, and then incorporates visual information to refine motion accuracy and enhance visual fidelity. Experiments on both real-world and synthetic datasets demonstrate that PostCam outperforms state-of-the-art methods by over 20% in camera control precision and view consistency, while achieving the highest video generation quality. Our project webpage is publicly available at: https://cccqaq.github.io/PostCam.github.io/
MUSE: Multi-Subject Unified Synthesis via Explicit Layout Semantic Expansion
Existing text-to-image diffusion models have demonstrated remarkable capabilities in generating high-quality images guided by textual prompts. However, achieving multi-subject compositional synthesis with precise spatial control remains a significant challenge. In this work, we address the task of layout-controllable multi-subject synthesis (LMS), which requires both faithful reconstruction of reference subjects and their accurate placement in specified regions within a unified image. While recent advancements have separately improved layout control and subject synthesis, existing approaches struggle to simultaneously satisfy the dual requirements of spatial precision and identity preservation in this composite task. To bridge this gap, we propose MUSE, a unified synthesis framework that employs concatenated cross-attention (CCA) to seamlessly integrate layout specifications with textual guidance through explicit semantic space expansion. The proposed CCA mechanism enables bidirectional modality alignment between spatial constraints and textual descriptions without interference. Furthermore, we design a progressive two-stage training strategy that decomposes the LMS task into learnable sub-objectives for effective optimization. Extensive experiments demonstrate that MUSE achieves zero-shot end-to-end generation with superior spatial accuracy and identity consistency compared to existing solutions, advancing the frontier of controllable image synthesis. Our code and model are available at https://github.com/pf0607/MUSE.
DreamVE: Unified Instruction-based Image and Video Editing
Instruction-based editing holds vast potential due to its simple and efficient interactive editing format. However, instruction-based editing, particularly for video, has been constrained by limited training data, hindering its practical application. To this end, we introduce DreamVE, a unified model for instruction-based image and video editing. Specifically, We propose a two-stage training strategy: first image editing, then video editing. This offers two main benefits: (1) Image data scales more easily, and models are more efficient to train, providing useful priors for faster and better video editing training. (2) Unifying image and video generation is natural and aligns with current trends. Moreover, we present comprehensive training data synthesis pipelines, including collage-based and generative model-based data synthesis. The collage-based data synthesis combines foreground objects and backgrounds to generate diverse editing data, such as object manipulation, background changes, and text modifications. It can easily generate billions of accurate, consistent, realistic, and diverse editing pairs. We pretrain DreamVE on extensive collage-based data to achieve strong performance in key editing types and enhance generalization and transfer capabilities. However, collage-based data lacks some attribute editing cases, leading to a relative drop in performance. In contrast, the generative model-based pipeline, despite being hard to scale up, offers flexibility in handling attribute editing cases. Therefore, we use generative model-based data to further fine-tune DreamVE. Besides, we design an efficient and powerful editing framework for DreamVE. We build on the SOTA T2V model and use a token concatenation with early drop approach to inject source image guidance, ensuring strong consistency and editability. The codes and models will be released.
Llama Nemoretriever Colembed: Top-Performing Text-Image Retrieval Model
Motivated by the growing demand for retrieval systems that operate across modalities, we introduce llama-nemoretriever-colembed, a unified text-image retrieval model that delivers state-of-the-art performance across multiple benchmarks. We release two model variants, 1B and 3B. The 3B model achieves state of the art performance, scoring NDCG@5 91.0 on ViDoRe V1 and 63.5 on ViDoRe V2, placing first on both leaderboards as of June 27, 2025. Our approach leverages the NVIDIA Eagle2 Vision-Language model (VLM), modifies its architecture by replacing causal attention with bidirectional attention, and integrates a ColBERT-style late interaction mechanism to enable fine-grained multimodal retrieval in a shared embedding space. While this mechanism delivers superior retrieval accuracy, it introduces trade-offs in storage and efficiency. We provide a comprehensive analysis of these trade-offs. Additionally, we adopt a two-stage training strategy to enhance the model's retrieval capabilities.
3D-AffordanceLLM: Harnessing Large Language Models for Open-Vocabulary Affordance Detection in 3D Worlds
3D Affordance detection is a challenging problem with broad applications on various robotic tasks. Existing methods typically formulate the detection paradigm as a label-based semantic segmentation task. This paradigm relies on predefined labels and lacks the ability to comprehend complex natural language, resulting in limited generalization in open-world scene. To address these limitations, we reformulate the traditional affordance detection paradigm into Instruction Reasoning Affordance Segmentation (IRAS) task. This task is designed to output a affordance mask region given a query reasoning text, which avoids fixed categories of input labels. We accordingly propose the 3D-AffordanceLLM (3D-ADLLM), a framework designed for reasoning affordance detection in 3D open-scene. Specifically, 3D-ADLLM introduces large language models (LLMs) to 3D affordance perception with a custom-designed decoder for generating affordance masks, thus achieving open-world reasoning affordance detection. In addition, given the scarcity of 3D affordance datasets for training large models, we seek to extract knowledge from general segmentation data and transfer it to affordance detection. Thus, we propose a multi-stage training strategy that begins with a novel pre-training task, i.e., Referring Object Part Segmentation~(ROPS). This stage is designed to equip the model with general recognition and segmentation capabilities at the object-part level. Then followed by fine-tuning with the IRAS task, 3D-ADLLM obtains the reasoning ability for affordance detection. In summary, 3D-ADLLM leverages the rich world knowledge and human-object interaction reasoning ability of LLMs, achieving approximately an 8\% improvement in mIoU on open-vocabulary affordance detection tasks.
GeoPix: Multi-Modal Large Language Model for Pixel-level Image Understanding in Remote Sensing
Multi-modal large language models (MLLMs) have achieved remarkable success in image- and region-level remote sensing (RS) image understanding tasks, such as image captioning, visual question answering, and visual grounding. However, existing RS MLLMs lack the pixel-level dialogue capability, which involves responding to user instructions with segmentation masks for specific instances. In this paper, we propose GeoPix, a RS MLLM that extends image understanding capabilities to the pixel level. This is achieved by equipping the MLLM with a mask predictor, which transforms visual features from the vision encoder into masks conditioned on the LLM's segmentation token embeddings. To facilitate the segmentation of multi-scale objects in RS imagery, a class-wise learnable memory module is integrated into the mask predictor to capture and store class-wise geo-context at the instance level across the entire dataset. In addition, to address the absence of large-scale datasets for training pixel-level RS MLLMs, we construct the GeoPixInstruct dataset, comprising 65,463 images and 140,412 instances, with each instance annotated with text descriptions, bounding boxes, and masks. Furthermore, we develop a two-stage training strategy to balance the distinct requirements of text generation and masks prediction in multi-modal multi-task optimization. Extensive experiments verify the effectiveness and superiority of GeoPix in pixel-level segmentation tasks, while also maintaining competitive performance in image- and region-level benchmarks.
MagicDance: Realistic Human Dance Video Generation with Motions & Facial Expressions Transfer
In this work, we propose MagicDance, a diffusion-based model for 2D human motion and facial expression transfer on challenging human dance videos. Specifically, we aim to generate human dance videos of any target identity driven by novel pose sequences while keeping the identity unchanged. To this end, we propose a two-stage training strategy to disentangle human motions and appearance (e.g., facial expressions, skin tone and dressing), consisting of the pretraining of an appearance-control block and fine-tuning of an appearance-pose-joint-control block over human dance poses of the same dataset. Our novel design enables robust appearance control with temporally consistent upper body, facial attributes, and even background. The model also generalizes well on unseen human identities and complex motion sequences without the need for any fine-tuning with additional data with diverse human attributes by leveraging the prior knowledge of image diffusion models. Moreover, the proposed model is easy to use and can be considered as a plug-in module/extension to Stable Diffusion. We also demonstrate the model's ability for zero-shot 2D animation generation, enabling not only the appearance transfer from one identity to another but also allowing for cartoon-like stylization given only pose inputs. Extensive experiments demonstrate our superior performance on the TikTok dataset.
ReVideo: Remake a Video with Motion and Content Control
Despite significant advancements in video generation and editing using diffusion models, achieving accurate and localized video editing remains a substantial challenge. Additionally, most existing video editing methods primarily focus on altering visual content, with limited research dedicated to motion editing. In this paper, we present a novel attempt to Remake a Video (ReVideo) which stands out from existing methods by allowing precise video editing in specific areas through the specification of both content and motion. Content editing is facilitated by modifying the first frame, while the trajectory-based motion control offers an intuitive user interaction experience. ReVideo addresses a new task involving the coupling and training imbalance between content and motion control. To tackle this, we develop a three-stage training strategy that progressively decouples these two aspects from coarse to fine. Furthermore, we propose a spatiotemporal adaptive fusion module to integrate content and motion control across various sampling steps and spatial locations. Extensive experiments demonstrate that our ReVideo has promising performance on several accurate video editing applications, i.e., (1) locally changing video content while keeping the motion constant, (2) keeping content unchanged and customizing new motion trajectories, (3) modifying both content and motion trajectories. Our method can also seamlessly extend these applications to multi-area editing without specific training, demonstrating its flexibility and robustness.
GenHancer: Imperfect Generative Models are Secretly Strong Vision-Centric Enhancers
The synergy between generative and discriminative models receives growing attention. While discriminative Contrastive Language-Image Pre-Training (CLIP) excels in high-level semantics, it struggles with perceiving fine-grained visual details. Generally, to enhance representations, generative models take CLIP's visual features as conditions for reconstruction. However, the underlying principle remains underexplored. In this work, we empirically found that visually perfect generations are not always optimal for representation enhancement. The essence lies in effectively extracting fine-grained knowledge from generative models while mitigating irrelevant information. To explore critical factors, we delve into three aspects: (1) Conditioning mechanisms: We found that even a small number of local tokens can drastically reduce the difficulty of reconstruction, leading to collapsed training. We thus conclude that utilizing only global visual tokens as conditions is the most effective strategy. (2) Denoising configurations: We observed that end-to-end training introduces extraneous information. To address this, we propose a two-stage training strategy to prioritize learning useful visual knowledge. Additionally, we demonstrate that lightweight denoisers can yield remarkable improvements. (3) Generation paradigms: We explore both continuous and discrete denoisers with desirable outcomes, validating the versatility of our method. Through our in-depth explorations, we have finally arrived at an effective method, namely GenHancer, which consistently outperforms prior arts on the MMVP-VLM benchmark, e.g., 6.0% on OpenAICLIP. The enhanced CLIP can be further plugged into multimodal large language models for better vision-centric performance. All the models and codes are made publicly available.
OpenBA: An Open-sourced 15B Bilingual Asymmetric seq2seq Model Pre-trained from Scratch
Large language models (LLMs) with billions of parameters have demonstrated outstanding performance on various natural language processing tasks. This report presents OpenBA, an open-sourced 15B bilingual asymmetric seq2seq model, to contribute an LLM variant to the Chinese-oriented open-source model community. We enhance OpenBA with effective and efficient techniques as well as adopt a three-stage training strategy to train the model from scratch. Our solution can also achieve very competitive performance with only 380B tokens, which is better than LLaMA-70B on the BELEBELE benchmark, BLOOM-176B on the MMLU benchmark, GLM-130B on the C-Eval (hard) benchmark. This report provides the main details to pre-train an analogous model, including pre-training data processing, Bilingual Flan data collection, the empirical observations that inspire our model architecture design, training objectives of different stages, and other enhancement techniques. We have refactored our code to follow the design principles of the Huggingface Transformers Library, making it more convenient for developers to use, and released checkpoints of different training stages at https://huggingface.co/openBA. More details of our project are available at https://github.com/OpenNLG/openBA.git.
LamRA: Large Multimodal Model as Your Advanced Retrieval Assistant
With the rapid advancement of multimodal information retrieval, increasingly complex retrieval tasks have emerged. Existing methods predominately rely on task-specific fine-tuning of vision-language models, often those trained with image-text contrastive learning. In this paper, we explore the possibility of re-purposing generative Large Multimodal Models (LMMs) for retrieval. This approach enables unifying all retrieval tasks under the same formulation and, more importantly, allows for extrapolation towards unseen retrieval tasks without additional training. Our contributions can be summarised in the following aspects: (i) We introduce LamRA, a versatile framework designed to empower LMMs with sophisticated retrieval and reranking capabilities. (ii) For retrieval, we adopt a two-stage training strategy comprising language-only pre-training and multimodal instruction tuning to progressively enhance LMM's retrieval performance. (iii) For reranking, we employ joint training for both pointwise and listwise reranking, offering two distinct ways to further boost the retrieval performance. (iv) Extensive experimental results underscore the efficacy of our method in handling more than ten retrieval tasks, demonstrating robust performance in both supervised and zero-shot settings, including scenarios involving previously unseen retrieval tasks.
StableDreamer: Taming Noisy Score Distillation Sampling for Text-to-3D
In the realm of text-to-3D generation, utilizing 2D diffusion models through score distillation sampling (SDS) frequently leads to issues such as blurred appearances and multi-faced geometry, primarily due to the intrinsically noisy nature of the SDS loss. Our analysis identifies the core of these challenges as the interaction among noise levels in the 2D diffusion process, the architecture of the diffusion network, and the 3D model representation. To overcome these limitations, we present StableDreamer, a methodology incorporating three advances. First, inspired by InstructNeRF2NeRF, we formalize the equivalence of the SDS generative prior and a simple supervised L2 reconstruction loss. This finding provides a novel tool to debug SDS, which we use to show the impact of time-annealing noise levels on reducing multi-faced geometries. Second, our analysis shows that while image-space diffusion contributes to geometric precision, latent-space diffusion is crucial for vivid color rendition. Based on this observation, StableDreamer introduces a two-stage training strategy that effectively combines these aspects, resulting in high-fidelity 3D models. Third, we adopt an anisotropic 3D Gaussians representation, replacing Neural Radiance Fields (NeRFs), to enhance the overall quality, reduce memory usage during training, and accelerate rendering speeds, and better capture semi-transparent objects. StableDreamer reduces multi-face geometries, generates fine details, and converges stably.
O-Researcher: An Open Ended Deep Research Model via Multi-Agent Distillation and Agentic RL
The performance gap between closed-source and open-source large language models (LLMs) is largely attributed to disparities in access to high-quality training data. To bridge this gap, we introduce a novel framework for the automated synthesis of sophisticated, research-grade instructional data. Our approach centers on a multi-agent workflow where collaborative AI agents simulate complex tool-integrated reasoning to generate diverse and high-fidelity data end-to-end. Leveraging this synthesized data, we develop a two-stage training strategy that integrates supervised fine-tuning with a novel reinforcement learning method, designed to maximize model alignment and capability. Extensive experiments demonstrate that our framework empowers open-source models across multiple scales, enabling them to achieve new state-of-the-art performance on the major deep research benchmark. This work provides a scalable and effective pathway for advancing open-source LLMs without relying on proprietary data or models.
EffiReasonTrans: RL-Optimized Reasoning for Code Translation
Code translation is a crucial task in software development and maintenance. While recent advancements in large language models (LLMs) have improved automated code translation accuracy, these gains often come at the cost of increased inference latency, hindering real-world development workflows that involve human-in-the-loop inspection. To address this trade-off, we propose EffiReasonTrans, a training framework designed to improve translation accuracy while balancing inference latency. We first construct a high-quality reasoning-augmented dataset by prompting a stronger language model, DeepSeek-R1, to generate intermediate reasoning and target translations. Each (source code, reasoning, target code) triplet undergoes automated syntax and functionality checks to ensure reliability. Based on this dataset, we employ a two-stage training strategy: supervised fine-tuning on reasoning-augmented samples, followed by reinforcement learning to further enhance accuracy and balance inference latency. We evaluate EffiReasonTrans on six translation pairs. Experimental results show that it consistently improves translation accuracy (up to +49.2% CA and +27.8% CodeBLEU compared to the base model) while reducing the number of generated tokens (up to -19.3%) and lowering inference latency in most cases (up to -29.0%). Ablation studies further confirm the complementary benefits of the two-stage training framework. Additionally, EffiReasonTrans demonstrates improved translation accuracy when integrated into agent-based frameworks. Our code and data are available at https://github.com/DeepSoftwareAnalytics/EffiReasonTrans.
Speculative Decoding Reimagined for Multimodal Large Language Models
This paper introduces Multimodal Speculative Decoding (MSD) to accelerate Multimodal Large Language Models (MLLMs) inference. Speculative decoding has been shown to accelerate Large Language Models (LLMs) without sacrificing accuracy. However, current speculative decoding methods for MLLMs fail to achieve the same speedup as they do for LLMs. To address this, we reimagine speculative decoding specifically for MLLMs. Our analysis of MLLM characteristics reveals two key design principles for MSD: (1) Text and visual tokens have fundamentally different characteristics and need to be processed separately during drafting. (2) Both language modeling ability and visual perception capability are crucial for the draft model. For the first principle, MSD decouples text and visual tokens in the draft model, allowing each to be handled based on its own characteristics. For the second principle, MSD uses a two-stage training strategy: In stage one, the draft model is trained on text-only instruction-tuning datasets to improve its language modeling ability. In stage two, MSD gradually introduces multimodal data to enhance the visual perception capability of the draft model. Experiments show that MSD boosts inference speed by up to 2.29times for LLaVA-1.5-7B and up to 2.46times for LLaVA-1.5-13B on multimodal benchmarks, demonstrating its effectiveness. Our code is available at https://github.com/Lyn-Lucy/MSD.
PosterMaker: Towards High-Quality Product Poster Generation with Accurate Text Rendering
Product posters, which integrate subject, scene, and text, are crucial promotional tools for attracting customers. Creating such posters using modern image generation methods is valuable, while the main challenge lies in accurately rendering text, especially for complex writing systems like Chinese, which contains over 10,000 individual characters. In this work, we identify the key to precise text rendering as constructing a character-discriminative visual feature as a control signal. Based on this insight, we propose a robust character-wise representation as control and we develop TextRenderNet, which achieves a high text rendering accuracy of over 90%. Another challenge in poster generation is maintaining the fidelity of user-specific products. We address this by introducing SceneGenNet, an inpainting-based model, and propose subject fidelity feedback learning to further enhance fidelity. Based on TextRenderNet and SceneGenNet, we present PosterMaker, an end-to-end generation framework. To optimize PosterMaker efficiently, we implement a two-stage training strategy that decouples text rendering and background generation learning. Experimental results show that PosterMaker outperforms existing baselines by a remarkable margin, which demonstrates its effectiveness.
HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting
Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per image and maintaining traditional 3D Gaussians for the whole static scenes. Note that, the 3DGS itself is better suited for modeling static scenes that assume multi-view consistency, but the transient objects appear occasionally and do not adhere to the assumption, thus we model them as planar objects from a single view, represented with 2D Gaussians. Our novel representation decomposes the scene from the perspective of fundamental viewpoint consistency, making it more reasonable. Additionally, we present a novel multi-view regulated supervision method for 3DGS that leverages information from co-visible regions, further enhancing the distinctions between the transients and statics. Then, we propose a straightforward yet effective multi-stage training strategy to ensure robust training and high-quality view synthesis across various settings. Experiments on benchmark datasets show our state-of-the-art performance of novel view synthesis in both indoor and outdoor scenes, even in the presence of distracting elements.
ForgeryGPT: Multimodal Large Language Model For Explainable Image Forgery Detection and Localization
Multimodal Large Language Models (MLLMs), such as GPT4o, have shown strong capabilities in visual reasoning and explanation generation. However, despite these strengths, they face significant challenges in the increasingly critical task of Image Forgery Detection and Localization (IFDL). Moreover, existing IFDL methods are typically limited to the learning of low-level semantic-agnostic clues and merely provide a single outcome judgment. To tackle these issues, we propose ForgeryGPT, a novel framework that advances the IFDL task by capturing high-order forensics knowledge correlations of forged images from diverse linguistic feature spaces, while enabling explainable generation and interactive dialogue through a newly customized Large Language Model (LLM) architecture. Specifically, ForgeryGPT enhances traditional LLMs by integrating the Mask-Aware Forgery Extractor, which enables the excavating of precise forgery mask information from input images and facilitating pixel-level understanding of tampering artifacts. The Mask-Aware Forgery Extractor consists of a Forgery Localization Expert (FL-Expert) and a Mask Encoder, where the FL-Expert is augmented with an Object-agnostic Forgery Prompt and a Vocabulary-enhanced Vision Encoder, allowing for effectively capturing of multi-scale fine-grained forgery details. To enhance its performance, we implement a three-stage training strategy, supported by our designed Mask-Text Alignment and IFDL Task-Specific Instruction Tuning datasets, which align vision-language modalities and improve forgery detection and instruction-following capabilities. Extensive experiments demonstrate the effectiveness of the proposed method.
VITA-VLA: Efficiently Teaching Vision-Language Models to Act via Action Expert Distillation
Vision-Language Action (VLA) models significantly advance robotic manipulation by leveraging the strong perception capabilities of pretrained vision-language models (VLMs). By integrating action modules into these pretrained models, VLA methods exhibit improved generalization. However, training them from scratch is costly. In this work, we propose a simple yet effective distillation-based framework that equips VLMs with action-execution capability by transferring knowledge from pretrained small action models. Our architecture retains the original VLM structure, adding only an action token and a state encoder to incorporate physical inputs. To distill action knowledge, we adopt a two-stage training strategy. First, we perform lightweight alignment by mapping VLM hidden states into the action space of the small action model, enabling effective reuse of its pretrained action decoder and avoiding expensive pretraining. Second, we selectively fine-tune the language model, state encoder, and action modules, enabling the system to integrate multimodal inputs with precise action generation. Specifically, the action token provides the VLM with a direct handle for predicting future actions, while the state encoder allows the model to incorporate robot dynamics not captured by vision alone. This design yields substantial efficiency gains over training large VLA models from scratch. Compared with previous state-of-the-art methods, our method achieves 97.3% average success rate on LIBERO (11.8% improvement) and 93.5% on LIBERO-LONG (24.5% improvement). In real-world experiments across five manipulation tasks, our method consistently outperforms the teacher model, achieving 82.0% success rate (17% improvement), which demonstrate that action distillation effectively enables VLMs to generate precise actions while substantially reducing training costs.
DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting
Reconstructing sharp 3D representations from blurry multi-view images are long-standing problem in computer vision. Recent works attempt to enhance high-quality novel view synthesis from the motion blur by leveraging event-based cameras, benefiting from high dynamic range and microsecond temporal resolution. However, they often reach sub-optimal visual quality in either restoring inaccurate color or losing fine-grained details. In this paper, we present DiET-GS, a diffusion prior and event stream-assisted motion deblurring 3DGS. Our framework effectively leverages both blur-free event streams and diffusion prior in a two-stage training strategy. Specifically, we introduce the novel framework to constraint 3DGS with event double integral, achieving both accurate color and well-defined details. Additionally, we propose a simple technique to leverage diffusion prior to further enhance the edge details. Qualitative and quantitative results on both synthetic and real-world data demonstrate that our DiET-GS is capable of producing significantly better quality of novel views compared to the existing baselines. Our project page is https://diet-gs.github.io
Robix: A Unified Model for Robot Interaction, Reasoning and Planning
We introduce Robix, a unified model that integrates robot reasoning, task planning, and natural language interaction within a single vision-language architecture. Acting as the high-level cognitive layer in a hierarchical robot system, Robix dynamically generates atomic commands for the low-level controller and verbal responses for human interaction, enabling robots to follow complex instructions, plan long-horizon tasks, and interact naturally with human within an end-to-end framework. Robix further introduces novel capabilities such as proactive dialogue, real-time interruption handling, and context-aware commonsense reasoning during task execution. At its core, Robix leverages chain-of-thought reasoning and adopts a three-stage training strategy: (1) continued pretraining to enhance foundational embodied reasoning abilities including 3D spatial understanding, visual grounding, and task-centric reasoning; (2) supervised finetuning to model human-robot interaction and task planning as a unified reasoning-action sequence; and (3) reinforcement learning to improve reasoning-action consistency and long-horizon task coherence. Extensive experiments demonstrate that Robix outperforms both open-source and commercial baselines (e.g., GPT-4o and Gemini 2.5 Pro) in interactive task execution, demonstrating strong generalization across diverse instruction types (e.g., open-ended, multi-stage, constrained, invalid, and interrupted) and various user-involved tasks such as table bussing, grocery shopping, and dietary filtering.
DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos
Despite significant advancements in monocular depth estimation for static images, estimating video depth in the open world remains challenging, since open-world videos are extremely diverse in content, motion, camera movement, and length. We present DepthCrafter, an innovative method for generating temporally consistent long depth sequences with intricate details for open-world videos, without requiring any supplementary information such as camera poses or optical flow. DepthCrafter achieves generalization ability to open-world videos by training a video-to-depth model from a pre-trained image-to-video diffusion model, through our meticulously designed three-stage training strategy with the compiled paired video-depth datasets. Our training approach enables the model to generate depth sequences with variable lengths at one time, up to 110 frames, and harvest both precise depth details and rich content diversity from realistic and synthetic datasets. We also propose an inference strategy that processes extremely long videos through segment-wise estimation and seamless stitching. Comprehensive evaluations on multiple datasets reveal that DepthCrafter achieves state-of-the-art performance in open-world video depth estimation under zero-shot settings. Furthermore, DepthCrafter facilitates various downstream applications, including depth-based visual effects and conditional video generation.
InfiniteVL: Synergizing Linear and Sparse Attention for Highly-Efficient, Unlimited-Input Vision-Language Models
Window attention and linear attention represent two principal strategies for mitigating the quadratic complexity and ever-growing KV cache in Vision-Language Models (VLMs). However, we observe that window-based VLMs suffer performance degradation when sequence length exceeds the window size, while linear attention underperforms on information-intensive tasks such as OCR and document understanding. To overcome these limitations, we propose InfiniteVL, a linear-complexity VLM architecture that synergizes sliding window attention (SWA) with Gated DeltaNet. For achieving competitive multimodal performance under constrained resources, we design a three-stage training strategy comprising distillation pretraining, instruction tuning, and long-sequence SFT. Remarkably, using less than 2\% of the training data required by leading VLMs, InfiniteVL not only substantially outperforms previous linear-complexity VLMs but also matches the performance of leading Transformer-based VLMs, while demonstrating effective long-term memory retention. Compared to similar-sized Transformer-based VLMs accelerated by FlashAttention-2, InfiniteVL achieves over 3.6\times inference speedup while maintaining constant latency and memory footprint. In streaming video understanding scenarios, it sustains a stable 24 FPS real-time prefill speed while preserving long-term memory cache. Code and models are available at https://github.com/hustvl/InfiniteVL.
IMUSIC: IMU-based Facial Expression Capture
For facial motion capture and analysis, the dominated solutions are generally based on visual cues, which cannot protect privacy and are vulnerable to occlusions. Inertial measurement units (IMUs) serve as potential rescues yet are mainly adopted for full-body motion capture. In this paper, we propose IMUSIC to fill the gap, a novel path for facial expression capture using purely IMU signals, significantly distant from previous visual solutions.The key design in our IMUSIC is a trilogy. We first design micro-IMUs to suit facial capture, companion with an anatomy-driven IMU placement scheme. Then, we contribute a novel IMU-ARKit dataset, which provides rich paired IMU/visual signals for diverse facial expressions and performances. Such unique multi-modality brings huge potential for future directions like IMU-based facial behavior analysis. Moreover, utilizing IMU-ARKit, we introduce a strong baseline approach to accurately predict facial blendshape parameters from purely IMU signals. Specifically, we tailor a Transformer diffusion model with a two-stage training strategy for this novel tracking task. The IMUSIC framework empowers us to perform accurate facial capture in scenarios where visual methods falter and simultaneously safeguard user privacy. We conduct extensive experiments about both the IMU configuration and technical components to validate the effectiveness of our IMUSIC approach. Notably, IMUSIC enables various potential and novel applications, i.e., privacy-protecting facial capture, hybrid capture against occlusions, or detecting minute facial movements that are often invisible through visual cues. We will release our dataset and implementations to enrich more possibilities of facial capture and analysis in our community.
EchoVideo: Identity-Preserving Human Video Generation by Multimodal Feature Fusion
Recent advancements in video generation have significantly impacted various downstream applications, particularly in identity-preserving video generation (IPT2V). However, existing methods struggle with "copy-paste" artifacts and low similarity issues, primarily due to their reliance on low-level facial image information. This dependence can result in rigid facial appearances and artifacts reflecting irrelevant details. To address these challenges, we propose EchoVideo, which employs two key strategies: (1) an Identity Image-Text Fusion Module (IITF) that integrates high-level semantic features from text, capturing clean facial identity representations while discarding occlusions, poses, and lighting variations to avoid the introduction of artifacts; (2) a two-stage training strategy, incorporating a stochastic method in the second phase to randomly utilize shallow facial information. The objective is to balance the enhancements in fidelity provided by shallow features while mitigating excessive reliance on them. This strategy encourages the model to utilize high-level features during training, ultimately fostering a more robust representation of facial identities. EchoVideo effectively preserves facial identities and maintains full-body integrity. Extensive experiments demonstrate that it achieves excellent results in generating high-quality, controllability and fidelity videos.
UME-R1: Exploring Reasoning-Driven Generative Multimodal Embeddings
The remarkable success of multimodal large language models (MLLMs) has driven advances in multimodal embeddings, yet existing models remain inherently discriminative, limiting their ability to benefit from reasoning-driven generation paradigm. In this work, we pioneer the exploration of generative embeddings, unifying embedding tasks within a generative paradigm. We propose UME-R1, a universal multimodal embedding framework consisting of a two-stage training strategy: a cold-start supervised fine-tuning equips the model with reasoning capabilities and enables it to generate both discriminative and generative embeddings; a subsequent reinforcement learning enhances reasoning and further optimizes generative embedding quality. This pioneering work reveals four key insights: 1) generative embeddings unlock substantial performance gains over conventional discriminative embeddings by leveraging the powerful generative reasoning capabilities of MLLMs; 2) discriminative and generative embeddings are complementary, whose combined oracle performance far exceeding that of either alone; 3) RL can effectively enhance generative embeddings, establishing a scalable optimization paradigm.; 4) repeated sampling at inference boosts downstream task coverage (pass@k), highlighting the inference-time scalability potential of generative embeddings. Evaluated on the MMEB-V2 benchmark across 78 tasks spanning video, image, and visual documents, UME-R1 significantly outperforms conventional discriminative embedding models and offers a foundation for more interpretable, reasoning-driven generative multimodal embeddings. Our code, models, and datasets will be publicly available at https://github.com/XMUDeepLIT/UME-R1.
PointLLM: Empowering Large Language Models to Understand Point Clouds
The unprecedented advancements in Large Language Models (LLMs) have created a profound impact on natural language processing but are yet to fully embrace the realm of 3D understanding. This paper introduces PointLLM, a preliminary effort to fill this gap, thereby enabling LLMs to understand point clouds and offering a new avenue beyond 2D visual data. PointLLM processes colored object point clouds with human instructions and generates contextually appropriate responses, illustrating its grasp of point clouds and common sense. Specifically, it leverages a point cloud encoder with a powerful LLM to effectively fuse geometric, appearance, and linguistic information. We collect a novel dataset comprising 660K simple and 70K complex point-text instruction pairs to enable a two-stage training strategy: initially aligning latent spaces and subsequently instruction-tuning the unified model. To rigorously evaluate our model's perceptual abilities and its generalization capabilities, we establish two benchmarks: Generative 3D Object Classification and 3D Object Captioning, assessed through three different methods, including human evaluation, GPT-4/ChatGPT evaluation, and traditional metrics. Experiment results show that PointLLM demonstrates superior performance over existing 2D baselines. Remarkably, in human-evaluated object captioning tasks, PointLLM outperforms human annotators in over 50% of the samples. Codes, datasets, and benchmarks are available at https://github.com/OpenRobotLab/PointLLM .
Senna: Bridging Large Vision-Language Models and End-to-End Autonomous Driving
End-to-end autonomous driving demonstrates strong planning capabilities with large-scale data but still struggles in complex, rare scenarios due to limited commonsense. In contrast, Large Vision-Language Models (LVLMs) excel in scene understanding and reasoning. The path forward lies in merging the strengths of both approaches. Previous methods using LVLMs to predict trajectories or control signals yield suboptimal results, as LVLMs are not well-suited for precise numerical predictions. This paper presents Senna, an autonomous driving system combining an LVLM (Senna-VLM) with an end-to-end model (Senna-E2E). Senna decouples high-level planning from low-level trajectory prediction. Senna-VLM generates planning decisions in natural language, while Senna-E2E predicts precise trajectories. Senna-VLM utilizes a multi-image encoding approach and multi-view prompts for efficient scene understanding. Besides, we introduce planning-oriented QAs alongside a three-stage training strategy, which enhances Senna-VLM's planning performance while preserving commonsense. Extensive experiments on two datasets show that Senna achieves state-of-the-art planning performance. Notably, with pre-training on a large-scale dataset DriveX and fine-tuning on nuScenes, Senna significantly reduces average planning error by 27.12% and collision rate by 33.33% over model without pre-training. We believe Senna's cross-scenario generalization and transferability are essential for achieving fully autonomous driving. Code and models will be released at https://github.com/hustvl/Senna.
Eyes Wide Open: Ego Proactive Video-LLM for Streaming Video
Envision an AI capable of functioning in human-like settings, moving beyond mere observation to actively understand, anticipate, and proactively respond to unfolding events. Towards this vision, we focus on the innovative task where, given ego-streaming video input, an assistant proactively answers diverse, evolving questions at the opportune moment, while maintaining synchronized perception and reasoning. This task embodies three key properties: (1) Proactive Coherence, (2) Just-in-Time Responsiveness, and (3) Synchronized Efficiency. To evaluate and address these properties, we first introduce ESTP-Bench (Ego Streaming Proactive Benchmark) alongside the ESTP-F1 metric-a novel framework designed for their rigorous assessment. Secondly, we propose a comprehensive technical pipeline to enable models to tackle this challenging task. This pipeline comprises: (1) a data engine, (2) a multi-stage training strategy, and (3) a proactive dynamic compression technique. Our proposed model effectively addresses these critical properties while outperforming multiple baselines across diverse online and offline benchmarks. Project Page:https://zhangyl4.github.io/publications/eyes-wide-open/
Stable-Hair v2: Real-World Hair Transfer via Multiple-View Diffusion Model
While diffusion-based methods have shown impressive capabilities in capturing diverse and complex hairstyles, their ability to generate consistent and high-quality multi-view outputs -- crucial for real-world applications such as digital humans and virtual avatars -- remains underexplored. In this paper, we propose Stable-Hair v2, a novel diffusion-based multi-view hair transfer framework. To the best of our knowledge, this is the first work to leverage multi-view diffusion models for robust, high-fidelity, and view-consistent hair transfer across multiple perspectives. We introduce a comprehensive multi-view training data generation pipeline comprising a diffusion-based Bald Converter, a data-augment inpainting model, and a face-finetuned multi-view diffusion model to generate high-quality triplet data, including bald images, reference hairstyles, and view-aligned source-bald pairs. Our multi-view hair transfer model integrates polar-azimuth embeddings for pose conditioning and temporal attention layers to ensure smooth transitions between views. To optimize this model, we design a novel multi-stage training strategy consisting of pose-controllable latent IdentityNet training, hair extractor training, and temporal attention training. Extensive experiments demonstrate that our method accurately transfers detailed and realistic hairstyles to source subjects while achieving seamless and consistent results across views, significantly outperforming existing methods and establishing a new benchmark in multi-view hair transfer. Code is publicly available at https://github.com/sunkymepro/StableHairV2.
MuMath-Code: Combining Tool-Use Large Language Models with Multi-perspective Data Augmentation for Mathematical Reasoning
The tool-use Large Language Models (LLMs) that integrate with external Python interpreters have significantly enhanced mathematical reasoning capabilities for open-source LLMs, while tool-free methods chose another track: augmenting math reasoning data. However, a great method to integrate the above two research paths and combine their advantages remains to be explored. In this work, we firstly include new math questions via multi-perspective data augmenting methods and then synthesize code-nested solutions to them. The open LLMs (i.e., Llama-2) are finetuned on the augmented dataset to get the resulting models, MuMath-Code (mu-Math-Code). During the inference phase, our MuMath-Code generates code and interacts with the external python interpreter to get the execution results. Therefore, MuMath-Code leverages the advantages of both the external tool and data augmentation. To fully leverage the advantages of our augmented data, we propose a two-stage training strategy: In Stage-1, we finetune Llama-2 on pure CoT data to get an intermediate model, which then is trained on the code-nested data in Stage-2 to get the resulting MuMath-Code. Our MuMath-Code-7B achieves 83.8 on GSM8K and 52.4 on MATH, while MuMath-Code-70B model achieves new state-of-the-art performance among open methods -- achieving 90.7% on GSM8K and 55.1% on MATH. Extensive experiments validate the combination of tool use and data augmentation, as well as our two-stage training strategy. We release the proposed dataset along with the associated code for public use.
A Real-Time Framework for Domain-Adaptive Underwater Object Detection with Image Enhancement
In recent years, significant progress has been made in the field of underwater image enhancement (UIE). However, its practical utility for high-level vision tasks, such as underwater object detection (UOD) in Autonomous Underwater Vehicles (AUVs), remains relatively unexplored. It may be attributed to several factors: (1) Existing methods typically employ UIE as a pre-processing step, which inevitably introduces considerable computational overhead and latency. (2) The process of enhancing images prior to training object detectors may not necessarily yield performance improvements. (3) The complex underwater environments can induce significant domain shifts across different scenarios, seriously deteriorating the UOD performance. To address these challenges, we introduce EnYOLO, an integrated real-time framework designed for simultaneous UIE and UOD with domain-adaptation capability. Specifically, both the UIE and UOD task heads share the same network backbone and utilize a lightweight design. Furthermore, to ensure balanced training for both tasks, we present a multi-stage training strategy aimed at consistently enhancing their performance. Additionally, we propose a novel domain-adaptation strategy to align feature embeddings originating from diverse underwater environments. Comprehensive experiments demonstrate that our framework not only achieves state-of-the-art (SOTA) performance in both UIE and UOD tasks, but also shows superior adaptability when applied to different underwater scenarios. Our efficiency analysis further highlights the substantial potential of our framework for onboard deployment.
Youtu-LLM: Unlocking the Native Agentic Potential for Lightweight Large Language Models
We introduce Youtu-LLM, a lightweight yet powerful language model that harmonizes high computational efficiency with native agentic intelligence. Unlike typical small models that rely on distillation, Youtu-LLM (1.96B) is pre-trained from scratch to systematically cultivate reasoning and planning capabilities. The key technical advancements are as follows: (1) Compact Architecture with Long-Context Support: Built on a dense Multi-Latent Attention (MLA) architecture with a novel STEM-oriented vocabulary, Youtu-LLM supports a 128k context window. This design enables robust long-context reasoning and state tracking within a minimal memory footprint, making it ideal for long-horizon agent and reasoning tasks. (2) Principled "Commonsense-STEM-Agent" Curriculum: We curated a massive corpus of approximately 11T tokens and implemented a multi-stage training strategy. By progressively shifting the pre-training data distribution from general commonsense to complex STEM and agentic tasks, we ensure the model acquires deep cognitive abilities rather than superficial alignment. (3) Scalable Agentic Mid-training: Specifically for the agentic mid-training, we employ diverse data construction schemes to synthesize rich and varied trajectories across math, coding, and tool-use domains. This high-quality data enables the model to internalize planning and reflection behaviors effectively. Extensive evaluations show that Youtu-LLM sets a new state-of-the-art for sub-2B LLMs. On general benchmarks, it achieves competitive performance against larger models, while on agent-specific tasks, it significantly surpasses existing SOTA baselines, demonstrating that lightweight models can possess strong intrinsic agentic capabilities.
PhotoDoodle: Learning Artistic Image Editing from Few-Shot Pairwise Data
We introduce PhotoDoodle, a novel image editing framework designed to facilitate photo doodling by enabling artists to overlay decorative elements onto photographs. Photo doodling is challenging because the inserted elements must appear seamlessly integrated with the background, requiring realistic blending, perspective alignment, and contextual coherence. Additionally, the background must be preserved without distortion, and the artist's unique style must be captured efficiently from limited training data. These requirements are not addressed by previous methods that primarily focus on global style transfer or regional inpainting. The proposed method, PhotoDoodle, employs a two-stage training strategy. Initially, we train a general-purpose image editing model, OmniEditor, using large-scale data. Subsequently, we fine-tune this model with EditLoRA using a small, artist-curated dataset of before-and-after image pairs to capture distinct editing styles and techniques. To enhance consistency in the generated results, we introduce a positional encoding reuse mechanism. Additionally, we release a PhotoDoodle dataset featuring six high-quality styles. Extensive experiments demonstrate the advanced performance and robustness of our method in customized image editing, opening new possibilities for artistic creation.
Think or Not? Selective Reasoning via Reinforcement Learning for Vision-Language Models
Reinforcement Learning (RL) has proven to be an effective post-training strategy for enhancing reasoning in vision-language models (VLMs). Group Relative Policy Optimization (GRPO) is a recent prominent method that encourages models to generate complete reasoning traces before answering, leading to increased token usage and computational cost. Inspired by the human-like thinking process-where people skip reasoning for easy questions but think carefully when needed-we explore how to enable VLMs to first decide when reasoning is necessary. To realize this, we propose TON, a two-stage training strategy: (i) a supervised fine-tuning (SFT) stage with a simple yet effective 'thought dropout' operation, where reasoning traces are randomly replaced with empty thoughts. This introduces a think-or-not format that serves as a cold start for selective reasoning; (ii) a GRPO stage that enables the model to freely explore when to think or not, while maximizing task-aware outcome rewards. Experimental results show that TON can reduce the completion length by up to 90% compared to vanilla GRPO, without sacrificing performance or even improving it. Further evaluations across diverse vision-language tasks-covering a range of reasoning difficulties under both 3B and 7B models-consistently reveal that the model progressively learns to bypass unnecessary reasoning steps as training advances. These findings shed light on the path toward human-like reasoning patterns in reinforcement learning approaches. Our code is available at https://github.com/kokolerk/TON.
DocPedia: Unleashing the Power of Large Multimodal Model in the Frequency Domain for Versatile Document Understanding
This work presents DocPedia, a novel large multimodal model (LMM) for versatile OCR-free document understanding, capable of parsing images up to 2,560times2,560 resolution. Unlike existing work either struggle with high-resolution documents or give up the large language model thus vision or language ability constrained, our DocPedia directly processes visual input in the frequency domain rather than the pixel space. The unique characteristic enables DocPedia to capture a greater amount of visual and textual information using a limited number of visual tokens. To consistently enhance both perception and comprehension abilities of our model, we develop a dual-stage training strategy and enrich instructions/annotations of all training tasks covering multiple document types. Extensive quantitative and qualitative experiments conducted on various publicly available benchmarks confirm the mutual benefits of jointly learning perception and comprehension tasks. The results provide further evidence of the effectiveness and superior performance of our DocPedia over other methods.
UMIT: Unifying Medical Imaging Tasks via Vision-Language Models
With the rapid advancement of deep learning, particularly in the field of medical image analysis, an increasing number of Vision-Language Models (VLMs) are being widely applied to solve complex health and biomedical challenges. However, existing research has primarily focused on specific tasks or single modalities, which limits their applicability and generalization across diverse medical scenarios. To address this challenge, we propose UMIT, a unified multi-modal, multi-task VLM designed specifically for medical imaging tasks. UMIT is able to solve various tasks, including visual question answering, disease detection, and medical report generation. In addition, it is applicable to multiple imaging modalities (e.g., X-ray, CT and PET), covering a wide range of applications from basic diagnostics to complex lesion analysis. Moreover, UMIT supports both English and Chinese, expanding its applicability globally and ensuring accessibility to healthcare services in different linguistic contexts. To enhance the model's adaptability and task-handling capability, we design a unique two-stage training strategy and fine-tune UMIT with designed instruction templates. Through extensive empirical evaluation, UMIT outperforms previous methods in five tasks across multiple datasets. The performance of UMIT indicates that it can significantly enhance diagnostic accuracy and workflow efficiency, thus providing effective solutions for medical imaging applications.
AniFaceDrawing: Anime Portrait Exploration during Your Sketching
In this paper, we focus on how artificial intelligence (AI) can be used to assist users in the creation of anime portraits, that is, converting rough sketches into anime portraits during their sketching process. The input is a sequence of incomplete freehand sketches that are gradually refined stroke by stroke, while the output is a sequence of high-quality anime portraits that correspond to the input sketches as guidance. Although recent GANs can generate high quality images, it is a challenging problem to maintain the high quality of generated images from sketches with a low degree of completion due to ill-posed problems in conditional image generation. Even with the latest sketch-to-image (S2I) technology, it is still difficult to create high-quality images from incomplete rough sketches for anime portraits since anime style tend to be more abstract than in realistic style. To address this issue, we adopt a latent space exploration of StyleGAN with a two-stage training strategy. We consider the input strokes of a freehand sketch to correspond to edge information-related attributes in the latent structural code of StyleGAN, and term the matching between strokes and these attributes stroke-level disentanglement. In the first stage, we trained an image encoder with the pre-trained StyleGAN model as a teacher encoder. In the second stage, we simulated the drawing process of the generated images without any additional data (labels) and trained the sketch encoder for incomplete progressive sketches to generate high-quality portrait images with feature alignment to the disentangled representations in the teacher encoder. We verified the proposed progressive S2I system with both qualitative and quantitative evaluations and achieved high-quality anime portraits from incomplete progressive sketches. Our user study proved its effectiveness in art creation assistance for the anime style.
VITON-DiT: Learning In-the-Wild Video Try-On from Human Dance Videos via Diffusion Transformers
Video try-on stands as a promising area for its tremendous real-world potential. Prior works are limited to transferring product clothing images onto person videos with simple poses and backgrounds, while underperforming on casually captured videos. Recently, Sora revealed the scalability of Diffusion Transformer (DiT) in generating lifelike videos featuring real-world scenarios. Inspired by this, we explore and propose the first DiT-based video try-on framework for practical in-the-wild applications, named VITON-DiT. Specifically, VITON-DiT consists of a garment extractor, a Spatial-Temporal denoising DiT, and an identity preservation ControlNet. To faithfully recover the clothing details, the extracted garment features are fused with the self-attention outputs of the denoising DiT and the ControlNet. We also introduce novel random selection strategies during training and an Interpolated Auto-Regressive (IAR) technique at inference to facilitate long video generation. Unlike existing attempts that require the laborious and restrictive construction of a paired training dataset, severely limiting their scalability, VITON-DiT alleviates this by relying solely on unpaired human dance videos and a carefully designed multi-stage training strategy. Furthermore, we curate a challenging benchmark dataset to evaluate the performance of casual video try-on. Extensive experiments demonstrate the superiority of VITON-DiT in generating spatio-temporal consistent try-on results for in-the-wild videos with complicated human poses.
LongRM: Revealing and Unlocking the Context Boundary of Reward Modeling
Reward model (RM) plays a pivotal role in aligning large language model (LLM) with human preferences. As real-world applications increasingly involve long history trajectories, e.g., LLM agent, it becomes indispensable to evaluate whether a model's responses are not only high-quality but also grounded in and consistent with the provided context. Yet, current RMs remain confined to short-context settings and primarily focus on response-level attributes (e.g., safety or helpfulness), while largely neglecting the critical dimension of long context-response consistency. In this work, we introduce Long-RewardBench, a benchmark specifically designed for long-context RM evaluation, featuring both Pairwise Comparison and Best-of-N tasks. Our preliminary study reveals that even state-of-the-art generative RMs exhibit significant fragility in long-context scenarios, failing to maintain context-aware preference judgments. Motivated by the analysis of failure patterns observed in model outputs, we propose a general multi-stage training strategy that effectively scales arbitrary models into robust Long-context RMs (LongRMs). Experiments show that our approach not only substantially improves performance on long-context evaluation but also preserves strong short-context capability. Notably, our 8B LongRM outperforms much larger 70B-scale baselines and matches the performance of the proprietary Gemini 2.5 Pro model.
SyncFlow: Toward Temporally Aligned Joint Audio-Video Generation from Text
Video and audio are closely correlated modalities that humans naturally perceive together. While recent advancements have enabled the generation of audio or video from text, producing both modalities simultaneously still typically relies on either a cascaded process or multi-modal contrastive encoders. These approaches, however, often lead to suboptimal results due to inherent information losses during inference and conditioning. In this paper, we introduce SyncFlow, a system that is capable of simultaneously generating temporally synchronized audio and video from text. The core of SyncFlow is the proposed dual-diffusion-transformer (d-DiT) architecture, which enables joint video and audio modelling with proper information fusion. To efficiently manage the computational cost of joint audio and video modelling, SyncFlow utilizes a multi-stage training strategy that separates video and audio learning before joint fine-tuning. Our empirical evaluations demonstrate that SyncFlow produces audio and video outputs that are more correlated than baseline methods with significantly enhanced audio quality and audio-visual correspondence. Moreover, we demonstrate strong zero-shot capabilities of SyncFlow, including zero-shot video-to-audio generation and adaptation to novel video resolutions without further training.
VQRAE: Representation Quantization Autoencoders for Multimodal Understanding, Generation and Reconstruction
Unifying multimodal understanding, generation and reconstruction representation in a single tokenizer remains a key challenge in building unified models. Previous research predominantly attempts to address this in a dual encoder paradigm, e.g., utilizing the separate encoders for understanding and generation respectively or balancing semantic representations and low-level features with contrastive loss. In this paper, we propose VQRAE, a Vector Quantization version of Representation AutoEncoders, which pioneers the first exploration in unified representation to produce Continuous semantic features for image understanding and Discrete tokens for visual generation within a unified tokenizer. Specifically, we build upon pretrained vision foundation models with a symmetric ViT decoder and adopt a two-stage training strategy: first, it freezes the encoder and learns a high-dimensional semantic VQ codebook with pixel reconstruction objective; then jointly optimizes the encoder with self-distillation constraints. This design enables negligible semantic information for maintaining the ability of multimodal understanding, discrete tokens that are compatible for generation and fine-grained reconstruction. Besides, we identify the intriguing property in quantizing semantic encoders that rely on high-dimensional codebook in contrast to the previous common practice of low-dimensional codebook in image reconstruction. The semantic VQ codebook can achieve a 100% utilization ratio at a dimension of 1536. VQRAE presents competitive performance on several benchmarks of visual understanding, generation and reconstruction with promising scaling property in the autoregressive paradigm for its discrete merits.
Conan: Progressive Learning to Reason Like a Detective over Multi-Scale Visual Evidence
Video reasoning, which requires multi-step deduction across frames, remains a major challenge for multimodal large language models (MLLMs). While reinforcement learning (RL)-based methods enhance reasoning capabilities, they often rely on text-only chains that yield ungrounded or hallucinated conclusions. Conversely, frame-retrieval approaches introduce visual grounding but still struggle with inaccurate evidence localization. To address these challenges, we present Conan, a framework for evidence-grounded multi-step video reasoning. Conan identifies contextual and evidence frames, reasons over cross-frame clues, and adaptively decides when to conclude or explore further. To achieve this, we (1) construct Conan-91K, a large-scale dataset of automatically generated reasoning traces that includes frame identification, evidence reasoning, and action decision, and (2) design a multi-stage progressive cold-start strategy combined with an Identification-Reasoning-Action (AIR) RLVR training framework to jointly enhance multi-step visual reasoning. Extensive experiments on six multi-step reasoning benchmarks demonstrate that Conan surpasses the baseline Qwen2.5-VL-7B-Instruct by an average of over 10% in accuracy, achieving state-of-the-art performance. Furthermore, Conan generalizes effectively to long-video understanding tasks, validating its strong scalability and robustness.
VIMI: Grounding Video Generation through Multi-modal Instruction
Existing text-to-video diffusion models rely solely on text-only encoders for their pretraining. This limitation stems from the absence of large-scale multimodal prompt video datasets, resulting in a lack of visual grounding and restricting their versatility and application in multimodal integration. To address this, we construct a large-scale multimodal prompt dataset by employing retrieval methods to pair in-context examples with the given text prompts and then utilize a two-stage training strategy to enable diverse video generation tasks within the same model. In the first stage, we propose a multimodal conditional video generation framework for pretraining on these augmented datasets, establishing a foundational model for grounded video generation. Secondly, we finetune the model from the first stage on three video generation tasks, incorporating multi-modal instructions. This process further refines the model's ability to handle diverse inputs and tasks, ensuring seamless integration of multi-modal information. After this two-stage train-ing process, VIMI demonstrates multimodal understanding capabilities, producing contextually rich and personalized videos grounded in the provided inputs, as shown in Figure 1. Compared to previous visual grounded video generation methods, VIMI can synthesize consistent and temporally coherent videos with large motion while retaining the semantic control. Lastly, VIMI also achieves state-of-the-art text-to-video generation results on UCF101 benchmark.
RoboBrain: A Unified Brain Model for Robotic Manipulation from Abstract to Concrete
Recent advancements in Multimodal Large Language Models (MLLMs) have shown remarkable capabilities across various multimodal contexts. However, their application in robotic scenarios, particularly for long-horizon manipulation tasks, reveals significant limitations. These limitations arise from the current MLLMs lacking three essential robotic brain capabilities: Planning Capability, which involves decomposing complex manipulation instructions into manageable sub-tasks; Affordance Perception, the ability to recognize and interpret the affordances of interactive objects; and Trajectory Prediction, the foresight to anticipate the complete manipulation trajectory necessary for successful execution. To enhance the robotic brain's core capabilities from abstract to concrete, we introduce ShareRobot, a high-quality heterogeneous dataset that labels multi-dimensional information such as task planning, object affordance, and end-effector trajectory. ShareRobot's diversity and accuracy have been meticulously refined by three human annotators. Building on this dataset, we developed RoboBrain, an MLLM-based model that combines robotic and general multi-modal data, utilizes a multi-stage training strategy, and incorporates long videos and high-resolution images to improve its robotic manipulation capabilities. Extensive experiments demonstrate that RoboBrain achieves state-of-the-art performance across various robotic tasks, highlighting its potential to advance robotic brain capabilities.
LRDif: Diffusion Models for Under-Display Camera Emotion Recognition
This study introduces LRDif, a novel diffusion-based framework designed specifically for facial expression recognition (FER) within the context of under-display cameras (UDC). To address the inherent challenges posed by UDC's image degradation, such as reduced sharpness and increased noise, LRDif employs a two-stage training strategy that integrates a condensed preliminary extraction network (FPEN) and an agile transformer network (UDCformer) to effectively identify emotion labels from UDC images. By harnessing the robust distribution mapping capabilities of Diffusion Models (DMs) and the spatial dependency modeling strength of transformers, LRDif effectively overcomes the obstacles of noise and distortion inherent in UDC environments. Comprehensive experiments on standard FER datasets including RAF-DB, KDEF, and FERPlus, LRDif demonstrate state-of-the-art performance, underscoring its potential in advancing FER applications. This work not only addresses a significant gap in the literature by tackling the UDC challenge in FER but also sets a new benchmark for future research in the field.
SceneDesigner: Controllable Multi-Object Image Generation with 9-DoF Pose Manipulation
Controllable image generation has attracted increasing attention in recent years, enabling users to manipulate visual content such as identity and style. However, achieving simultaneous control over the 9D poses (location, size, and orientation) of multiple objects remains an open challenge. Despite recent progress, existing methods often suffer from limited controllability and degraded quality, falling short of comprehensive multi-object 9D pose control. To address these limitations, we propose SceneDesigner, a method for accurate and flexible multi-object 9-DoF pose manipulation. SceneDesigner incorporates a branched network to the pre-trained base model and leverages a new representation, CNOCS map, which encodes 9D pose information from the camera view. This representation exhibits strong geometric interpretation properties, leading to more efficient and stable training. To support training, we construct a new dataset, ObjectPose9D, which aggregates images from diverse sources along with 9D pose annotations. To further address data imbalance issues, particularly performance degradation on low-frequency poses, we introduce a two-stage training strategy with reinforcement learning, where the second stage fine-tunes the model using a reward-based objective on rebalanced data. At inference time, we propose Disentangled Object Sampling, a technique that mitigates insufficient object generation and concept confusion in complex multi-object scenes. Moreover, by integrating user-specific personalization weights, SceneDesigner enables customized pose control for reference subjects. Extensive qualitative and quantitative experiments demonstrate that SceneDesigner significantly outperforms existing approaches in both controllability and quality. Code is publicly available at https://github.com/FudanCVL/SceneDesigner.
Dolphin v1.0 Technical Report
Ultrasound is crucial in modern medicine but faces challenges like operator dependence, image noise, and real-time scanning, hindering AI integration. While large multimodal models excel in other medical imaging areas, they struggle with ultrasound's complexities. To address this, we introduce Dolphin v1.0 (V1) and its reasoning-augmented version, Dolphin R1-the first large-scale multimodal ultrasound foundation models unifying diverse clinical tasks in a single vision-language framework.To tackle ultrasound variability and noise, we curated a 2-million-scale multimodal dataset, combining textbook knowledge, public data, synthetic samples, and general corpora. This ensures robust perception, generalization, and clinical adaptability.The Dolphin series employs a three-stage training strategy: domain-specialized pretraining, instruction-driven alignment, and reinforcement-based refinement. Dolphin v1.0 delivers reliable performance in classification, detection, regression, and report generation. Dolphin R1 enhances diagnostic inference, reasoning transparency, and interpretability through reinforcement learning with ultrasound-specific rewards.Evaluated on U2-Bench across eight ultrasound tasks, Dolphin R1 achieves a U2-score of 0.5835-over twice the second-best model (0.2968) setting a new state of the art. Dolphin v1.0 also performs competitively, validating the unified framework. Comparisons show reasoning-enhanced training significantly improves diagnostic accuracy, consistency, and interpretability, highlighting its importance for high-stakes medical AI.
OSUM-EChat: Enhancing End-to-End Empathetic Spoken Chatbot via Understanding-Driven Spoken Dialogue
Empathy is crucial in enabling natural interactions within spoken dialogue systems, allowing machines to recognize and respond appropriately to paralinguistic cues such as age, gender, and emotion. Recent advancements in end-to-end speech language models, which unify speech understanding and generation, provide promising solutions. However, several challenges persist, including an over-reliance on large-scale dialogue datasets, insufficient extraction of paralinguistic cues vital for conveying empathy, and the lack of empathy-specific datasets and evaluation frameworks. To address these issues, we introduce OSUM-EChat, an open-source, end-to-end spoken dialogue system designed to enhance empathetic interactions, particularly in resource-limited settings. OSUM-EChat introduces two key innovations: (1) a three-stage understanding-driven spoken dialogue training strategy that extends the capabilities of a large speech understanding model to spoken dialogue tasks, and (2) a linguistic-paralinguistic dual thinking mechanism that integrates paralinguistic understanding through a chain of thought with dialogue generation, enabling the system to produce more empathetic responses. This approach reduces reliance on large-scale dialogue datasets while maintaining high-quality empathetic interactions. Additionally, we introduce the EChat-200K dataset, a rich corpus of empathetic speech-to-speech dialogues, and the EChat-eval benchmark, a comprehensive framework for evaluating the empathetic capabilities of dialogue systems. Experimental results demonstrate that OSUM-EChat outperforms end-to-end spoken dialogue models regarding empathetic responsiveness, validating its effectiveness.
More Text, Less Point: Towards 3D Data-Efficient Point-Language Understanding
Enabling Large Language Models (LLMs) to comprehend the 3D physical world remains a significant challenge. Due to the lack of large-scale 3D-text pair datasets, the success of LLMs has yet to be replicated in 3D understanding. In this paper, we rethink this issue and propose a new task: 3D Data-Efficient Point-Language Understanding. The goal is to enable LLMs to achieve robust 3D object understanding with minimal 3D point cloud and text data pairs. To address this task, we introduce GreenPLM, which leverages more text data to compensate for the lack of 3D data. First, inspired by using CLIP to align images and text, we utilize a pre-trained point cloud-text encoder to map the 3D point cloud space to the text space. This mapping leaves us to seamlessly connect the text space with LLMs. Once the point-text-LLM connection is established, we further enhance text-LLM alignment by expanding the intermediate text space, thereby reducing the reliance on 3D point cloud data. Specifically, we generate 6M free-text descriptions of 3D objects, and design a three-stage training strategy to help LLMs better explore the intrinsic connections between different modalities. To achieve efficient modality alignment, we design a zero-parameter cross-attention module for token pooling. Extensive experimental results show that GreenPLM requires only 12% of the 3D training data used by existing state-of-the-art models to achieve superior 3D understanding. Remarkably, GreenPLM also achieves competitive performance using text-only data. The code and weights are available at: https://github.com/TangYuan96/GreenPLM.
LiDAR-LLM: Exploring the Potential of Large Language Models for 3D LiDAR Understanding
Recently, Large Language Models (LLMs) and Multimodal Large Language Models (MLLMs) have shown promise in instruction following and 2D image understanding. While these models are powerful, they have not yet been developed to comprehend the more challenging 3D physical scenes, especially when it comes to the sparse outdoor LiDAR data. In this paper, we introduce LiDAR-LLM, which takes raw LiDAR data as input and harnesses the remarkable reasoning capabilities of LLMs to gain a comprehensive understanding of outdoor 3D scenes. The central insight of our LiDAR-LLM is the reformulation of 3D outdoor scene cognition as a language modeling problem, encompassing tasks such as 3D captioning, 3D grounding, 3D question answering, etc. Specifically, due to the scarcity of 3D LiDAR-text pairing data, we introduce a three-stage training strategy and generate relevant datasets, progressively aligning the 3D modality with the language embedding space of LLM. Furthermore, we design a View-Aware Transformer (VAT) to connect the 3D encoder with the LLM, which effectively bridges the modality gap and enhances the LLM's spatial orientation comprehension of visual features. Our experiments show that LiDAR-LLM possesses favorable capabilities to comprehend various instructions regarding 3D scenes and engage in complex spatial reasoning. LiDAR-LLM attains a 40.9 BLEU-1 on the 3D captioning task and achieves a 63.1\% classification accuracy and a 14.3\% BEV mIoU on the 3D grounding task. Web page: https://sites.google.com/view/lidar-llm
InstructMol: Multi-Modal Integration for Building a Versatile and Reliable Molecular Assistant in Drug Discovery
The rapid evolution of artificial intelligence in drug discovery encounters challenges with generalization and extensive training, yet Large Language Models (LLMs) offer promise in reshaping interactions with complex molecular data. Our novel contribution, InstructMol, a multi-modal LLM, effectively aligns molecular structures with natural language via an instruction-tuning approach, utilizing a two-stage training strategy that adeptly combines limited domain-specific data with molecular and textual information. InstructMol showcases substantial performance improvements in drug discovery-related molecular tasks, surpassing leading LLMs and significantly reducing the gap with specialized models, thereby establishing a robust foundation for a versatile and dependable drug discovery assistant.
