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SubscribeBehavior Generation with Latent Actions
Generative modeling of complex behaviors from labeled datasets has been a longstanding problem in decision making. Unlike language or image generation, decision making requires modeling actions - continuous-valued vectors that are multimodal in their distribution, potentially drawn from uncurated sources, where generation errors can compound in sequential prediction. A recent class of models called Behavior Transformers (BeT) addresses this by discretizing actions using k-means clustering to capture different modes. However, k-means struggles to scale for high-dimensional action spaces or long sequences, and lacks gradient information, and thus BeT suffers in modeling long-range actions. In this work, we present Vector-Quantized Behavior Transformer (VQ-BeT), a versatile model for behavior generation that handles multimodal action prediction, conditional generation, and partial observations. VQ-BeT augments BeT by tokenizing continuous actions with a hierarchical vector quantization module. Across seven environments including simulated manipulation, autonomous driving, and robotics, VQ-BeT improves on state-of-the-art models such as BeT and Diffusion Policies. Importantly, we demonstrate VQ-BeT's improved ability to capture behavior modes while accelerating inference speed 5x over Diffusion Policies. Videos and code can be found https://sjlee.cc/vq-bet
Sparse-VQ Transformer: An FFN-Free Framework with Vector Quantization for Enhanced Time Series Forecasting
Time series analysis is vital for numerous applications, and transformers have become increasingly prominent in this domain. Leading methods customize the transformer architecture from NLP and CV, utilizing a patching technique to convert continuous signals into segments. Yet, time series data are uniquely challenging due to significant distribution shifts and intrinsic noise levels. To address these two challenges,we introduce the Sparse Vector Quantized FFN-Free Transformer (Sparse-VQ). Our methodology capitalizes on a sparse vector quantization technique coupled with Reverse Instance Normalization (RevIN) to reduce noise impact and capture sufficient statistics for forecasting, serving as an alternative to the Feed-Forward layer (FFN) in the transformer architecture. Our FFN-free approach trims the parameter count, enhancing computational efficiency and reducing overfitting. Through evaluations across ten benchmark datasets, including the newly introduced CAISO dataset, Sparse-VQ surpasses leading models with a 7.84% and 4.17% decrease in MAE for univariate and multivariate time series forecasting, respectively. Moreover, it can be seamlessly integrated with existing transformer-based models to elevate their performance.
FAST-VQA: Efficient End-to-end Video Quality Assessment with Fragment Sampling
Current deep video quality assessment (VQA) methods are usually with high computational costs when evaluating high-resolution videos. This cost hinders them from learning better video-quality-related representations via end-to-end training. Existing approaches typically consider naive sampling to reduce the computational cost, such as resizing and cropping. However, they obviously corrupt quality-related information in videos and are thus not optimal for learning good representations for VQA. Therefore, there is an eager need to design a new quality-retained sampling scheme for VQA. In this paper, we propose Grid Mini-patch Sampling (GMS), which allows consideration of local quality by sampling patches at their raw resolution and covers global quality with contextual relations via mini-patches sampled in uniform grids. These mini-patches are spliced and aligned temporally, named as fragments. We further build the Fragment Attention Network (FANet) specially designed to accommodate fragments as inputs. Consisting of fragments and FANet, the proposed FrAgment Sample Transformer for VQA (FAST-VQA) enables efficient end-to-end deep VQA and learns effective video-quality-related representations. It improves state-of-the-art accuracy by around 10% while reducing 99.5% FLOPs on 1080P high-resolution videos. The newly learned video-quality-related representations can also be transferred into smaller VQA datasets, boosting performance in these scenarios. Extensive experiments show that FAST-VQA has good performance on inputs of various resolutions while retaining high efficiency. We publish our code at https://github.com/timothyhtimothy/FAST-VQA.
Vector-quantized Image Modeling with Improved VQGAN
Pretraining language models with next-token prediction on massive text corpora has delivered phenomenal zero-shot, few-shot, transfer learning and multi-tasking capabilities on both generative and discriminative language tasks. Motivated by this success, we explore a Vector-quantized Image Modeling (VIM) approach that involves pretraining a Transformer to predict rasterized image tokens autoregressively. The discrete image tokens are encoded from a learned Vision-Transformer-based VQGAN (ViT-VQGAN). We first propose multiple improvements over vanilla VQGAN from architecture to codebook learning, yielding better efficiency and reconstruction fidelity. The improved ViT-VQGAN further improves vector-quantized image modeling tasks, including unconditional, class-conditioned image generation and unsupervised representation learning. When trained on ImageNet at \(256\times256\) resolution, we achieve Inception Score (IS) of 175.1 and Fr'echet Inception Distance (FID) of 4.17, a dramatic improvement over the vanilla VQGAN, which obtains 70.6 and 17.04 for IS and FID, respectively. Based on ViT-VQGAN and unsupervised pretraining, we further evaluate the pretrained Transformer by averaging intermediate features, similar to Image GPT (iGPT). This ImageNet-pretrained VIM-L significantly beats iGPT-L on linear-probe accuracy from 60.3% to 73.2% for a similar model size. VIM-L also outperforms iGPT-XL which is trained with extra web image data and larger model size.
CogView: Mastering Text-to-Image Generation via Transformers
Text-to-Image generation in the general domain has long been an open problem, which requires both a powerful generative model and cross-modal understanding. We propose CogView, a 4-billion-parameter Transformer with VQ-VAE tokenizer to advance this problem. We also demonstrate the finetuning strategies for various downstream tasks, e.g. style learning, super-resolution, text-image ranking and fashion design, and methods to stabilize pretraining, e.g. eliminating NaN losses. CogView achieves the state-of-the-art FID on the blurred MS COCO dataset, outperforming previous GAN-based models and a recent similar work DALL-E.
LLM-CXR: Instruction-Finetuned LLM for CXR Image Understanding and Generation
Following the impressive development of LLMs, vision-language alignment in LLMs is actively being researched to enable multimodal reasoning and visual IO. This direction of research is particularly relevant to medical imaging because medical image analysis and generation consist of reasoning based on a combination of visual features and prior knowledge. Many recent works have focused on training adapter networks that serve as an information bridge between image processing networks and LLMs; but presumably, in order to achieve maximum reasoning potential of LLMs on visual information as well, visual and language features should be allowed to interact more freely. This is especially important in the medical domain because understanding and generating medical images such as chest X-rays (CXR) require not only accurate visual and language-based reasoning but also a more intimate mapping between the two modalities. Thus, taking inspiration from previous work on the transformer and VQ-GAN combination for bidirectional image and text generation, we build upon this approach and develop a method for instruction-tuning an LLM pre-trained only on text to gain vision-language capabilities for medical images. Specifically, we leverage a pretrained LLM's existing question-answering and instruction-following abilities to teach it to understand visual inputs by instructing it to answer questions about image inputs and, symmetrically, output both text and image responses appropriate to a given query by tuning the LLM with diverse tasks that encompass image-based text-generation and text-based image-generation. We show that our model, LLM-CXR, trained in this approach shows better image-text alignment in both CXR understanding and generation tasks while being smaller in size compared to previously developed models that perform a narrower range of tasks. The code is at https://github.com/hyn2028/llm-cxr.
Priority-Centric Human Motion Generation in Discrete Latent Space
Text-to-motion generation is a formidable task, aiming to produce human motions that align with the input text while also adhering to human capabilities and physical laws. While there have been advancements in diffusion models, their application in discrete spaces remains underexplored. Current methods often overlook the varying significance of different motions, treating them uniformly. It is essential to recognize that not all motions hold the same relevance to a particular textual description. Some motions, being more salient and informative, should be given precedence during generation. In response, we introduce a Priority-Centric Motion Discrete Diffusion Model (M2DM), which utilizes a Transformer-based VQ-VAE to derive a concise, discrete motion representation, incorporating a global self-attention mechanism and a regularization term to counteract code collapse. We also present a motion discrete diffusion model that employs an innovative noise schedule, determined by the significance of each motion token within the entire motion sequence. This approach retains the most salient motions during the reverse diffusion process, leading to more semantically rich and varied motions. Additionally, we formulate two strategies to gauge the importance of motion tokens, drawing from both textual and visual indicators. Comprehensive experiments on the HumanML3D and KIT-ML datasets confirm that our model surpasses existing techniques in fidelity and diversity, particularly for intricate textual descriptions.
FashionVQA: A Domain-Specific Visual Question Answering System
Humans apprehend the world through various sensory modalities, yet language is their predominant communication channel. Machine learning systems need to draw on the same multimodal richness to have informed discourses with humans in natural language; this is particularly true for systems specialized in visually-dense information, such as dialogue, recommendation, and search engines for clothing. To this end, we train a visual question answering (VQA) system to answer complex natural language questions about apparel in fashion photoshoot images. The key to the successful training of our VQA model is the automatic creation of a visual question-answering dataset with 168 million samples from item attributes of 207 thousand images using diverse templates. The sample generation employs a strategy that considers the difficulty of the question-answer pairs to emphasize challenging concepts. Contrary to the recent trends in using several datasets for pretraining the visual question answering models, we focused on keeping the dataset fixed while training various models from scratch to isolate the improvements from model architecture changes. We see that using the same transformer for encoding the question and decoding the answer, as in language models, achieves maximum accuracy, showing that visual language models (VLMs) make the best visual question answering systems for our dataset. The accuracy of the best model surpasses the human expert level, even when answering human-generated questions that are not confined to the template formats. Our approach for generating a large-scale multimodal domain-specific dataset provides a path for training specialized models capable of communicating in natural language. The training of such domain-expert models, e.g., our fashion VLM model, cannot rely solely on the large-scale general-purpose datasets collected from the web.
MOSO: Decomposing MOtion, Scene and Object for Video Prediction
Motion, scene and object are three primary visual components of a video. In particular, objects represent the foreground, scenes represent the background, and motion traces their dynamics. Based on this insight, we propose a two-stage MOtion, Scene and Object decomposition framework (MOSO) for video prediction, consisting of MOSO-VQVAE and MOSO-Transformer. In the first stage, MOSO-VQVAE decomposes a previous video clip into the motion, scene and object components, and represents them as distinct groups of discrete tokens. Then, in the second stage, MOSO-Transformer predicts the object and scene tokens of the subsequent video clip based on the previous tokens and adds dynamic motion at the token level to the generated object and scene tokens. Our framework can be easily extended to unconditional video generation and video frame interpolation tasks. Experimental results demonstrate that our method achieves new state-of-the-art performance on five challenging benchmarks for video prediction and unconditional video generation: BAIR, RoboNet, KTH, KITTI and UCF101. In addition, MOSO can produce realistic videos by combining objects and scenes from different videos.
VaQuitA: Enhancing Alignment in LLM-Assisted Video Understanding
Recent advancements in language-model-based video understanding have been progressing at a remarkable pace, spurred by the introduction of Large Language Models (LLMs). However, the focus of prior research has been predominantly on devising a projection layer that maps video features to tokens, an approach that is both rudimentary and inefficient. In our study, we introduce a cutting-edge framework, VaQuitA, designed to refine the synergy between video and textual information. At the data level, instead of sampling frames uniformly, we implement a sampling method guided by CLIP-score rankings, which enables a more aligned selection of frames with the given question. At the feature level, we integrate a trainable Video Perceiver alongside a Visual-Query Transformer (abbreviated as VQ-Former), which bolsters the interplay between the input question and the video features. We also discover that incorporating a simple prompt, "Please be critical", into the LLM input can substantially enhance its video comprehension capabilities. Our experimental results indicate that VaQuitA consistently sets a new benchmark for zero-shot video question-answering tasks and is adept at producing high-quality, multi-turn video dialogues with users.
LaTr: Layout-Aware Transformer for Scene-Text VQA
We propose a novel multimodal architecture for Scene Text Visual Question Answering (STVQA), named Layout-Aware Transformer (LaTr). The task of STVQA requires models to reason over different modalities. Thus, we first investigate the impact of each modality, and reveal the importance of the language module, especially when enriched with layout information. Accounting for this, we propose a single objective pre-training scheme that requires only text and spatial cues. We show that applying this pre-training scheme on scanned documents has certain advantages over using natural images, despite the domain gap. Scanned documents are easy to procure, text-dense and have a variety of layouts, helping the model learn various spatial cues (e.g. left-of, below etc.) by tying together language and layout information. Compared to existing approaches, our method performs vocabulary-free decoding and, as shown, generalizes well beyond the training vocabulary. We further demonstrate that LaTr improves robustness towards OCR errors, a common reason for failure cases in STVQA. In addition, by leveraging a vision transformer, we eliminate the need for an external object detector. LaTr outperforms state-of-the-art STVQA methods on multiple datasets. In particular, +7.6% on TextVQA, +10.8% on ST-VQA and +4.0% on OCR-VQA (all absolute accuracy numbers).
Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformer
Videos are created to express emotion, exchange information, and share experiences. Video synthesis has intrigued researchers for a long time. Despite the rapid progress driven by advances in visual synthesis, most existing studies focus on improving the frames' quality and the transitions between them, while little progress has been made in generating longer videos. In this paper, we present a method that builds on 3D-VQGAN and transformers to generate videos with thousands of frames. Our evaluation shows that our model trained on 16-frame video clips from standard benchmarks such as UCF-101, Sky Time-lapse, and Taichi-HD datasets can generate diverse, coherent, and high-quality long videos. We also showcase conditional extensions of our approach for generating meaningful long videos by incorporating temporal information with text and audio. Videos and code can be found at https://songweige.github.io/projects/tats/index.html.
VQ-SGen: A Vector Quantized Stroke Representation for Creative Sketch Generation
This paper presents VQ-SGen, a novel algorithm for high-quality creative sketch generation. Recent approaches have framed the task as pixel-based generation either as a whole or part-by-part, neglecting the intrinsic and contextual relationships among individual strokes, such as the shape and spatial positioning of both proximal and distant strokes. To overcome these limitations, we propose treating each stroke within a sketch as an entity and introducing a vector-quantized (VQ) stroke representation for fine-grained sketch generation. Our method follows a two-stage framework - in stage one, we decouple each stroke's shape and location information to ensure the VQ representation prioritizes stroke shape learning. In stage two, we feed the precise and compact representation into an auto-decoding Transformer to incorporate stroke semantics, positions, and shapes into the generation process. By utilizing tokenized stroke representation, our approach generates strokes with high fidelity and facilitates novel applications, such as text or class label conditioned generation and sketch completion. Comprehensive experiments demonstrate our method surpasses existing state-of-the-art techniques on the CreativeSketch dataset, underscoring its effectiveness.
Semantic Image Synthesis with Semantically Coupled VQ-Model
Semantic image synthesis enables control over unconditional image generation by allowing guidance on what is being generated. We conditionally synthesize the latent space from a vector quantized model (VQ-model) pre-trained to autoencode images. Instead of training an autoregressive Transformer on separately learned conditioning latents and image latents, we find that jointly learning the conditioning and image latents significantly improves the modeling capabilities of the Transformer model. While our jointly trained VQ-model achieves a similar reconstruction performance to a vanilla VQ-model for both semantic and image latents, tying the two modalities at the autoencoding stage proves to be an important ingredient to improve autoregressive modeling performance. We show that our model improves semantic image synthesis using autoregressive models on popular semantic image datasets ADE20k, Cityscapes and COCO-Stuff.
Finite Scalar Quantization: VQ-VAE Made Simple
We propose to replace vector quantization (VQ) in the latent representation of VQ-VAEs with a simple scheme termed finite scalar quantization (FSQ), where we project the VAE representation down to a few dimensions (typically less than 10). Each dimension is quantized to a small set of fixed values, leading to an (implicit) codebook given by the product of these sets. By appropriately choosing the number of dimensions and values each dimension can take, we obtain the same codebook size as in VQ. On top of such discrete representations, we can train the same models that have been trained on VQ-VAE representations. For example, autoregressive and masked transformer models for image generation, multimodal generation, and dense prediction computer vision tasks. Concretely, we employ FSQ with MaskGIT for image generation, and with UViM for depth estimation, colorization, and panoptic segmentation. Despite the much simpler design of FSQ, we obtain competitive performance in all these tasks. We emphasize that FSQ does not suffer from codebook collapse and does not need the complex machinery employed in VQ (commitment losses, codebook reseeding, code splitting, entropy penalties, etc.) to learn expressive discrete representations.
VideoGPT: Video Generation using VQ-VAE and Transformers
We present VideoGPT: a conceptually simple architecture for scaling likelihood based generative modeling to natural videos. VideoGPT uses VQ-VAE that learns downsampled discrete latent representations of a raw video by employing 3D convolutions and axial self-attention. A simple GPT-like architecture is then used to autoregressively model the discrete latents using spatio-temporal position encodings. Despite the simplicity in formulation and ease of training, our architecture is able to generate samples competitive with state-of-the-art GAN models for video generation on the BAIR Robot dataset, and generate high fidelity natural videos from UCF-101 and Tumbler GIF Dataset (TGIF). We hope our proposed architecture serves as a reproducible reference for a minimalistic implementation of transformer based video generation models. Samples and code are available at https://wilson1yan.github.io/videogpt/index.html
Extreme Image Compression using Fine-tuned VQGANs
Recent advances in generative compression methods have demonstrated remarkable progress in enhancing the perceptual quality of compressed data, especially in scenarios with low bitrates. However, their efficacy and applicability to achieve extreme compression ratios (<0.05 bpp) remain constrained. In this work, we propose a simple yet effective coding framework by introducing vector quantization (VQ)--based generative models into the image compression domain. The main insight is that the codebook learned by the VQGAN model yields a strong expressive capacity, facilitating efficient compression of continuous information in the latent space while maintaining reconstruction quality. Specifically, an image can be represented as VQ-indices by finding the nearest codeword, which can be encoded using lossless compression methods into bitstreams. We propose clustering a pre-trained large-scale codebook into smaller codebooks through the K-means algorithm, yielding variable bitrates and different levels of reconstruction quality within the coding framework. Furthermore, we introduce a transformer to predict lost indices and restore images in unstable environments. Extensive qualitative and quantitative experiments on various benchmark datasets demonstrate that the proposed framework outperforms state-of-the-art codecs in terms of perceptual quality-oriented metrics and human perception at extremely low bitrates (le 0.04 bpp). Remarkably, even with the loss of up to 20% of indices, the images can be effectively restored with minimal perceptual loss.
A Spark of Vision-Language Intelligence: 2-Dimensional Autoregressive Transformer for Efficient Finegrained Image Generation
This work tackles the information loss bottleneck of vector-quantization (VQ) autoregressive image generation by introducing a novel model architecture called the 2-Dimensional Autoregression (DnD) Transformer. The DnD-Transformer predicts more codes for an image by introducing a new autoregression direction, model depth, along with the sequence length direction. Compared to traditional 1D autoregression and previous work utilizing similar 2D image decomposition such as RQ-Transformer, the DnD-Transformer is an end-to-end model that can generate higher quality images with the same backbone model size and sequence length, opening a new optimization perspective for autoregressive image generation. Furthermore, our experiments reveal that the DnD-Transformer's potential extends beyond generating natural images. It can even generate images with rich text and graphical elements in a self-supervised manner, demonstrating an understanding of these combined modalities. This has not been previously demonstrated for popular vision generative models such as diffusion models, showing a spark of vision-language intelligence when trained solely on images. Code, datasets and models are open at https://github.com/chenllliang/DnD-Transformer.
Jet: A Modern Transformer-Based Normalizing Flow
In the past, normalizing generative flows have emerged as a promising class of generative models for natural images. This type of model has many modeling advantages: the ability to efficiently compute log-likelihood of the input data, fast generation and simple overall structure. Normalizing flows remained a topic of active research but later fell out of favor, as visual quality of the samples was not competitive with other model classes, such as GANs, VQ-VAE-based approaches or diffusion models. In this paper we revisit the design of the coupling-based normalizing flow models by carefully ablating prior design choices and using computational blocks based on the Vision Transformer architecture, not convolutional neural networks. As a result, we achieve state-of-the-art quantitative and qualitative performance with a much simpler architecture. While the overall visual quality is still behind the current state-of-the-art models, we argue that strong normalizing flow models can help advancing research frontier by serving as building components of more powerful generative models.
Unified Vision-Language Pre-Training for Image Captioning and VQA
This paper presents a unified Vision-Language Pre-training (VLP) model. The model is unified in that (1) it can be fine-tuned for either vision-language generation (e.g., image captioning) or understanding (e.g., visual question answering) tasks, and (2) it uses a shared multi-layer transformer network for both encoding and decoding, which differs from many existing methods where the encoder and decoder are implemented using separate models. The unified VLP model is pre-trained on a large amount of image-text pairs using the unsupervised learning objectives of two tasks: bidirectional and sequence-to-sequence (seq2seq) masked vision-language prediction. The two tasks differ solely in what context the prediction conditions on. This is controlled by utilizing specific self-attention masks for the shared transformer network. To the best of our knowledge, VLP is the first reported model that achieves state-of-the-art results on both vision-language generation and understanding tasks, as disparate as image captioning and visual question answering, across three challenging benchmark datasets: COCO Captions, Flickr30k Captions, and VQA 2.0. The code and the pre-trained models are available at https://github.com/LuoweiZhou/VLP.
MaskBit: Embedding-free Image Generation via Bit Tokens
Masked transformer models for class-conditional image generation have become a compelling alternative to diffusion models. Typically comprising two stages - an initial VQGAN model for transitioning between latent space and image space, and a subsequent Transformer model for image generation within latent space - these frameworks offer promising avenues for image synthesis. In this study, we present two primary contributions: Firstly, an empirical and systematic examination of VQGANs, leading to a modernized VQGAN. Secondly, a novel embedding-free generation network operating directly on bit tokens - a binary quantized representation of tokens with rich semantics. The first contribution furnishes a transparent, reproducible, and high-performing VQGAN model, enhancing accessibility and matching the performance of current state-of-the-art methods while revealing previously undisclosed details. The second contribution demonstrates that embedding-free image generation using bit tokens achieves a new state-of-the-art FID of 1.52 on the ImageNet 256x256 benchmark, with a compact generator model of mere 305M parameters.
MV-CoRe: Multimodal Visual-Conceptual Reasoning for Complex Visual Question Answering
Complex Visual Question Answering (Complex VQA) tasks, which demand sophisticated multi-modal reasoning and external knowledge integration, present significant challenges for existing large vision-language models (LVLMs) often limited by their reliance on high-level global features. To address this, we propose MV-CoRe (Multimodal Visual-Conceptual Reasoning), a novel model designed to enhance Complex VQA performance through the deep fusion of diverse visual and linguistic information. MV-CoRe meticulously integrates global embeddings from pre-trained Vision Large Models (VLMs) and Language Large Models (LLMs) with fine-grained semantic-aware visual features, including object detection characteristics and scene graph representations. An innovative Multimodal Fusion Transformer then processes and deeply integrates these diverse feature sets, enabling rich cross-modal attention and facilitating complex reasoning. We evaluate MV-CoRe on challenging Complex VQA benchmarks, including GQA, A-OKVQA, and OKVQA, after training on VQAv2. Our experimental results demonstrate that MV-CoRe consistently outperforms established LVLM baselines, achieving an overall accuracy of 77.5% on GQA. Ablation studies confirm the critical contribution of both object and scene graph features, and human evaluations further validate MV-CoRe's superior factual correctness and reasoning depth, underscoring its robust capabilities for deep visual and conceptual understanding.
MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers
Recently, 3D assets created via reconstruction and generation have matched the quality of manually crafted assets, highlighting their potential for replacement. However, this potential is largely unrealized because these assets always need to be converted to meshes for 3D industry applications, and the meshes produced by current mesh extraction methods are significantly inferior to Artist-Created Meshes (AMs), i.e., meshes created by human artists. Specifically, current mesh extraction methods rely on dense faces and ignore geometric features, leading to inefficiencies, complicated post-processing, and lower representation quality. To address these issues, we introduce MeshAnything, a model that treats mesh extraction as a generation problem, producing AMs aligned with specified shapes. By converting 3D assets in any 3D representation into AMs, MeshAnything can be integrated with various 3D asset production methods, thereby enhancing their application across the 3D industry. The architecture of MeshAnything comprises a VQ-VAE and a shape-conditioned decoder-only transformer. We first learn a mesh vocabulary using the VQ-VAE, then train the shape-conditioned decoder-only transformer on this vocabulary for shape-conditioned autoregressive mesh generation. Our extensive experiments show that our method generates AMs with hundreds of times fewer faces, significantly improving storage, rendering, and simulation efficiencies, while achieving precision comparable to previous methods.
When are Lemons Purple? The Concept Association Bias of CLIP
Large-scale vision-language models such as CLIP have shown impressive performance on zero-shot image classification and image-to-text retrieval. However, such zero-shot performance of CLIP-based models does not realize in tasks that require a finer-grained correspondence between vision and language, such as Visual Question Answering (VQA). We investigate why this is the case, and report an interesting phenomenon of CLIP, which we call the Concept Association Bias (CAB), as a potential cause of the difficulty of applying CLIP to VQA and similar tasks. CAB is especially apparent when two concepts are present in the given image while a text prompt only contains a single concept. In such a case, we find that CLIP tends to treat input as a bag of concepts and attempts to fill in the other missing concept crossmodally, leading to an unexpected zero-shot prediction. For example, when asked for the color of a lemon in an image, CLIP predicts ``purple'' if the image contains a lemon and an eggplant. We demonstrate the Concept Association Bias of CLIP by showing that CLIP's zero-shot classification performance greatly suffers when there is a strong concept association between an object (e.g. lemon) and an attribute (e.g. its color). On the other hand, when the association between object and attribute is weak, we do not see this phenomenon. Furthermore, we show that CAB is significantly mitigated when we enable CLIP to learn deeper structure across image and text embeddings by adding an additional Transformer on top of CLIP and fine-tuning it on VQA. We find that across such fine-tuned variants of CLIP, the strength of CAB in a model predicts how well it performs on VQA.
Learning Control by Iterative Inversion
We propose iterative inversion -- an algorithm for learning an inverse function without input-output pairs, but only with samples from the desired output distribution and access to the forward function. The key challenge is a distribution shift between the desired outputs and the outputs of an initial random guess, and we prove that iterative inversion can steer the learning correctly, under rather strict conditions on the function. We apply iterative inversion to learn control. Our input is a set of demonstrations of desired behavior, given as video embeddings of trajectories (without actions), and our method iteratively learns to imitate trajectories generated by the current policy, perturbed by random exploration noise. Our approach does not require rewards, and only employs supervised learning, which can be easily scaled to use state-of-the-art trajectory embedding techniques and policy representations. Indeed, with a VQ-VAE embedding, and a transformer-based policy, we demonstrate non-trivial continuous control on several tasks. Further, we report an improved performance on imitating diverse behaviors compared to reward based methods.
Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding
We present Imagen, a text-to-image diffusion model with an unprecedented degree of photorealism and a deep level of language understanding. Imagen builds on the power of large transformer language models in understanding text and hinges on the strength of diffusion models in high-fidelity image generation. Our key discovery is that generic large language models (e.g. T5), pretrained on text-only corpora, are surprisingly effective at encoding text for image synthesis: increasing the size of the language model in Imagen boosts both sample fidelity and image-text alignment much more than increasing the size of the image diffusion model. Imagen achieves a new state-of-the-art FID score of 7.27 on the COCO dataset, without ever training on COCO, and human raters find Imagen samples to be on par with the COCO data itself in image-text alignment. To assess text-to-image models in greater depth, we introduce DrawBench, a comprehensive and challenging benchmark for text-to-image models. With DrawBench, we compare Imagen with recent methods including VQ-GAN+CLIP, Latent Diffusion Models, and DALL-E 2, and find that human raters prefer Imagen over other models in side-by-side comparisons, both in terms of sample quality and image-text alignment. See https://imagen.research.google/ for an overview of the results.
Unconditional Image-Text Pair Generation with Multimodal Cross Quantizer
Although deep generative models have gained a lot of attention, most of the existing works are designed for unimodal generation. In this paper, we explore a new method for unconditional image-text pair generation. We design Multimodal Cross-Quantization VAE (MXQ-VAE), a novel vector quantizer for joint image-text representations, with which we discover that a joint image-text representation space is effective for semantically consistent image-text pair generation. To learn a multimodal semantic correlation in a quantized space, we combine VQ-VAE with a Transformer encoder and apply an input masking strategy. Specifically, MXQ-VAE accepts a masked image-text pair as input and learns a quantized joint representation space, so that the input can be converted to a unified code sequence, then we perform unconditional image-text pair generation with the code sequence. Extensive experiments show the correlation between the quantized joint space and the multimodal generation capability on synthetic and real-world datasets. In addition, we demonstrate the superiority of our approach in these two aspects over several baselines. The source code is publicly available at: https://github.com/ttumyche/MXQ-VAE.
Scaling Autoregressive Models for Content-Rich Text-to-Image Generation
We present the Pathways Autoregressive Text-to-Image (Parti) model, which generates high-fidelity photorealistic images and supports content-rich synthesis involving complex compositions and world knowledge. Parti treats text-to-image generation as a sequence-to-sequence modeling problem, akin to machine translation, with sequences of image tokens as the target outputs rather than text tokens in another language. This strategy can naturally tap into the rich body of prior work on large language models, which have seen continued advances in capabilities and performance through scaling data and model sizes. Our approach is simple: First, Parti uses a Transformer-based image tokenizer, ViT-VQGAN, to encode images as sequences of discrete tokens. Second, we achieve consistent quality improvements by scaling the encoder-decoder Transformer model up to 20B parameters, with a new state-of-the-art zero-shot FID score of 7.23 and finetuned FID score of 3.22 on MS-COCO. Our detailed analysis on Localized Narratives as well as PartiPrompts (P2), a new holistic benchmark of over 1600 English prompts, demonstrate the effectiveness of Parti across a wide variety of categories and difficulty aspects. We also explore and highlight limitations of our models in order to define and exemplify key areas of focus for further improvements. See https://parti.research.google/ for high-resolution images.
TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integration
We propose a novel task for generating 3D dance movements that simultaneously incorporate both text and music modalities. Unlike existing works that generate dance movements using a single modality such as music, our goal is to produce richer dance movements guided by the instructive information provided by the text. However, the lack of paired motion data with both music and text modalities limits the ability to generate dance movements that integrate both. To alleviate this challenge, we propose to utilize a 3D human motion VQ-VAE to project the motions of the two datasets into a latent space consisting of quantized vectors, which effectively mix the motion tokens from the two datasets with different distributions for training. Additionally, we propose a cross-modal transformer to integrate text instructions into motion generation architecture for generating 3D dance movements without degrading the performance of music-conditioned dance generation. To better evaluate the quality of the generated motion, we introduce two novel metrics, namely Motion Prediction Distance (MPD) and Freezing Score, to measure the coherence and freezing percentage of the generated motion. Extensive experiments show that our approach can generate realistic and coherent dance movements conditioned on both text and music while maintaining comparable performance with the two single modalities. Code will be available at: https://garfield-kh.github.io/TM2D/.
Reduce Information Loss in Transformers for Pluralistic Image Inpainting
Transformers have achieved great success in pluralistic image inpainting recently. However, we find existing transformer based solutions regard each pixel as a token, thus suffer from information loss issue from two aspects: 1) They downsample the input image into much lower resolutions for efficiency consideration, incurring information loss and extra misalignment for the boundaries of masked regions. 2) They quantize 256^3 RGB pixels to a small number (such as 512) of quantized pixels. The indices of quantized pixels are used as tokens for the inputs and prediction targets of transformer. Although an extra CNN network is used to upsample and refine the low-resolution results, it is difficult to retrieve the lost information back.To keep input information as much as possible, we propose a new transformer based framework "PUT". Specifically, to avoid input downsampling while maintaining the computation efficiency, we design a patch-based auto-encoder P-VQVAE, where the encoder converts the masked image into non-overlapped patch tokens and the decoder recovers the masked regions from inpainted tokens while keeping the unmasked regions unchanged. To eliminate the information loss caused by quantization, an Un-Quantized Transformer (UQ-Transformer) is applied, which directly takes the features from P-VQVAE encoder as input without quantization and regards the quantized tokens only as prediction targets. Extensive experiments show that PUT greatly outperforms state-of-the-art methods on image fidelity, especially for large masked regions and complex large-scale datasets. Code is available at https://github.com/liuqk3/PUT
Llasa: Scaling Train-Time and Inference-Time Compute for Llama-based Speech Synthesis
Recent advances in text-based large language models (LLMs), particularly in the GPT series and the o1 model, have demonstrated the effectiveness of scaling both training-time and inference-time compute. However, current state-of-the-art TTS systems leveraging LLMs are often multi-stage, requiring separate models (e.g., diffusion models after LLM), complicating the decision of whether to scale a particular model during training or testing. This work makes the following contributions: First, we explore the scaling of train-time and inference-time compute for speech synthesis. Second, we propose a simple framework Llasa for speech synthesis that employs a single-layer vector quantizer (VQ) codec and a single Transformer architecture to fully align with standard LLMs such as Llama. Our experiments reveal that scaling train-time compute for Llasa consistently improves the naturalness of synthesized speech and enables the generation of more complex and accurate prosody patterns. Furthermore, from the perspective of scaling inference-time compute, we employ speech understanding models as verifiers during the search, finding that scaling inference-time compute shifts the sampling modes toward the preferences of specific verifiers, thereby improving emotional expressiveness, timbre consistency, and content accuracy. In addition, we released the checkpoint and training code for our TTS model (1B, 3B, 8B) and codec model publicly available.
T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations
In this work, we investigate a simple and must-known conditional generative framework based on Vector Quantised-Variational AutoEncoder (VQ-VAE) and Generative Pre-trained Transformer (GPT) for human motion generation from textural descriptions. We show that a simple CNN-based VQ-VAE with commonly used training recipes (EMA and Code Reset) allows us to obtain high-quality discrete representations. For GPT, we incorporate a simple corruption strategy during the training to alleviate training-testing discrepancy. Despite its simplicity, our T2M-GPT shows better performance than competitive approaches, including recent diffusion-based approaches. For example, on HumanML3D, which is currently the largest dataset, we achieve comparable performance on the consistency between text and generated motion (R-Precision), but with FID 0.116 largely outperforming MotionDiffuse of 0.630. Additionally, we conduct analyses on HumanML3D and observe that the dataset size is a limitation of our approach. Our work suggests that VQ-VAE still remains a competitive approach for human motion generation.
Quantize-then-Rectify: Efficient VQ-VAE Training
Visual tokenizers are pivotal in multimodal large models, acting as bridges between continuous inputs and discrete tokens. Nevertheless, training high-compression-rate VQ-VAEs remains computationally demanding, often necessitating thousands of GPU hours. This work demonstrates that a pre-trained VAE can be efficiently transformed into a VQ-VAE by controlling quantization noise within the VAE's tolerance threshold. We present Quantize-then-Rectify (ReVQ), a framework leveraging pre-trained VAEs to enable rapid VQ-VAE training with minimal computational overhead. By integrating channel multi-group quantization to enlarge codebook capacity and a post rectifier to mitigate quantization errors, ReVQ compresses ImageNet images into at most 512 tokens while sustaining competitive reconstruction quality (rFID = 1.06). Significantly, ReVQ reduces training costs by over two orders of magnitude relative to state-of-the-art approaches: ReVQ finishes full training on a single NVIDIA 4090 in approximately 22 hours, whereas comparable methods require 4.5 days on 32 A100 GPUs. Experimental results show that ReVQ achieves superior efficiency-reconstruction trade-offs.
VQ4DiT: Efficient Post-Training Vector Quantization for Diffusion Transformers
The Diffusion Transformers Models (DiTs) have transitioned the network architecture from traditional UNets to transformers, demonstrating exceptional capabilities in image generation. Although DiTs have been widely applied to high-definition video generation tasks, their large parameter size hinders inference on edge devices. Vector quantization (VQ) can decompose model weight into a codebook and assignments, allowing extreme weight quantization and significantly reducing memory usage. In this paper, we propose VQ4DiT, a fast post-training vector quantization method for DiTs. We found that traditional VQ methods calibrate only the codebook without calibrating the assignments. This leads to weight sub-vectors being incorrectly assigned to the same assignment, providing inconsistent gradients to the codebook and resulting in a suboptimal result. To address this challenge, VQ4DiT calculates the candidate assignment set for each weight sub-vector based on Euclidean distance and reconstructs the sub-vector based on the weighted average. Then, using the zero-data and block-wise calibration method, the optimal assignment from the set is efficiently selected while calibrating the codebook. VQ4DiT quantizes a DiT XL/2 model on a single NVIDIA A100 GPU within 20 minutes to 5 hours depending on the different quantization settings. Experiments show that VQ4DiT establishes a new state-of-the-art in model size and performance trade-offs, quantizing weights to 2-bit precision while retaining acceptable image generation quality.
Efficient-VQGAN: Towards High-Resolution Image Generation with Efficient Vision Transformers
Vector-quantized image modeling has shown great potential in synthesizing high-quality images. However, generating high-resolution images remains a challenging task due to the quadratic computational overhead of the self-attention process. In this study, we seek to explore a more efficient two-stage framework for high-resolution image generation with improvements in the following three aspects. (1) Based on the observation that the first quantization stage has solid local property, we employ a local attention-based quantization model instead of the global attention mechanism used in previous methods, leading to better efficiency and reconstruction quality. (2) We emphasize the importance of multi-grained feature interaction during image generation and introduce an efficient attention mechanism that combines global attention (long-range semantic consistency within the whole image) and local attention (fined-grained details). This approach results in faster generation speed, higher generation fidelity, and improved resolution. (3) We propose a new generation pipeline incorporating autoencoding training and autoregressive generation strategy, demonstrating a better paradigm for image synthesis. Extensive experiments demonstrate the superiority of our approach in high-quality and high-resolution image reconstruction and generation.
GIVT: Generative Infinite-Vocabulary Transformers
We introduce generative infinite-vocabulary transformers (GIVT) which generate vector sequences with real-valued entries, instead of discrete tokens from a finite vocabulary. To this end, we propose two surprisingly simple modifications to decoder-only transformers: 1) at the input, we replace the finite-vocabulary lookup table with a linear projection of the input vectors; and 2) at the output, we replace the logits prediction (usually mapped to a categorical distribution) with the parameters of a multivariate Gaussian mixture model. Inspired by the image-generation paradigm of VQ-GAN and MaskGIT, where transformers are used to model the discrete latent sequences of a VQ-VAE, we use GIVT to model the unquantized real-valued latent sequences of a VAE. When applying GIVT to class-conditional image generation with iterative masked modeling, we show competitive results with MaskGIT, while our approach outperforms both VQ-GAN and MaskGIT when using it for causal modeling. Finally, we obtain competitive results outside of image generation when applying our approach to panoptic segmentation and depth estimation with a VAE-based variant of the UViM framework.
Meissonic: Revitalizing Masked Generative Transformers for Efficient High-Resolution Text-to-Image Synthesis
Diffusion models, such as Stable Diffusion, have made significant strides in visual generation, yet their paradigm remains fundamentally different from autoregressive language models, complicating the development of unified language-vision models. Recent efforts like LlamaGen have attempted autoregressive image generation using discrete VQVAE tokens, but the large number of tokens involved renders this approach inefficient and slow. In this work, we present Meissonic, which elevates non-autoregressive masked image modeling (MIM) text-to-image to a level comparable with state-of-the-art diffusion models like SDXL. By incorporating a comprehensive suite of architectural innovations, advanced positional encoding strategies, and optimized sampling conditions, Meissonic substantially improves MIM's performance and efficiency. Additionally, we leverage high-quality training data, integrate micro-conditions informed by human preference scores, and employ feature compression layers to further enhance image fidelity and resolution. Our model not only matches but often exceeds the performance of existing models like SDXL in generating high-quality, high-resolution images. Extensive experiments validate Meissonic's capabilities, demonstrating its potential as a new standard in text-to-image synthesis. We release a model checkpoint capable of producing 1024 times 1024 resolution images.
ARLON: Boosting Diffusion Transformers with Autoregressive Models for Long Video Generation
Text-to-video models have recently undergone rapid and substantial advancements. Nevertheless, due to limitations in data and computational resources, achieving efficient generation of long videos with rich motion dynamics remains a significant challenge. To generate high-quality, dynamic, and temporally consistent long videos, this paper presents ARLON, a novel framework that boosts diffusion Transformers with autoregressive models for long video generation, by integrating the coarse spatial and long-range temporal information provided by the AR model to guide the DiT model. Specifically, ARLON incorporates several key innovations: 1) A latent Vector Quantized Variational Autoencoder (VQ-VAE) compresses the input latent space of the DiT model into compact visual tokens, bridging the AR and DiT models and balancing the learning complexity and information density; 2) An adaptive norm-based semantic injection module integrates the coarse discrete visual units from the AR model into the DiT model, ensuring effective guidance during video generation; 3) To enhance the tolerance capability of noise introduced from the AR inference, the DiT model is trained with coarser visual latent tokens incorporated with an uncertainty sampling module. Experimental results demonstrate that ARLON significantly outperforms the baseline OpenSora-V1.2 on eight out of eleven metrics selected from VBench, with notable improvements in dynamic degree and aesthetic quality, while delivering competitive results on the remaining three and simultaneously accelerating the generation process. In addition, ARLON achieves state-of-the-art performance in long video generation. Detailed analyses of the improvements in inference efficiency are presented, alongside a practical application that demonstrates the generation of long videos using progressive text prompts. See demos of ARLON at http://aka.ms/arlon.
Recurrence Meets Transformers for Universal Multimodal Retrieval
With the rapid advancement of multimodal retrieval and its application in LLMs and multimodal LLMs, increasingly complex retrieval tasks have emerged. Existing methods predominantly rely on task-specific fine-tuning of vision-language models and are limited to single-modality queries or documents. In this paper, we propose ReT-2, a unified retrieval model that supports multimodal queries, composed of both images and text, and searches across multimodal document collections where text and images coexist. ReT-2 leverages multi-layer representations and a recurrent Transformer architecture with LSTM-inspired gating mechanisms to dynamically integrate information across layers and modalities, capturing fine-grained visual and textual details. We evaluate ReT-2 on the challenging M2KR and M-BEIR benchmarks across different retrieval configurations. Results demonstrate that ReT-2 consistently achieves state-of-the-art performance across diverse settings, while offering faster inference and reduced memory usage compared to prior approaches. When integrated into retrieval-augmented generation pipelines, ReT-2 also improves downstream performance on Encyclopedic-VQA and InfoSeek datasets. Our source code and trained models are publicly available at: https://github.com/aimagelab/ReT-2
LXMERT: Learning Cross-Modality Encoder Representations from Transformers
Vision-and-language reasoning requires an understanding of visual concepts, language semantics, and, most importantly, the alignment and relationships between these two modalities. We thus propose the LXMERT (Learning Cross-Modality Encoder Representations from Transformers) framework to learn these vision-and-language connections. In LXMERT, we build a large-scale Transformer model that consists of three encoders: an object relationship encoder, a language encoder, and a cross-modality encoder. Next, to endow our model with the capability of connecting vision and language semantics, we pre-train the model with large amounts of image-and-sentence pairs, via five diverse representative pre-training tasks: masked language modeling, masked object prediction (feature regression and label classification), cross-modality matching, and image question answering. These tasks help in learning both intra-modality and cross-modality relationships. After fine-tuning from our pre-trained parameters, our model achieves the state-of-the-art results on two visual question answering datasets (i.e., VQA and GQA). We also show the generalizability of our pre-trained cross-modality model by adapting it to a challenging visual-reasoning task, NLVR2, and improve the previous best result by 22% absolute (54% to 76%). Lastly, we demonstrate detailed ablation studies to prove that both our novel model components and pre-training strategies significantly contribute to our strong results; and also present several attention visualizations for the different encoders. Code and pre-trained models publicly available at: https://github.com/airsplay/lxmert
Visual Query Tuning: Towards Effective Usage of Intermediate Representations for Parameter and Memory Efficient Transfer Learning
Intermediate features of a pre-trained model have been shown informative for making accurate predictions on downstream tasks, even if the model backbone is kept frozen. The key challenge is how to utilize these intermediate features given their gigantic amount. We propose visual query tuning (VQT), a simple yet effective approach to aggregate intermediate features of Vision Transformers. Through introducing a handful of learnable ``query'' tokens to each layer, VQT leverages the inner workings of Transformers to ``summarize'' rich intermediate features of each layer, which can then be used to train the prediction heads of downstream tasks. As VQT keeps the intermediate features intact and only learns to combine them, it enjoys memory efficiency in training, compared to many other parameter-efficient fine-tuning approaches that learn to adapt features and need back-propagation through the entire backbone. This also suggests the complementary role between VQT and those approaches in transfer learning. Empirically, VQT consistently surpasses the state-of-the-art approach that utilizes intermediate features for transfer learning and outperforms full fine-tuning in many cases. Compared to parameter-efficient approaches that adapt features, VQT achieves much higher accuracy under memory constraints. Most importantly, VQT is compatible with these approaches to attain even higher accuracy, making it a simple add-on to further boost transfer learning.
Beyond Captioning: Task-Specific Prompting for Improved VLM Performance in Mathematical Reasoning
Vision-Language Models (VLMs) have transformed tasks requiring visual and reasoning abilities, such as image retrieval and Visual Question Answering (VQA). Despite their success, VLMs face significant challenges with tasks involving geometric reasoning, algebraic problem-solving, and counting. These limitations stem from difficulties effectively integrating multiple modalities and accurately interpreting geometry-related tasks. Various works claim that introducing a captioning pipeline before VQA tasks enhances performance. We incorporated this pipeline for tasks involving geometry, algebra, and counting. We found that captioning results are not generalizable, specifically with larger VLMs primarily trained on downstream QnA tasks showing random performance on math-related challenges. However, we present a promising alternative: task-based prompting, enriching the prompt with task-specific guidance. This approach shows promise and proves more effective than direct captioning methods for math-heavy problems.
TLControl: Trajectory and Language Control for Human Motion Synthesis
Controllable human motion synthesis is essential for applications in AR/VR, gaming, movies, and embodied AI. Existing methods often focus solely on either language or full trajectory control, lacking precision in synthesizing motions aligned with user-specified trajectories, especially for multi-joint control. To address these issues, we present TLControl, a new method for realistic human motion synthesis, incorporating both low-level trajectory and high-level language semantics controls. Specifically, we first train a VQ-VAE to learn a compact latent motion space organized by body parts. We then propose a Masked Trajectories Transformer to make coarse initial predictions of full trajectories of joints based on the learned latent motion space, with user-specified partial trajectories and text descriptions as conditioning. Finally, we introduce an efficient test-time optimization to refine these coarse predictions for accurate trajectory control. Experiments demonstrate that TLControl outperforms the state-of-the-art in trajectory accuracy and time efficiency, making it practical for interactive and high-quality animation generation.
Jukebox: A Generative Model for Music
We introduce Jukebox, a model that generates music with singing in the raw audio domain. We tackle the long context of raw audio using a multi-scale VQ-VAE to compress it to discrete codes, and modeling those using autoregressive Transformers. We show that the combined model at scale can generate high-fidelity and diverse songs with coherence up to multiple minutes. We can condition on artist and genre to steer the musical and vocal style, and on unaligned lyrics to make the singing more controllable. We are releasing thousands of non cherry-picked samples at https://jukebox.openai.com, along with model weights and code at https://github.com/openai/jukebox
Teller: Real-Time Streaming Audio-Driven Portrait Animation with Autoregressive Motion Generation
In this work, we introduce the first autoregressive framework for real-time, audio-driven portrait animation, a.k.a, talking head. Beyond the challenge of lengthy animation times, a critical challenge in realistic talking head generation lies in preserving the natural movement of diverse body parts. To this end, we propose Teller, the first streaming audio-driven protrait animation framework with autoregressive motion generation. Specifically, Teller first decomposes facial and body detail animation into two components: Facial Motion Latent Generation (FMLG) based on an autoregressive transfromer, and movement authenticity refinement using a Efficient Temporal Module (ETM).Concretely, FMLG employs a Residual VQ model to map the facial motion latent from the implicit keypoint-based model into discrete motion tokens, which are then temporally sliced with audio embeddings. This enables the AR tranformer to learn real-time, stream-based mappings from audio to motion. Furthermore, Teller incorporate ETM to capture finer motion details. This module ensures the physical consistency of body parts and accessories, such as neck muscles and earrings, improving the realism of these movements. Teller is designed to be efficient, surpassing the inference speed of diffusion-based models (Hallo 20.93s vs. Teller 0.92s for one second video generation), and achieves a real-time streaming performance of up to 25 FPS. Extensive experiments demonstrate that our method outperforms recent audio-driven portrait animation models, especially in small movements, as validated by human evaluations with a significant margin in quality and realism.
SATURN: Autoregressive Image Generation Guided by Scene Graphs
State-of-the-art text-to-image models excel at photorealistic rendering but often struggle to capture the layout and object relationships implied by complex prompts. Scene graphs provide a natural structural prior, yet previous graph-guided approaches have typically relied on heavy GAN or diffusion pipelines, which lag behind modern autoregressive architectures in both speed and fidelity. We introduce SATURN (Structured Arrangement of Triplets for Unified Rendering Networks), a lightweight extension to VAR-CLIP that translates a scene graph into a salience-ordered token sequence, enabling a frozen CLIP-VQ-VAE backbone to interpret graph structure while fine-tuning only the VAR transformer. On the Visual Genome dataset, SATURN reduces FID from 56.45% to 21.62% and increases the Inception Score from 16.03 to 24.78, outperforming prior methods such as SG2IM and SGDiff without requiring extra modules or multi-stage training. Qualitative results further confirm improvements in object count fidelity and spatial relation accuracy, showing that SATURN effectively combines structural awareness with state-of-the-art autoregressive fidelity.
VAEVQ: Enhancing Discrete Visual Tokenization through Variational Modeling
Vector quantization (VQ) transforms continuous image features into discrete representations, providing compressed, tokenized inputs for generative models. However, VQ-based frameworks suffer from several issues, such as non-smooth latent spaces, weak alignment between representations before and after quantization, and poor coherence between the continuous and discrete domains. These issues lead to unstable codeword learning and underutilized codebooks, ultimately degrading the performance of both reconstruction and downstream generation tasks. To this end, we propose VAEVQ, which comprises three key components: (1) Variational Latent Quantization (VLQ), replacing the AE with a VAE for quantization to leverage its structured and smooth latent space, thereby facilitating more effective codeword activation; (2) Representation Coherence Strategy (RCS), adaptively modulating the alignment strength between pre- and post-quantization features to enhance consistency and prevent overfitting to noise; and (3) Distribution Consistency Regularization (DCR), aligning the entire codebook distribution with the continuous latent distribution to improve utilization. Extensive experiments on two benchmark datasets demonstrate that VAEVQ outperforms state-of-the-art methods.
Perception Tokens Enhance Visual Reasoning in Multimodal Language Models
Multimodal language models (MLMs) still face challenges in fundamental visual perception tasks where specialized models excel. Tasks requiring reasoning about 3D structures benefit from depth estimation, and reasoning about 2D object instances benefits from object detection. Yet, MLMs can not produce intermediate depth or boxes to reason over. Finetuning MLMs on relevant data doesn't generalize well and outsourcing computation to specialized vision tools is too compute-intensive and memory-inefficient. To address this, we introduce Perception Tokens, intrinsic image representations designed to assist reasoning tasks where language is insufficient. Perception tokens act as auxiliary reasoning tokens, akin to chain-of-thought prompts in language models. For example, in a depth-related task, an MLM augmented with perception tokens can reason by generating a depth map as tokens, enabling it to solve the problem effectively. We propose AURORA, a training method that augments MLMs with perception tokens for improved reasoning over visual inputs. AURORA leverages a VQVAE to transform intermediate image representations, such as depth maps into a tokenized format and bounding box tokens, which is then used in a multi-task training framework. AURORA achieves notable improvements across counting benchmarks: +10.8% on BLINK, +11.3% on CVBench, and +8.3% on SEED-Bench, outperforming finetuning approaches in generalization across datasets. It also improves on relative depth: over +6% on BLINK. With perception tokens, AURORA expands the scope of MLMs beyond language-based reasoning, paving the way for more effective visual reasoning capabilities.
ReLaX-VQA: Residual Fragment and Layer Stack Extraction for Enhancing Video Quality Assessment
With the rapid growth of User-Generated Content (UGC) exchanged between users and sharing platforms, the need for video quality assessment in the wild is increasingly evident. UGC is typically acquired using consumer devices and undergoes multiple rounds of compression (transcoding) before reaching the end user. Therefore, traditional quality metrics that employ the original content as a reference are not suitable. In this paper, we propose ReLaX-VQA, a novel No-Reference Video Quality Assessment (NR-VQA) model that aims to address the challenges of evaluating the quality of diverse video content without reference to the original uncompressed videos. ReLaX-VQA uses frame differences to select spatio-temporal fragments intelligently together with different expressions of spatial features associated with the sampled frames. These are then used to better capture spatial and temporal variabilities in the quality of neighbouring frames. Furthermore, the model enhances abstraction by employing layer-stacking techniques in deep neural network features from Residual Networks and Vision Transformers. Extensive testing across four UGC datasets demonstrates that ReLaX-VQA consistently outperforms existing NR-VQA methods, achieving an average SRCC of 0.8658 and PLCC of 0.8873. Open-source code and trained models that will facilitate further research and applications of NR-VQA can be found at https://github.com/xinyiW915/ReLaX-VQA.
Locate Then Generate: Bridging Vision and Language with Bounding Box for Scene-Text VQA
In this paper, we propose a novel multi-modal framework for Scene Text Visual Question Answering (STVQA), which requires models to read scene text in images for question answering. Apart from text or visual objects, which could exist independently, scene text naturally links text and visual modalities together by conveying linguistic semantics while being a visual object in an image simultaneously. Different to conventional STVQA models which take the linguistic semantics and visual semantics in scene text as two separate features, in this paper, we propose a paradigm of "Locate Then Generate" (LTG), which explicitly unifies this two semantics with the spatial bounding box as a bridge connecting them. Specifically, at first, LTG locates the region in an image that may contain the answer words with an answer location module (ALM) consisting of a region proposal network and a language refinement network, both of which can transform to each other with one-to-one mapping via the scene text bounding box. Next, given the answer words selected by ALM, LTG generates a readable answer sequence with an answer generation module (AGM) based on a pre-trained language model. As a benefit of the explicit alignment of the visual and linguistic semantics, even without any scene text based pre-training tasks, LTG can boost the absolute accuracy by +6.06% and +6.92% on the TextVQA dataset and the ST-VQA dataset respectively, compared with a non-pre-training baseline. We further demonstrate that LTG effectively unifies visual and text modalities through the spatial bounding box connection, which is underappreciated in previous methods.
WavTokenizer: an Efficient Acoustic Discrete Codec Tokenizer for Audio Language Modeling
Language models have been effectively applied to modeling natural signals, such as images, video, speech, and audio. A crucial component of these models is the codec tokenizer, which compresses high-dimensional natural signals into lower-dimensional discrete tokens. In this paper, we introduce WavTokenizer, which offers several advantages over previous SOTA acoustic codec models in the audio domain: 1)extreme compression. By compressing the layers of quantizers and the temporal dimension of the discrete codec, one-second audio of 24kHz sampling rate requires only a single quantizer with 40 or 75 tokens. 2)improved subjective quality. Despite the reduced number of tokens, WavTokenizer achieves state-of-the-art reconstruction quality with outstanding UTMOS scores and inherently contains richer semantic information. Specifically, we achieve these results by designing a broader VQ space, extended contextual windows, and improved attention networks, as well as introducing a powerful multi-scale discriminator and an inverse Fourier transform structure. We conducted extensive reconstruction experiments in the domains of speech, audio, and music. WavTokenizer exhibited strong performance across various objective and subjective metrics compared to state-of-the-art models. We also tested semantic information, VQ utilization, and adaptability to generative models. Comprehensive ablation studies confirm the necessity of each module in WavTokenizer. The related code, demos, and pre-trained models are available at https://github.com/jishengpeng/WavTokenizer.
Interpretable Face Anti-Spoofing: Enhancing Generalization with Multimodal Large Language Models
Face Anti-Spoofing (FAS) is essential for ensuring the security and reliability of facial recognition systems. Most existing FAS methods are formulated as binary classification tasks, providing confidence scores without interpretation. They exhibit limited generalization in out-of-domain scenarios, such as new environments or unseen spoofing types. In this work, we introduce a multimodal large language model (MLLM) framework for FAS, termed Interpretable Face Anti-Spoofing (I-FAS), which transforms the FAS task into an interpretable visual question answering (VQA) paradigm. Specifically, we propose a Spoof-aware Captioning and Filtering (SCF) strategy to generate high-quality captions for FAS images, enriching the model's supervision with natural language interpretations. To mitigate the impact of noisy captions during training, we develop a Lopsided Language Model (L-LM) loss function that separates loss calculations for judgment and interpretation, prioritizing the optimization of the former. Furthermore, to enhance the model's perception of global visual features, we design a Globally Aware Connector (GAC) to align multi-level visual representations with the language model. Extensive experiments on standard and newly devised One to Eleven cross-domain benchmarks, comprising 12 public datasets, demonstrate that our method significantly outperforms state-of-the-art methods.
LCVO: An Efficient Pretraining-Free Framework for Visual Question Answering Grounding
In this paper, the LCVO modular method is proposed for the Visual Question Answering (VQA) Grounding task in the vision-language multimodal domain. This approach relies on a frozen large language model (LLM) as intermediate mediator between the off-the-shelf VQA model and the off-the-shelf Open-Vocabulary Object Detection (OVD) model, where the LLM transforms and conveys textual information between the two modules based on a designed prompt. LCVO establish an integrated plug-and-play framework without the need for any pre-training process. This framework can be deployed for VQA Grounding tasks under low computational resources. The modularized model within the framework allows application with various state-of-the-art pre-trained models, exhibiting significant potential to be advance with the times. Experimental implementations were conducted under constrained computational and memory resources, evaluating the proposed method's performance on benchmark datasets including GQA, CLEVR, and VizWiz-VQA-Grounding. Comparative analyses with baseline methods demonstrate the robust competitiveness of LCVO.
