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Dec 9

C3PO: Critical-Layer, Core-Expert, Collaborative Pathway Optimization for Test-Time Expert Re-Mixing

Mixture-of-Experts (MoE) Large Language Models (LLMs) suffer from severely sub-optimal expert pathways-our study reveals that naive expert selection learned from pretraining leaves a surprising 10-20% accuracy gap for improvement. Motivated by this observation, we develop a novel class of test-time optimization methods to re-weight or "re-mixing" the experts in different layers jointly for each test sample. Since the test sample's ground truth is unknown, we propose to optimize a surrogate objective defined by the sample's "successful neighbors" from a reference set of samples. We introduce three surrogates and algorithms based on mode-finding, kernel regression, and the average loss of similar reference samples/tasks. To reduce the cost of optimizing whole pathways, we apply our algorithms merely to the core experts' mixing weights in critical layers, which enjoy similar performance but save significant computation. This leads to "Critical-Layer, Core-Expert, Collaborative Pathway Optimization (C3PO)". We apply C3PO to two recent MoE LLMs and examine it on six widely-used benchmarks. It consistently improves the base model by 7-15% in accuracy and outperforms widely used test-time learning baselines, e.g., in-context learning and prompt/prefix tuning, by a large margin. Moreover, C3PO enables MoE LLMs with 1-3B active parameters to outperform LLMs of 7-9B parameters, hence improving MoE's advantages on efficiency. Our thorough ablation study further sheds novel insights on achieving test-time improvement on MoE.

  • 3 authors
·
Apr 10 3

Routing Manifold Alignment Improves Generalization of Mixture-of-Experts LLMs

Sparse Mixture-of-Experts (MoE) have been widely adopted in recent large language models since it can efficiently scale up the model capability without increasing the inference cost. However, evaluations on broad downstream tasks reveal a consistent suboptimality of the routers in existing MoE LLMs, which results in a severe performance gap (e.g., 10-20% in accuracy) to the optimal routing. In this paper, we show that aligning the manifold of routing weights with that of task embedding can effectively reduce the gap and improve MoE LLMs' generalization performance. Our method, "Routing Manifold Alignment (RoMA)", introduces an additional manifold regularization term in the post-training objective and only requires lightweight finetuning of routers (with other parameters frozen). Specifically, the regularization encourages the routing weights of each sample to be close to those of its successful neighbors (whose routing weights lead to correct answers) in a task embedding space. Consequently, samples targeting similar tasks will share similar expert choices across layers. Building such bindings between tasks and experts over different samples is essential to achieve better generalization. Moreover, RoMA demonstrates the advantage of unifying the task understanding (by embedding models) with solution generation (by MoE LLMs). In experiments, we finetune routers in OLMoE, DeepSeekMoE, and Qwen3-MoE using RoMA. Evaluations on diverse benchmarks and extensive comparisons with baselines show the substantial improvement brought by RoMA.

  • 3 authors
·
Nov 10 2

Collision Avoidance and Navigation for a Quadrotor Swarm Using End-to-end Deep Reinforcement Learning

End-to-end deep reinforcement learning (DRL) for quadrotor control promises many benefits -- easy deployment, task generalization and real-time execution capability. Prior end-to-end DRL-based methods have showcased the ability to deploy learned controllers onto single quadrotors or quadrotor teams maneuvering in simple, obstacle-free environments. However, the addition of obstacles increases the number of possible interactions exponentially, thereby increasing the difficulty of training RL policies. In this work, we propose an end-to-end DRL approach to control quadrotor swarms in environments with obstacles. We provide our agents a curriculum and a replay buffer of the clipped collision episodes to improve performance in obstacle-rich environments. We implement an attention mechanism to attend to the neighbor robots and obstacle interactions - the first successful demonstration of this mechanism on policies for swarm behavior deployed on severely compute-constrained hardware. Our work is the first work that demonstrates the possibility of learning neighbor-avoiding and obstacle-avoiding control policies trained with end-to-end DRL that transfers zero-shot to real quadrotors. Our approach scales to 32 robots with 80% obstacle density in simulation and 8 robots with 20% obstacle density in physical deployment. Video demonstrations are available on the project website at: https://sites.google.com/view/obst-avoid-swarm-rl.

  • 6 authors
·
Sep 23, 2023