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9c3e344
1
Parent(s):
bc1c948
added UI for chess openings dataset
Browse files- app.py +66 -50
- chess_board.py +28 -17
app.py
CHANGED
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@@ -2,41 +2,29 @@ import os
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os.environ["KERAS_BACKEND"] = "torch" # "jax", "torch" or "tensorflow"
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import gradio as gr
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import keras_nlp
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import keras
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import spaces
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import torch
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from typing import Iterator
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import time
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from chess_board import Game
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import google.generativeai as genai
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print(f"Is CUDA available: {torch.cuda.is_available()}")
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print(f"CUDA device: {torch.cuda.get_device_name(torch.cuda.current_device())}")
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MAX_INPUT_TOKEN_LENGTH = 4096
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MAX_NEW_TOKENS = 2048
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DEFAULT_MAX_NEW_TOKENS = 128
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# model_id = "hf://google/gemma-2b-keras"
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# model_id = "hf://google/gemma-2-2b-it"
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# model_id = 'kaggle://valentinbaltazar/gemma-chess/keras/gemma_2b_en_chess'
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# model = keras_nlp.models.GemmaCausalLM.from_preset(model_id)
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# tokenizer = model.preprocessor.tokenizer
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DESCRIPTION = """
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# Chess Tutor AI
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**Welcome to the Chess Chatbot!**
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The goal of this project is to showcase the use of AI in learning chess. This app allows you to play a game against a custom fine-tuned model (Gemma 2B)
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## Features
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### For Advanced Users
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- Pick an opening to play, and ask Gemini for more info.
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<br>
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Enjoy your game!
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**- Valentin**
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"""
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api_key = os.getenv("GEMINI_API_KEY")
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genai.configure(api_key = api_key)
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model = genai.GenerativeModel(model_name='gemini-1.5-flash-latest')
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# Chat
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chat = model.start_chat()
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# @spaces.GPU
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def generate(
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max_new_tokens: int = 1024,
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) -> Iterator[str]:
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# if len(input_ids) > MAX_INPUT_TOKEN_LENGTH:
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# input_ids = input_ids[-MAX_INPUT_TOKEN_LENGTH:]
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# gr.Warning(f"Trimmed input from conversation as it was longer than {MAX_INPUT_TOKEN_LENGTH} tokens.")
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# response = model.generate(message, max_length=max_new_tokens)
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response = chat.send_message(message)
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outputs = ""
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for char in response
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outputs += char
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yield outputs
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chat_interface = gr.ChatInterface(
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fn=generate,
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stop_btn=None,
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)
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with gr.Blocks(
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gr.Markdown(DESCRIPTION)
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play_match = Game()
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with gr.Column():
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chat_interface.render()
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game_logs = gr.Label(label="Game Logs",
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move_input = gr.Textbox(label="Enter your move in algebraic notation (e.g., e4, Nf3, Bxc4)")
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btn = gr.Button("Submit Move")
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btn.click(play_match.generate_moves, inputs=move_input, outputs=[board_image, game_logs])
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btn.click(lambda x: gr.update(value=''), [],[move_input])
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# btn.click(display_text, inputs=play_match.get_move_logs, outputs=text_output)
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if __name__ == "__main__":
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demo.queue(max_size=20).launch()
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os.environ["KERAS_BACKEND"] = "torch" # "jax", "torch" or "tensorflow"
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import gradio as gr
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# import keras_nlp
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# import keras
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# import spaces
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# import torch
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from typing import Iterator
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import time
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from chess_board import Game
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from datasets import load_dataset
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# import google.generativeai as genai
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# print(f"Is CUDA available: {torch.cuda.is_available()}")
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# print(f"CUDA device: {torch.cuda.get_device_name(torch.cuda.current_device())}")
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DESCRIPTION = """
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# Chess Tutor AI
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**Welcome to the Chess Chatbot!**
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The goal of this project is to showcase the use of AI in learning chess. This app allows you to play a game against a custom fine-tuned model (Gemma 2B).\n
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The challenge is that input must be in *algebraic notation*.
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## Features
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### For Advanced Users
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- Pick an opening to play, and ask Gemini for more info.
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Enjoy your game!
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**- Valentin**
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"""
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# api_key = os.getenv("GEMINI_API_KEY")
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# genai.configure(api_key = api_key)
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# model = genai.GenerativeModel(model_name='gemini-1.5-flash-latest')
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# Chat
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# chat = model.start_chat()
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# @spaces.GPU
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def generate(
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max_new_tokens: int = 1024,
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) -> Iterator[str]:
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response = "hi there" #chat.send_message(message)
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outputs = ""
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for char in response:
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outputs += char
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yield outputs
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# Load the dataset and convert to pandas DataFrame
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ds = load_dataset("Lichess/chess-openings", split="train")
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df = ds.to_pandas()
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# Function to retrieve moves and name for a selected opening
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def get_opening_details(opening_name):
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opening_data = df[df['name'] == opening_name].iloc[0]
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moves = opening_data['pgn']
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return f"Opening: {opening_data['name']}\nMoves: {moves}"
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def get_move_list(opening_name):
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opening_data = df[df['name'] == opening_name].iloc[0]
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moves = opening_data['pgn']
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pgn_string = moves.split()
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return [move for idx,move in enumerate(pgn_string[1:],1) if idx%3!=0]
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# return ['e4', 'e5', 'Nf3']
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# Create a list of unique opening names
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opening_names = df['name'].unique().tolist()
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chat_interface = gr.ChatInterface(
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fn=generate,
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stop_btn=None,
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)
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with gr.Blocks(css=""".big-text {
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font-size: 2px !important;
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}""", fill_height=True) as demo:
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gr.Markdown(DESCRIPTION)
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play_match = Game()
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with gr.Column():
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chat_interface.render()
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game_logs = gr.Label(label="Game Logs", elem_classes=["big-text"])
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with gr.Row():
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with gr.Column():
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gr.Markdown("### Play a Match vs Gemma")
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move_input = gr.Textbox(label="Enter your move in algebraic notation: (e.g., e4, Nf3, Bxc4)")
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submit_move = gr.Button("Submit Move")
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submit_move.click(play_match.generate_moves, inputs=move_input, outputs=[board_image, game_logs])
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submit_move.click(lambda x: gr.update(value=''), [],[move_input])
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reset_board = gr.Button("Reset Game")
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reset_board.click(play_match.reset_board, outputs=board_image)
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reset_board.click(lambda x: gr.update(value=''), [],[game_logs])
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with gr.Column():
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gr.Markdown("### Chess Openings Explorer")
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opening_choice = gr.Dropdown(label="Choose a Chess Opening", choices=opening_names)
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opening_output = gr.Textbox(label="Opening Details", lines=4)
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opening_moves = gr.State()
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opening_choice.change(fn=get_opening_details, inputs=opening_choice, outputs=opening_output)
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opening_choice.change(fn=get_move_list, inputs=opening_choice, outputs=opening_moves)
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load_opening = gr.Button("Load Opening")
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load_opening.click(play_match.reset_board, outputs=board_image)
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load_opening.click(play_match.load_opening, inputs=[opening_choice, opening_moves], outputs=game_logs)
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if __name__ == "__main__":
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demo.queue(max_size=20).launch()
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chess_board.py
CHANGED
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# import os
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# os.environ["KERAS_BACKEND"] = "torch" # "jax", "torch" or "tensorflow"
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import keras_nlp
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import keras
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import torch
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import chess
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import chess.svg
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self.counter = 0
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self.arrow= None
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self.model_id = 'kaggle://valentinbaltazar/gemma-chess/keras/gemma_2b_en_chess'
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self.sampler = keras_nlp.samplers.TopKSampler(k=50, temperature=0.7)
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self.model = keras_nlp.models.GemmaCausalLM.from_preset(self.model_id)
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self.compile_model()
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def compile_model(self):
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self.model.compile(sampler=self.sampler)
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def call_gemma(self):
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template = "Instruction:\n{instruction}\n\nResponse:\n{response}"
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output = self.model.generate(prompt, max_length=256)
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gemma_move = output.split(' ')[-1].strip("'")
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if self.make_move(gemma_move):
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print(f'Gemma plays {self.sequence[-1]}! (Current Sequence: {self.sequence} {len(self.sequence)})')
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def gemma_moves(self):
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# print(f"Gemma is thinking...(Current Sequence: {self.sequence} {len(self.sequence)})")
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# time.sleep(3)
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def player_moves(self, move):
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return self.make_move(move)
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def get_move_logs(self):
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return self.sequence
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def main():
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# import os
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# os.environ["KERAS_BACKEND"] = "torch" # "jax", "torch" or "tensorflow"
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# import keras_nlp
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# import keras
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# import torch
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import chess
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import chess.svg
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self.counter = 0
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self.arrow= None
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# self.model_id = 'kaggle://valentinbaltazar/gemma-chess/keras/gemma_2b_en_chess'
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# self.sampler = keras_nlp.samplers.TopKSampler(k=50, temperature=0.7)
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# self.model = keras_nlp.models.GemmaCausalLM.from_preset(self.model_id)
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# self.compile_model()
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def compile_model(self):
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self.model.compile(sampler=self.sampler)
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def call_gemma(self, opening_move):
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template = "Instruction:\n{instruction}\n\nResponse:\n{response}"
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if opening_move:
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gemma_move = opening_move
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else:
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template = "Instruction:\n{instruction}\n\nResponse:\n{response}"
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prompt = template.format(
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instruction=f"Predict the next chess move in the sequence {str(self.sequence)}",
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response="",)
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# output = self.model.generate(prompt, max_length=256)
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# gemma_move = output.split(' ')[-1].strip("'")
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if self.make_move(gemma_move):
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print(f'Gemma plays {self.sequence[-1]}! (Current Sequence: {self.sequence} {len(self.sequence)})')
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def gemma_moves(self):
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# print(f"Gemma is thinking...(Current Sequence: {self.sequence} {len(self.sequence)})")
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# time.sleep(3)
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if self.opening_moves and len(self.sequence)<len(self.opening_moves):
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return self.call_gemma(self.opening_moves[len(self.sequence)])
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else:
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return self.call_gemma(None)
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def player_moves(self, move):
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return self.make_move(move)
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def get_move_logs(self):
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return self.sequence
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def load_opening(self, opening_name, opening_moves):
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self.opening = True
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self.opening_name = opening_name
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self.opening_moves = opening_moves
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return f"Ok, lets play the {opening_name}! {opening_moves} Make your first move."
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def main():
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