Spaces:
Running
on
CPU Upgrade
Running
on
CPU Upgrade
File size: 6,293 Bytes
c6c8587 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 |
import { TraceData } from './types';
export type PlaybackMode = 'live' | 'paused' | 'slow' | 'fast' | 'catchup';
export interface BufferState {
mode: PlaybackMode;
speed: number; // Multiplier: 0.25, 0.5, 1, 2, 4
bufferSize: number;
currentSize: number;
writePosition: number;
readPosition: number;
droppedCount: number;
isPaused: boolean;
}
export interface TraceBufferConfig {
maxSize?: number;
updateInterval?: number;
batchSize?: number;
}
type BufferListener = (traces: TraceData[], state: BufferState) => void;
export class TraceBuffer {
private buffer: (TraceData | null)[];
private maxSize: number;
private writePos: number = 0;
private readPos: number = 0;
private currentSize: number = 0;
private droppedCount: number = 0;
private mode: PlaybackMode = 'live';
private speed: number = 1;
private isPaused: boolean = false;
private listeners: Set<BufferListener> = new Set();
private updateTimer: NodeJS.Timeout | null = null;
private updateInterval: number;
private batchSize: number;
private pendingTraces: TraceData[] = [];
private lastUpdateTime: number = 0;
private targetFPS: number = 60;
constructor(config: TraceBufferConfig = {}) {
this.maxSize = config.maxSize || 10000;
this.updateInterval = config.updateInterval || 16; // ~60fps
this.batchSize = config.batchSize || 10;
this.buffer = new Array(this.maxSize).fill(null);
this.startUpdateLoop();
}
private startUpdateLoop(): void {
const update = () => {
const now = Date.now();
const deltaTime = now - this.lastUpdateTime;
if (!this.isPaused && this.pendingTraces.length > 0) {
const effectiveInterval = this.updateInterval / this.speed;
if (deltaTime >= effectiveInterval) {
this.processPendingTraces();
this.lastUpdateTime = now;
}
}
this.updateTimer = setTimeout(update, Math.max(1, this.updateInterval));
};
update();
}
private processPendingTraces(): void {
if (this.pendingTraces.length === 0) return;
let tracesToProcess: TraceData[];
switch (this.mode) {
case 'live':
// Process in real-time batches
tracesToProcess = this.pendingTraces.splice(0, this.batchSize);
break;
case 'slow':
// Process one at a time for slow motion
tracesToProcess = this.pendingTraces.splice(0, 1);
break;
case 'fast':
// Process larger batches for fast forward
tracesToProcess = this.pendingTraces.splice(0, this.batchSize * 4);
break;
case 'catchup':
// Process all pending to catch up
tracesToProcess = this.pendingTraces.splice(0, this.pendingTraces.length);
this.mode = 'live'; // Return to live after catching up
break;
default:
tracesToProcess = [];
}
if (tracesToProcess.length > 0) {
this.notifyListeners(tracesToProcess);
}
}
public push(trace: TraceData): void {
// Add to ring buffer
if (this.currentSize >= this.maxSize) {
// Buffer is full, overwrite oldest
this.droppedCount++;
} else {
this.currentSize++;
}
this.buffer[this.writePos] = trace;
this.writePos = (this.writePos + 1) % this.maxSize;
// Add to pending traces for processing
if (!this.isPaused) {
this.pendingTraces.push(trace);
}
}
public setMode(mode: PlaybackMode): void {
this.mode = mode;
switch (mode) {
case 'paused':
this.isPaused = true;
break;
case 'catchup':
this.isPaused = false;
// Will process all pending traces
break;
default:
this.isPaused = false;
}
}
public setSpeed(speed: number): void {
this.speed = Math.max(0.25, Math.min(4, speed));
}
public pause(): void {
this.isPaused = true;
this.mode = 'paused';
}
public resume(): void {
this.isPaused = false;
this.mode = 'live';
}
public clear(): void {
this.buffer.fill(null);
this.writePos = 0;
this.readPos = 0;
this.currentSize = 0;
this.droppedCount = 0;
this.pendingTraces = [];
this.notifyListeners([]);
}
public getState(): BufferState {
return {
mode: this.mode,
speed: this.speed,
bufferSize: this.maxSize,
currentSize: this.currentSize,
writePosition: this.writePos,
readPosition: this.readPos,
droppedCount: this.droppedCount,
isPaused: this.isPaused,
};
}
public getRecentTraces(count: number = 100): TraceData[] {
const traces: TraceData[] = [];
let pos = (this.writePos - 1 + this.maxSize) % this.maxSize;
let collected = 0;
while (collected < count && collected < this.currentSize) {
const trace = this.buffer[pos];
if (trace) {
traces.unshift(trace);
collected++;
}
pos = (pos - 1 + this.maxSize) % this.maxSize;
}
return traces;
}
public subscribe(listener: BufferListener): () => void {
this.listeners.add(listener);
// Send current state immediately
listener(this.getRecentTraces(), this.getState());
// Return unsubscribe function
return () => {
this.listeners.delete(listener);
};
}
private notifyListeners(newTraces: TraceData[]): void {
const state = this.getState();
this.listeners.forEach(listener => {
try {
listener(newTraces, state);
} catch (error) {
console.error('Error in buffer listener:', error);
}
});
}
public destroy(): void {
if (this.updateTimer) {
clearTimeout(this.updateTimer);
this.updateTimer = null;
}
this.listeners.clear();
this.buffer = [];
this.pendingTraces = [];
}
}
// Singleton instance
let bufferInstance: TraceBuffer | null = null;
export function getTraceBuffer(config?: TraceBufferConfig): TraceBuffer {
if (!bufferInstance) {
bufferInstance = new TraceBuffer(config);
}
return bufferInstance;
}
export function destroyTraceBuffer(): void {
if (bufferInstance) {
bufferInstance.destroy();
bufferInstance = null;
}
} |