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WavCaps_AudioSetSL/Y-1YwpJxxfNU.flac
WavCaps_AudioSetSL
[00:00-00:10] (Background noise and ticking can be heard with music playing.)
In a sentence, explain what happened first in this audio sequence.
The background noise and ticking began while the music was playing.
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (Background noise and ticking can be heard with music playing.)<end_audio>\n\nIn a sentence, explain what happened first in this audio sequence.", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (Background noise and ticking can be heard with music playing.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1
WavCaps_AudioSetSL/Y-1oRfe0FQI8.flac
WavCaps_AudioSetSL
[00:00-00:10] (A train horn sounds, bells ring, and trains move.)
What's the sound in the audio? Provide a location where a similar sound would occur.
The sound in the audio is a train horn blowing, bells ringing, and trains moving. A similar sound would occur at a railway station or near a train yard.
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (A train horn sounds, bells ring, and trains move.)<end_audio>\n\nWhat's the sound in the audio? Provide a location where a similar sound would occur.", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (A train horn sounds, bells ring, and trains move.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1
WavCaps_AudioSetSL/Y-1z-Vkk3Lao.flac
WavCaps_AudioSetSL
[00:00-00:10] (A car drives by a stream and accelerates.)
Give me a list of the sounds that are missing.
The audio clip describes only the sound of a car driving by a stream and accelerating. There are no sounds explicitly mentioned as being missing—only the presence of the car's movement and possibly the stream's ambient sound. Therefore, there are **no missing sounds** in the description provided. The sound of the car and possibly the stream are present or implied. Final answer: **None**.
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (A car drives by a stream and accelerates.)<end_audio>\n\nGive me a list of the sounds that are missing.", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (A car drives by a stream and accelerates.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1
WavCaps_AudioSetSL/Y-28ecYlWqdQ.flac
WavCaps_AudioSetSL
[00:00-00:10] (Music can be heard.)
How do the sounds in this clip differ from those in a quiet forest?
The audio clip contains only music with no natural sounds like bird calls, rustling leaves, or flowing water. In contrast, a quiet forest would typically include ambient natural sounds such as birds chirping, wind through trees, or distant animal movements. Therefore, the sounds in this clip differ from those in a quiet forest because they lack environmental, organic elements and instead feature artificial, structured music.
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (Music can be heard.)<end_audio>\n\nHow do the sounds in this clip differ from those in a quiet forest?", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (Music can be heard.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1
WavCaps_AudioSetSL/Y-2TDIQvBy6s.flac
WavCaps_AudioSetSL
[00:00-00:10] (Whispering, footsteps, honking, and squealing are heard over background noise.)
Briefly identify the core sound in this recording - one phrase only.
Footsteps, honking, and squealing.
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (Whispering, footsteps, honking, and squealing are heard over background noise.)<end_audio>\n\nBriefly identify the core sound in this recording - one phrase only.", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (Whispering, footsteps, honking, and squealing are heard over background noise.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1
WavCaps_AudioSetSL/Y-2haRtULCeI.flac
WavCaps_AudioSetSL
[00:00-00:10] (Music is playing and people are speaking and chirping.)
In minimal terms, what human activity relates to this audio?
People talking and birds chirping — likely a natural outdoor setting, such as a park or garden.
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (Music is playing and people are speaking and chirping.)<end_audio>\n\nIn minimal terms, what human activity relates to this audio?", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (Music is playing and people are speaking and chirping.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1
WavCaps_AudioSetSL/Y-2qRkifkT08.flac
WavCaps_AudioSetSL
[00:00-00:10] (Wind, human voices, and a man speaking are heard while water falls and a scrape is heard.)
Provide minimal commentary on this audio's sonic properties.
Wind, distant voices, and a man speaking are layered with falling water and a scraping sound. The texture is natural and ambient, with clear foreground elements of speech and environmental noise.
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (Wind, human voices, and a man speaking are heard while water falls and a scrape is heard.)<end_audio>\n\nProvide minimal commentary on this audio's sonic properties.", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (Wind, human voices, and a man speaking are heard while water falls and a scrape is heard.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1
WavCaps_AudioSetSL/Y-35D3u9ce6w.flac
WavCaps_AudioSetSL
[00:00-00:10] (People are breathing, speaking, and humming with background noise.)
What specific noise stands out in the audio, and why?
The specific noise that stands out in the audio is the background hum or low-level ambient noise. This is because it consistently persists throughout the clip, blending with breathing and speaking without overpowering them, which makes it a noticeable undercurrent. It adds a sense of environmental presence—like a room's natural acoustic background—making it distinct from the more transient human sounds like speech or breath. Its steady nature contrasts with the intermittent patterns of breathing and speaking, drawing attention as a constant, subtle element.
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (People are breathing, speaking, and humming with background noise.)<end_audio>\n\nWhat specific noise stands out in the audio, and why?", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (People are breathing, speaking, and humming with background noise.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1
WavCaps_AudioSetSL/Y-3IX-CClQr8.flac
WavCaps_AudioSetSL
[00:00-00:10] (Men are speaking, walking, and making surface contact sounds in a noisy environment.)
Condense what you're hearing into a five-word response.
Men walking in noisy environment
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (Men are speaking, walking, and making surface contact sounds in a noisy environment.)<end_audio>\n\nCondense what you're hearing into a five-word response.", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (Men are speaking, walking, and making surface contact sounds in a noisy environment.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1
WavCaps_AudioSetSL/Y-3Z3twSoRcQ.flac
WavCaps_AudioSetSL
[00:00-00:10] (An engine is accelerating, people are speaking, and wind noise is heard.)
In precisely 35 words, describe an underwater location that would generate similar sounds.
A deep-sea trench with active hydrothermal vents emits bubbling, hissing steam, and distant organism movements. Water currents create rhythmic flows, while marine life calls and machinery hum beneath the surface, mimicking the engine growl, wind, and speech in the original audio.
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (An engine is accelerating, people are speaking, and wind noise is heard.)<end_audio>\n\nIn precisely 35 words, describe an underwater location that would generate similar sounds.", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (An engine is accelerating, people are speaking, and wind noise is heard.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1
WavCaps_AudioSetSL/Y-3qVzrEZ8l0.flac
WavCaps_AudioSetSL
[00:00-00:10] (Women are talking, laughing, and making animal noises in a noisy environment.)
Express this audio differently, using half the words.
Women laugh and make animal sounds in noise.
[ { "role": "system", "content": "Imagine you can **hear** the audio clips. The audio clips are wrapped between <start_audio> and <end_audio>.\nFocus on the audios and respond directly to the prompts.", "audios": null }, { "role": "user", "content": "<start_audio>[00:00-00:10] (Women are talking, laughing, and making animal noises in a noisy environment.)<end_audio>\n\nExpress this audio differently, using half the words.", "audios": [ { "audio": null, "text": " ", "seed_description": "[00:00-00:10] (Women are talking, laughing, and making animal noises in a noisy environment.)" } ] } ]
Qwen/Qwen3-4B-Instruct-2507
1

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