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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@0.jpg
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.@@1.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@10.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@11.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@12.jpg
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.@@13.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@14.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@15.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@16.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@17.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@18.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@19.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@2.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@20.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@21.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@22.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@23.jpg
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A video of a bottle, a can, or a cup dropping. You need to generate video that conforms to the laws of physics.@@24.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@25.jpg
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.@@26.jpg
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.@@27.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@28.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@29.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@3.jpg
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A video of an action figure dropping. You need to generate video that conforms to the laws of physics.@@30.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@31.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@32.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@33.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@34.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@35.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@36.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@37.jpg
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.@@38.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@39.jpg
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A video of a bottle, a can, or a cup dropping. You need to generate video that conforms to the laws of physics.@@4.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@40.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@41.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@42.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@43.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@44.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@45.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@46.jpg
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.@@47.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@48.jpg
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A video of a stuffed toy dropping. You need to generate video that conforms to the laws of physics.@@49.jpg
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.@@5.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@50.jpg
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.@@51.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@52.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@53.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@54.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@55.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@56.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@57.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@58.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@59.jpg
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A video of a media case dropping. You need to generate video that conforms to the laws of physics.@@6.jpg
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A video of an action figure dropping. You need to generate video that conforms to the laws of physics.@@60.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@61.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@62.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@63.jpg
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.@@7.jpg
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A video of an object dropping. You need to generate video that conforms to the laws of physics.@@8.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.@@9.jpg
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.
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A video of an object dropping. You need to generate video that conforms to the laws of physics.
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.
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A video of an object dropping. You need to generate video that conforms to the laws of physics.
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A video of an object dropping. You need to generate video that conforms to the laws of physics.
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.
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A video of a bottle, a can, or a cup dropping. You need to generate video that conforms to the laws of physics.
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A video of an object dropping. You need to generate video that conforms to the laws of physics.
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.
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A video of a toy dropping. You need to generate video that conforms to the laws of physics.
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A video of a shoe dropping. You need to generate video that conforms to the laws of physics.
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.
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A video of an object dropping. You need to generate video that conforms to the laws of physics.
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A video of an action figure dropping. You need to generate video that conforms to the laws of physics.
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A video of an object dropping. You need to generate video that conforms to the laws of physics.
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A video of an object dropping. You need to generate video that conforms to the laws of physics.
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A video of an object dropping. You need to generate video that conforms to the laws of physics.
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A video of an object dropping. You need to generate video that conforms to the laws of physics.
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A video of an object dropping. You need to generate video that conforms to the laws of physics.
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.
|
A video of an object dropping. You need to generate video that conforms to the laws of physics.
|
A video of a toy dropping. You need to generate video that conforms to the laws of physics.
|
A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.
|
A video of a bottle, a can, or a cup dropping. You need to generate video that conforms to the laws of physics.
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A video of a consumer good dropping. You need to generate video that conforms to the laws of physics.
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PIRA-Falling-Objects: A Synthetic Dataset for Physical Reasoning
Dataset Summary
This repository contains the PIRA-Falling-Objects dataset, a large-scale, synthetically generated video dataset designed to instill and evaluate physical reasoning in Video Generative Models (VGMs). It was created for the paper:
The associated arXiv preprint and code repository will be released soon; links will be added here upon publication.
The dataset addresses the common "physics gap" in generative AI, where models produce visually impressive but physically implausible videos. By focusing on the fundamental dynamics of objects in free-fall, this dataset provides a controlled environment for training models to respect the laws of gravity and for rigorously evaluating their understanding.
It includes 10,000 training videos and two distinct test sets (In-Distribution and Out-of-Distribution) for comprehensive evaluation, along with rich, noise-free annotations crucial for physics-informed training methodologies like PIRA (Physics-Informed Representation Alignment).
Release Status
- Current release: the ID and OOD test splits only.
- The 10,000-sample SFT training split will be released soon.
- The arXiv paper and codebase are planned for public release soon (links forthcoming).
Dataset Creation
As detailed in our paper, we advocate for a principled use of synthetic data to effectively instill knowledge of a specific physical law. A clean, controlled, and large-scale data source is vital for this purpose. Our methodology is built on three key advantages of synthetic generation:
1. Fine-Grained Control and Rich Annotations
Simulators provide complete control over the physical process. We can precisely vary initial conditions and, more importantly, obtain perfect, noise-free, multi-modal ground-truth annotations at no cost. This includes:
- Per-frame segmentation masks
- Dense depth maps
- Optical flow fields
- Object and camera trajectories
These annotations serve as the explicit, interpretable "teacher signals" required for physics-informed distillation, a task that is prohibitively difficult and expensive with real-world data.
2. Stable Model Fine-Tuning
Fine-tuning open-source VGMs is often sensitive to the data format used during their original pre-training. Real-world videos with variable formats require extensive and often lossy pre-processing. Our synthetic approach sidesteps this entirely by generating a dataset that perfectly and natively matches the exact specifications of our target VDM backbone (CogVideoX), ensuring a stable and maximally effective fine-tuning process.
3. Rigorous Generalization Testing
A primary goal is to ensure the model learns the underlying physical principle, not just memorizes the training data. Our synthetic environment enables the creation of carefully controlled test splits. By reserving a subset of 3D assets and backgrounds exclusively for evaluation, we construct distinct in-distribution (ID) and out-of-distribution (OOD) test sets to rigorously measure the model's ability to generalize the learned physical laws to unseen scenarios.
Generation Process
We use Google's Kubric framework to generate all videos. Kubric provides a powerful interface that combines the PyBullet physics engine for simulation and Blender for photorealistic rendering.
- Objects: Sourced from the Google Scanned Objects (GSO) dataset, providing a diverse set of ~1000 high-quality 3D models of everyday items.
- Backgrounds: Rendered against a set of 426 unique HDRI backgrounds.
- Physics: All objects fall under a uniform gravitational field simulating normal Earth gravity (9.81 m/sΒ²).
- Video Specifications: Each sample is configured to match the CogVideoX model's requirements:
- Duration: 49 frames
- Frame Rate: 8 FPS
- Camera: The camera remains stationary and is oriented parallel to the ground plane to ensure the learning signal is focused exclusively on object dynamics.
Dataset Structure
The dataset is organized into per-sample subfolders. At the top level:
synthetic_single_falling_items_data_10k-480x720-8fps-49frames/
βββ 00000/
βββ 00001/
βββ ...
βββ 09999/
Each sample folder contains exactly 49 per-frame files for depth, segmentation, and RGBA JPEGs, plus two rendered videos and a metadata JSON. Filenames are zero-indexed and zero-padded to 5 digits, from 00000 to 00048:
- depth per-frame arrays:
depth_00000.npyβ¦depth_00048.npy - segmentation per-frame arrays:
segmentation_00000.npyβ¦segmentation_00048.npy - per-frame RGBA renders:
rgba_00000.jpgβ¦rgba_00048.jpg - rendered RGBA videos:
rgba.gif,rgba.mp4 - scene metadata:
metadata.json
Notes:
- All per-frame files correspond to the same frame index across modalities (e.g.,
depth_00017.npy,segmentation_00017.npy, andrgba_00017.jpgare the same frame). - Resolution is 480x720 (H x W) at 8 FPS for 49 frames.
depth_*.npyandsegmentation_*.npyare NumPy arrays of shape [H, W].
Example contents of one sample folder (abridged):
all_00000/
βββ depth_00000.npy
βββ ...
βββ depth_00048.npy
βββ metadata.json
βββ rgba_00000.jpg
βββ ...
βββ rgba_00048.jpg
βββ rgba.gif
βββ rgba.mp4
βββ segmentation_00000.npy
βββ ...
βββ segmentation_00048.npy
Data Splits
In addition to the 10,000-sample training set, we provide two carefully curated test sets of 64 samples each for rigorous generalization evaluation:
Current Release Folder Layout (test splits only)
The current release includes only the ID and OOD test splits. Each split resides in a directory named like:
evaluation_single_falling_items_[seen|unseen]_size_64_resolution_480x720_fps_8_frames_49/
Inside each split directory, you will find the following top-level structure (aggregated across the 64 samples):
evaluation_single_falling_items_.../
βββ first_frames/
βββ first_gt_masks/
βββ gt_masks/
βββ input_files/
βββ labels/
βββ mask_visualizations/
βββ metadata/
βββ videos/
βββ info.json
- first_frames/: the first rendered RGB frame for each sample (one image per sample) for quick preview/inspection.
- first_gt_masks/: the ground-truth mask corresponding to the first frame of each sample (one mask per sample).
- gt_masks/: full ground-truth masks for all frames and samples; contains the per-sample, per-frame segmentation masks for evaluation.
- input_files/: the inputs used to run evaluation for each sample (e.g., prompts or conditioning files, depending on the task setup).
- labels/: compact per-sample labels/annotations summarizing the evaluation targets.
- mask_visualizations/: overlays/visualizations of masks on the corresponding frames to ease qualitative inspection.
- metadata/: per-sample metadata files with generation parameters and split information.
- videos/: rendered videos per sample used in evaluation.
- info.json: a split-level manifest with split summary (counts, resolution, fps, etc.).
1. In-Distribution (ID) Test Set
synthetic_single_falling_items_test_split_data-64-480x720-8fps-49frames-seen/
This test set uses 3D objects and HDRI backgrounds drawn from the same pool as the training data. It validates the model's ability to accurately reproduce the physics of falling objects in scenarios similar to those seen during training.
synthetic_single_falling_items_test_split_data-64-480x720-8fps-49frames-seen/
βββ all_00000/
βββ all_00001/
βββ ...
βββ all_00063/
2. Out-of-Distribution (OOD) Test Set
synthetic_single_falling_items_test_split_data-64-480x720-8fps-49frames-unseen/
This test set uses a reserved subset of 3D objects and backgrounds that were never seen during training. It provides a more stringent test of whether the model has learned the underlying physical law (gravity) rather than simply memorizing training examples. Success on this split demonstrates true generalization of physical reasoning.
synthetic_single_falling_items_test_split_data-64-480x720-8fps-49frames-unseen/
βββ all_00000/
βββ all_00001/
βββ ...
βββ all_00063/
Both test sets follow the identical per-sample structure as the training set (49 frames, depth/segmentation/RGBA arrays, videos, and metadata), ensuring seamless evaluation. The metadata.json in test samples contains "object_split": "test" and "background_split": "test" to distinguish them from training data.
Languages
English (en).
How to use
The dataset can be downloaded using the following command:
# Download entire dataset repo locally (recommended)
hf download physics-informed-REPA/pira_dataset \
--repo-type dataset \
--local-dir ./pira_dataset
# Or download only the ID (seen) evaluation split
hf download physics-informed-REPA/pira_dataset \
--repo-type dataset \
--local-dir ./pira_dataset_seen \
--include "evaluation_single_falling_items_seen_size_64_resolution_480x720_fps_8_frames_49/**"
# Or download only the OOD (unseen) evaluation split
hf download physics-informed-REPA/pira_dataset \
--repo-type dataset \
--local-dir ./pira_dataset_unseen \
--include "evaluation_single_falling_items_unseen_size_64_resolution_480x720_fps_8_frames_49/**"
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